Player Matchup

Rama
Rama
JaviiCL
Rama
Level 24
God Stats
6W - 12L
1,336 SR
Queue Stats
13W - 20L
1,340 Elo+
Party 1
Tiamat
Tiamat
Javiporterazo13
Tiamat
Level 78
God Stats
0W - 3L
1,500 SR
Queue Stats
438W - 434L
1,410 Elo+
Party 1
Mercury
Mercury
LAM_Danicra_214
Mercury
Level 64
God Stats
8W - 6L
1,572 SR
Queue Stats
59W - 72L
1,425 Elo+
Solo
Yemoja
Yemoja
bySaaViZz_
Yemoja
Level 26
God Stats
8W - 12L
1,524 SR
Queue Stats
8W - 12L
1,451 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xXDinVichXx
Cu Chulainn
Level 27
God Stats
21W - 26L
1,532 SR
Queue Stats
576W - 551L
1,347 Elo+
Party 1
Team Averages
Level 44
1,493 SR
1,395 Elo+

VS

Team Averages
Level 73
1,427 SR
1,446 Elo+
Chronos
Chronos
Akrorahil
Chronos
Level 40
God Stats
1W - 0L
1,164 SR
Queue Stats
7W - 12L
1,322 Elo+
Solo
Cernunnos
Cernunnos
Oltreseba
Cernunnos
Level 102
God Stats
2W - 2L
1,336 SR
Queue Stats
99W - 95L
1,468 Elo+
Solo
Kali
Kali
RCalcifer
Kali
Level 29
God Stats
12W - 6L
1,575 SR
Queue Stats
101W - 85L
1,510 Elo+
Party 2
Athena
Athena
TonySir
Athena
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 166L
1,411 Elo+
Solo
Tiamat
Tiamat
oldmorningsdawn
Tiamat
Level 155
God Stats
53W - 49L
1,561 SR
Queue Stats
1,030W - 1,011L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
JaviiCL
Rama
11
1 / 0 / 0
6,299
420
3,502
6,955
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 1 / 0
8,452
563
3,749
8,239
5,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 4 / 1
7,432
495
11,630
10,248
3,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
bySaaViZz_
Yemoja
11
0 / 2 / 3
6,915
461
6,993
8,421
4,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
xXDinVichXx
Cu Chulainn
12
1 / 2 / 0
7,619
508
4,569
9,322
6,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Akrorahil
Chronos
14
0 / 1 / 4
8,254
550
8,117
11,363
4,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cernunnos
Oltreseba
Cernunnos
12
1 / 3 / 0
7,127
475
8,967
11,579
4,608
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
13
3 / 1 / 2
8,146
543
4,151
12,462
4,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Athena
TonySir
Athena
12
2 / 0 / 3
8,046
536
3,549
11,446
11,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 1 / 3
8,901
593
3,472
5,821
3,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
6
Kills
9
9
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chronos
Akrorahil
Chronos
0
1
4
2
L
Rama
JaviiCL
Rama
1
0
0
1
L
1
1
0
1
L
3
4
1
0.88
W
Cernunnos
Oltreseba
Cernunnos
1
3
0
0.33
W
Kali
3
1
2
4
W
Athena
TonySir
Athena
2
0
3
3.5
L
Yemoja
bySaaViZz_
Yemoja
0
2
3
0.75
W
3
1
3
4.5
L
Cu Chulainn
xXDinVichXx
Cu Chulainn
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,443
Damage
28,256
43,185
Taken
52,671
21,784
Mitigated
28,435
15,235
Healing
23,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Akrorahil
Chronos
8,117
4,116
0
5,544
11,363
4,102
2,234
385
10,938
49,436
0
L
Rama
JaviiCL
Rama
3,502
2,737
0
4,293
6,955
2,369
772
957
5,998
0
29,894
L
3,749
194
0
3,436
8,239
5,003
0
1,709
6,382
50,554
0
L
11,630
6,858
0
2,222
10,248
3,702
0
3,712
6,438
0
44,650
W
Cernunnos
Oltreseba
Cernunnos
8,967
5,593
0
5,905
11,579
4,608
1,116
3,622
7,949
0
48,253
W
Kali
4,151
1,476
0
7,538
12,462
4,825
634
1,166
11,198
0
41,135
W
Athena
TonySir
Athena
3,549
858
0
1,563
11,446
11,852
613
3,514
7,892
24,963
0
L
Yemoja
bySaaViZz_
Yemoja
6,993
323
283
2,253
8,421
4,438
204
1,990
6,373
27,289
0
W
3,472
111
0
3,050
5,821
3,048
1,168
1,686
3,952
49,695
0
L
Cu Chulainn
xXDinVichXx
Cu Chulainn
4,569
709
0
2,748
9,322
6,272
0
6,466
2,856
0
39,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,717
Gold Earned
40,474
395
Minions Killed
421
0
Camps Cleared
0
1,350,523
Distance Traveled
1,393,860
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,254
550
97
6
0
272,342
0
L
Rama
6,299
420
74
5
0
216,994
0
L
Tiamat
8,452
563
130
9
0
278,037
4
L
Mercury
7,432
495
72
5
0
333,441
2
W
Cernunnos
7,127
475
90
6
0
242,504
0
W
Kali
8,146
543
81
5
0
290,114
2
W
Athena
8,046
536
35
2
0
320,113
2
L
Yemoja
6,915
461
31
2
0
282,821
3
W
Tiamat
8,901
593
118
8
0
268,787
4
L
Cu Chulainn
7,619
508
88
6
0
239,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role