Player Matchup

Nemesis
Nemesis
Indomonyx
Nemesis
Level 13
God Stats
58W - 58L
1,660 SR
Queue Stats
89W - 92L
1,724 Elo+
Party 1
Tiamat
Tiamat
WrldSrpnt
Tiamat
Level 25
God Stats
11W - 4L
1,651 SR
Queue Stats
31W - 11L
1,888 Elo+
Solo
Baron Samedi
Baron Samedi
Zz_SmurfGermz_zZ
Baron Samedi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 9L
1,720 Elo+
Party 1
Hachiman
Hachiman
danielg2202
Hachiman
Level 42
God Stats
256W - 237L
1,668 SR
Queue Stats
291W - 267L
1,650 Elo+
Party 1
Kumbhakarna
Kumbhakarna
i_MaY_bE_sMuRfIn
Kumbhakarna
Level 22
God Stats
2W - 1L
1,799 SR
Queue Stats
21W - 9L
1,713 Elo+
Party 1
Team Averages
Level 25
1,656 SR
1,739 Elo+

VS

Team Averages
Level 11
1,631 SR
1,677 Elo+
Baron Samedi
Baron Samedi
DragonSlayer450
Baron Samedi
Level 2
God Stats
1W - 2L
1,714 SR
Queue Stats
1W - 2L
1,644 Elo+
Solo
Tiamat
Tiamat
Mc Zooglez
Tiamat
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
26W - 11L
1,761 Elo+
Solo
Arachne
Arachne
Mikeanoli8478
Arachne
Level 28
God Stats
75W - 55L
1,609 SR
Queue Stats
369W - 353L
1,639 Elo+
Solo
Scylla
Scylla
mercYuriii
Scylla
Level 8
God Stats
75W - 59L
1,830 SR
Queue Stats
185W - 180L
1,720 Elo+
Solo
Cthulhu
Cthulhu
xxtoretexx089
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Indomonyx
Nemesis
12
2 / 4 / 4
7,809
488
3,558
11,183
3,210
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
WrldSrpnt
Tiamat
14
4 / 2 / 1
8,783
549
5,815
7,783
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
Zz_SmurfGermz_zZ
Baron Samedi
13
5 / 7 / 2
8,454
528
8,867
10,540
3,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
danielg2202
Hachiman
13
2 / 5 / 4
8,304
519
8,505
12,910
4,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
i_MaY_bE_sMuRfIn
Kumbhakarna
15
7 / 3 / 5
9,803
613
6,385
12,789
8,012
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DragonSlayer450
Baron Samedi
4
1 / 2 / 0
5,074
317
565
2,069
856
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
Mc Zooglez
Tiamat
14
5 / 6 / 2
8,525
533
12,269
15,409
12,676
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
15
9 / 4 / 3
9,890
618
9,546
12,111
6,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
mercYuriii
Scylla
14
5 / 1 / 7
8,797
550
9,662
6,658
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
10
0 / 7 / 8
6,916
432
1,871
12,106
5,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
40
20
Kills
20
21
Deaths
20
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DragonSlayer450
Baron Samedi
1
2
0
0.5
W
Nemesis
Indomonyx
Nemesis
2
4
4
1
L
Tiamat
Mc Zooglez
Tiamat
5
6
2
1
L
Arachne
9
4
3
2.63
W
Tiamat
WrldSrpnt
Tiamat
4
2
1
2.25
W
Baron Samedi
Zz_SmurfGermz_zZ
Baron Samedi
5
7
2
0.86
W
Hachiman
danielg2202
Hachiman
2
5
4
0.8
W
Kumbhakarna
i_MaY_bE_sMuRfIn
Kumbhakarna
7
3
5
3.17
L
Scylla
mercYuriii
Scylla
5
1
7
8.5
L
Cthulhu
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,130
Damage
33,913
55,205
Taken
48,353
22,669
Mitigated
27,348
15,783
Healing
12,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DragonSlayer450
Baron Samedi
565
239
0
181
2,069
856
46
1,034
949
3,063
0
W
Nemesis
Indomonyx
Nemesis
3,558
2,104
0
3,702
11,183
3,210
0
2,292
8,799
0
38,329
L
Tiamat
Mc Zooglez
Tiamat
12,269
1,858
0
5,970
15,409
12,676
420
3,870
11,438
50,704
0
L
Arachne
9,546
6,065
0
3,305
12,111
6,834
730
6,725
5,127
0
63,239
W
Tiamat
WrldSrpnt
Tiamat
5,815
498
0
2,529
7,783
3,418
1,821
2,330
5,413
38,239
0
W
Baron Samedi
Zz_SmurfGermz_zZ
Baron Samedi
8,867
1,320
259
2,253
10,540
3,772
132
5,836
4,377
39,337
0
W
Hachiman
danielg2202
Hachiman
8,505
4,605
0
3,470
12,910
4,257
432
7,644
5,266
0
49,557
W
Kumbhakarna
i_MaY_bE_sMuRfIn
Kumbhakarna
6,385
878
198
3,372
12,789
8,012
234
5,586
6,983
45,243
0
L
Scylla
mercYuriii
Scylla
9,662
245
0
2,517
6,658
1,887
496
4,101
2,211
43,534
0
L
Cthulhu
1,871
974
0
156
12,106
5,095
0
4,391
7,561
14,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,153
Gold Earned
39,202
379
Minions Killed
333
0
Camps Cleared
0
1,486,596
Distance Traveled
1,201,348
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,074
317
5
0
0
84,476
1
W
Nemesis
7,809
488
75
5
0
340,051
0
L
Tiamat
8,525
533
88
6
0
266,656
1
L
Arachne
9,890
618
124
8
0
268,653
0
W
Tiamat
8,783
549
87
5
0
299,527
0
W
Baron Samedi
8,454
528
64
4
0
271,623
2
W
Hachiman
8,304
519
85
5
0
266,546
3
W
Kumbhakarna
9,803
613
68
4
0
308,849
4
L
Scylla
8,797
550
85
5
0
312,835
5
L
Cthulhu
6,916
432
31
2
0
268,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role