Player Matchup

Danzaburou
Danzaburou
Silver II
 
Danzaburou
Silver II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold V
Ddiegocalderonn
Mercury
Gold V
Level 99
God Stats
1W - 6L
1,269 SR
Queue Stats
232W - 227L
1,322 MMR
Solo
Izanami
Izanami
Silver I
DoWaKiLLS
Izanami
Silver I
Level 104
God Stats
6W - 10L
1,667 SR
Queue Stats
251W - 273L
1,335 MMR
Solo
Kukulkan
Kukulkan
Silver III
Jrmadden199
Kukulkan
Silver III
Level 93
God Stats
27W - 46L
1,531 SR
Queue Stats
83W - 102L
1,341 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
zClown1-
Kumbhakarna
Silver III
Level 65
God Stats
7W - 18L
1,523 SR
Queue Stats
11W - 23L
1,295 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 93
1,498 SR
1,358 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 92
1,565 SR
1,319 MMR
Apollo
Apollo
Silver IV
OhMyHaLo
Apollo
Silver IV
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
137W - 136L
1,342 MMR
Party 1
Ymir
Ymir
Silver I
Rienafout31
Ymir
Silver I
Level 73
God Stats
26W - 33L
1,449 SR
Queue Stats
27W - 36L
1,299 MMR
Solo
Nu Wa
Nu Wa
Gold IV
StefEnti
Nu Wa
Gold IV
Level 143
God Stats
9W - 8L
1,884 SR
Queue Stats
384W - 384L
1,318 MMR
Solo
Sobek
Sobek
Silver III
erpolloooo
Sobek
Silver III
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 137L
1,342 MMR
Party 1
Tyr
Tyr
Gold V
inuzuka92
Tyr
Gold V
Level 98
God Stats
36W - 29L
1,491 SR
Queue Stats
284W - 271L
1,293 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
1 / 11 / 2
8,742
416
10,787
18,870
7,568
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 5 / 3
8,438
402
3,034
13,827
4,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
DoWaKiLLS
Izanami
18
4 / 2 / 2
10,980
523
6,631
12,035
3,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Jrmadden199
Kukulkan
13
2 / 5 / 4
8,577
408
8,729
11,568
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
zClown1-
Kumbhakarna
9
0 / 6 / 4
7,199
343
3,142
18,214
6,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
SetChang'eCu ChulainnTsukuyomiCthulhu

VS

Bans
Hun BatzAwilixScyllaRaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
OhMyHaLo
Apollo
14
3 / 2 / 9
9,548
455
5,639
10,903
3,970
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
7 / 4 / 11
12,215
582
11,500
17,690
11,554
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
StefEnti
Nu Wa
20
10 / 0 / 7
13,411
639
22,782
5,892
2,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
14
3 / 3 / 9
10,164
484
6,094
19,154
20,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
6 / 1 / 8
12,575
599
10,444
16,730
14,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
73
10
Kills
29
29
Deaths
10
15
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
11
2
0.18
L
3
5
3
0.9
L
Izanami
DoWaKiLLS
Izanami
4
2
2
2.5
L
Kukulkan
Jrmadden199
Kukulkan
2
5
4
0.8
W
Apollo
OhMyHaLo
Apollo
3
2
9
3.75
W
7
4
11
3.13
W
Nu Wa
StefEnti
Nu Wa
10
0
7
13.5
W
Sobek
3
3
9
2.5
W
6
1
8
10
L
Kumbhakarna
zClown1-
Kumbhakarna
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,323
Damage
56,459
74,514
Taken
70,369
25,442
Mitigated
53,204
15,819
Healing
21,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
10,787
4,869
0
3,686
18,870
7,568
304
9,798
8,866
0
57,241
L
3,034
1,583
0
483
13,827
4,186
0
5,397
8,172
0
39,424
L
Izanami
DoWaKiLLS
Izanami
6,631
4,133
0
4,719
12,035
3,187
1,550
6,492
5,181
0
73,557
L
Kukulkan
Jrmadden199
Kukulkan
8,729
1,006
0
2,700
11,568
3,699
652
7,042
4,194
56,739
0
W
Apollo
OhMyHaLo
Apollo
5,639
2,598
0
1,714
10,903
3,970
801
1,900
9,003
0
51,921
W
11,500
2,352
841
6,638
17,690
11,554
198
2,044
15,646
85,840
0
W
Nu Wa
StefEnti
Nu Wa
22,782
5,304
0
1,574
5,892
2,488
4,692
2,708
3,184
109,940
0
W
Sobek
6,094
424
0
5,345
19,154
20,232
33
4,329
14,825
30,608
0
W
10,444
1,101
0
5,374
16,730
14,960
618
890
14,587
11,203
77,237
L
Kumbhakarna
zClown1-
Kumbhakarna
3,142
199
417
3,814
18,214
6,802
229
11,603
6,267
12,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,936
Gold Earned
57,913
410
Minions Killed
583
0
Camps Cleared
0
1,610,960
Distance Traveled
2,136,733
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,742
416
78
4
0
326,081
1
L
Mercury
8,438
402
74
4
0
294,834
0
L
Izanami
10,980
523
147
7
0
370,181
1
L
Kukulkan
8,577
408
98
5
0
324,001
3
W
Apollo
9,548
455
71
3
0
434,506
1
W
Ymir
12,215
582
132
6
0
417,111
4
W
Nu Wa
13,411
639
178
8
0
405,923
6
W
Sobek
10,164
484
31
1
0
444,319
2
W
Tyr
12,575
599
171
8
0
434,874
2
L
Kumbhakarna
7,199
343
13
1
0
295,863
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role