Player Matchup

Hercules
Hercules
Chosuff
Hercules
Level 102
God Stats
6W - 6L
1,673 SR
Queue Stats
246W - 228L
1,536 Elo+
Party 1
Yemoja
Yemoja
DevilSquid
Yemoja
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 42L
1,526 Elo+
Solo
Bacchus
Bacchus
FeralVtech
Bacchus
Level 109
God Stats
1W - 0L
1,329 SR
Queue Stats
68W - 65L
1,457 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hendigittyy
Cu Chulainn
Level 120
God Stats
1W - 0L
1,619 SR
Queue Stats
46W - 22L
1,694 Elo+
Party 1
Zhong Kui
Zhong Kui
xjoelteon
Zhong Kui
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 100L
1,643 Elo+
Party 1
Team Averages
Level 121
1,524 SR
1,571 Elo+

VS

Team Averages
Level 95
1,498 SR
1,497 Elo+
Sol
Sol
CordeliaAegis
Sol
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 25L
1,445 Elo+
Party 2
Mulan
Mulan
Easy_Done_Tuff
Mulan
Level 87
God Stats
5W - 1L
1,500 SR
Queue Stats
544W - 557L
1,498 Elo+
Solo
Olorun
Olorun
Epistolar
Olorun
Level 125
God Stats
1W - 3L
1,733 SR
Queue Stats
105W - 120L
1,460 Elo+
Party 2
Ravana
Ravana
MildlyAwtistic
Ravana
Level 65
God Stats
0W - 2L
1,257 SR
Queue Stats
77W - 83L
1,580 Elo+
Solo
Ra
Ra
TheTwinkiGuy
Ra
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chosuff
Hercules
19
5 / 4 / 26
11,645
776
17,702
28,348
26,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
DevilSquid
Yemoja
19
5 / 5 / 20
12,327
822
7,657
18,737
18,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bacchus
FeralVtech
Bacchus
20
10 / 3 / 17
12,617
841
18,970
20,118
24,195
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Hendigittyy
Cu Chulainn
18
4 / 4 / 20
11,761
784
19,417
21,811
20,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zhong Kui
xjoelteon
Zhong Kui
20
9 / 3 / 15
12,353
824
27,354
20,531
17,889
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 6
10,081
672
23,881
18,930
7,767
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 5 / 13
11,141
743
11,358
23,248
23,238
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
Epistolar
Olorun
18
4 / 6 / 10
10,890
726
15,188
21,261
11,055
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
6 / 8 / 10
12,473
832
18,400
21,438
14,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
4 / 8 / 9
11,787
786
17,864
17,621
8,501
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
67
33
Kills
19
19
Deaths
33
98
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Hercules
Chosuff
Hercules
5
4
26
4.5
L
3
6
6
1
W
Yemoja
DevilSquid
Yemoja
5
5
20
3
L
2
5
13
1.7
L
Olorun
Epistolar
Olorun
4
6
10
1.5
W
Bacchus
FeralVtech
Bacchus
10
3
17
6.17
W
Cu Chulainn
Hendigittyy
Cu Chulainn
4
4
20
3.5
L
6
8
10
1.38
L
4
8
9
1.06
W
Zhong Kui
xjoelteon
Zhong Kui
9
3
15
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,100
Damage
86,691
109,545
Taken
102,498
108,463
Mitigated
64,930
58,172
Healing
38,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Chosuff
Hercules
17,702
4,787
3,617
10,433
28,348
26,455
1,895
15,865
12,483
0
27,319
L
23,881
3,765
1,695
3,816
18,930
7,767
185
8,795
9,955
35,067
0
W
Yemoja
DevilSquid
Yemoja
7,657
1,634
18,718
4,243
18,737
18,941
867
9,324
9,413
20,278
0
L
11,358
1,482
1,643
3,382
23,248
23,238
427
11,804
11,054
0
15,027
L
Olorun
Epistolar
Olorun
15,188
8,871
5,551
6,791
21,261
11,055
1,887
12,072
8,929
31,897
0
W
Bacchus
FeralVtech
Bacchus
18,970
2,374
1,254
2,875
20,118
24,195
607
11,362
8,756
29,111
0
W
Cu Chulainn
Hendigittyy
Cu Chulainn
19,417
4,619
3,235
2,503
21,811
20,983
722
13,039
8,772
0
45,623
L
18,400
4,077
3,210
2,504
21,438
14,369
777
10,566
10,571
3,881
20,581
L
17,864
436
4,705
4,736
17,621
8,501
206
9,249
8,008
52,130
0
W
Zhong Kui
xjoelteon
Zhong Kui
27,354
1,854
3,281
8,013
20,531
17,889
2,694
9,494
11,037
45,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,703
Gold Earned
56,372
154
Minions Killed
153
0
Camps Cleared
0
1,375,675
Distance Traveled
1,253,839
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,645
776
23
2
0
284,205
0
L
Sol
10,081
672
24
2
0
257,807
2
W
Yemoja
12,327
822
26
2
0
232,991
0
L
Mulan
11,141
743
11
1
0
245,686
1
L
Olorun
10,890
726
36
2
0
221,736
1
W
Bacchus
12,617
841
34
2
0
280,063
0
W
Cu Chulainn
11,761
784
36
2
0
297,061
2
L
Ravana
12,473
832
14
1
0
249,415
1
L
Ra
11,787
786
68
5
0
279,195
0
W
Zhong Kui
12,353
824
35
2
0
281,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role