Player Matchup

Baron Samedi
Baron Samedi
Comet1
Baron Samedi
Level 79
God Stats
2W - 7L
1,500 SR
Queue Stats
501W - 544L
1,421 Elo+
Solo
Sol
Sol
Esceliana
Sol
Level 104
God Stats
2W - 4L
1,750 SR
Queue Stats
12W - 10L
1,608 Elo+
Solo
Set
Set
Rem99
Set
Level 41
God Stats
0W - 9L
1,021 SR
Queue Stats
152W - 199L
1,309 Elo+
Solo
Tiamat
Tiamat
Vanthos
Tiamat
Level 50
God Stats
1W - 1L
1,733 SR
Queue Stats
6W - 14L
1,327 Elo+
Solo
Izanami
Izanami
maximus519
Izanami
Level 69
God Stats
17W - 14L
1,491 SR
Queue Stats
367W - 336L
1,465 Elo+
Solo
Team Averages
Level 69
1,499 SR
1,426 Elo+

VS

Team Averages
Level 86
1,523 SR
1,465 Elo+
Cerberus
Cerberus
AstroApio
Cerberus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
DEMOF
Baron Samedi
Level 29
God Stats
9W - 12L
1,505 SR
Queue Stats
71W - 62L
1,334 Elo+
Party 2
Chang'e
Chang'e
NyoKlein
Chang'e
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 84L
1,571 Elo+
Party 1
Fenrir
Fenrir
SkyBlu2
Fenrir
Level 99
God Stats
6W - 2L
1,827 SR
Queue Stats
39W - 28L
1,590 Elo+
Party 1
Cupid
Cupid
mat0796
Cupid
Level 87
God Stats
1W - 3L
1,286 SR
Queue Stats
97W - 115L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Comet1
Baron Samedi
15
3 / 6 / 3
9,317
388
8,242
13,099
10,095
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 7 / 3
11,102
463
17,497
21,302
10,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
Rem99
Set
18
5 / 8 / 1
11,627
484
7,279
18,623
7,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Vanthos
Tiamat
16
0 / 8 / 4
10,128
422
12,537
15,891
9,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
maximus519
Izanami
17
2 / 7 / 4
10,584
441
7,797
14,669
4,693
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AstroApio
Cerberus
18
4 / 2 / 20
12,570
524
11,004
19,678
19,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
DEMOF
Baron Samedi
19
2 / 2 / 9
11,968
499
6,388
10,706
8,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
NyoKlein
Chang'e
20
6 / 3 / 11
13,906
579
15,499
17,144
6,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
SkyBlu2
Fenrir
20
17 / 3 / 13
14,594
608
17,599
23,802
13,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cupid
mat0796
Cupid
20
7 / 2 / 2
14,522
605
7,787
18,107
7,733
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
91
12
Kills
36
36
Deaths
12
15
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AstroApio
Cerberus
4
2
20
7
L
Baron Samedi
Comet1
Baron Samedi
3
6
3
0.75
W
Baron Samedi
DEMOF
Baron Samedi
2
2
9
3.25
L
2
7
3
0.5
W
Chang'e
NyoKlein
Chang'e
6
3
11
3.83
L
Set
Rem99
Set
5
8
1
0.69
W
Fenrir
SkyBlu2
Fenrir
17
3
13
7.83
L
Tiamat
Vanthos
Tiamat
0
8
4
0.25
W
Cupid
mat0796
Cupid
7
2
2
4
L
Izanami
maximus519
Izanami
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,352
Damage
58,277
83,584
Taken
89,437
42,633
Mitigated
55,825
23,350
Healing
44,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AstroApio
Cerberus
11,004
309
0
7,211
19,678
19,259
104
8,522
11,044
45,009
0
L
Baron Samedi
Comet1
Baron Samedi
8,242
1,591
300
2,245
13,099
10,095
444
5,315
7,760
30,762
0
W
Baron Samedi
DEMOF
Baron Samedi
6,388
543
712
2,964
10,706
8,777
782
6,838
3,792
64,989
0
L
17,497
4,094
0
8,966
21,302
10,373
1,139
8,772
12,110
79,399
0
W
Chang'e
NyoKlein
Chang'e
15,499
320
4,480
8,426
17,144
6,511
2,809
7,993
8,579
100,771
0
L
Set
Rem99
Set
7,279
2,267
0
5,312
18,623
7,574
0
6,750
11,829
0
73,834
W
Fenrir
SkyBlu2
Fenrir
17,599
6,296
0
7,400
23,802
13,545
1,155
10,130
13,540
0
74,582
L
Tiamat
Vanthos
Tiamat
12,537
629
0
3,278
15,891
9,898
177
7,464
8,347
68,018
0
W
Cupid
mat0796
Cupid
7,787
3,253
372
12,772
18,107
7,733
1,646
3,841
14,206
0
129,887
L
Izanami
maximus519
Izanami
7,797
5,166
0
3,249
14,669
4,693
646
3,988
10,647
0
68,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,758
Gold Earned
67,560
563
Minions Killed
688
0
Camps Cleared
0
2,001,803
Distance Traveled
2,210,175
38
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,570
524
74
3
0
455,489
12
L
Baron Samedi
9,317
388
38
2
0
384,477
8
W
Baron Samedi
11,968
499
123
5
0
391,859
4
L
Sol
11,102
463
128
5
0
391,702
8
W
Chang'e
13,906
579
180
8
0
445,005
8
L
Set
11,627
484
133
6
0
406,137
1
W
Fenrir
14,594
608
109
5
0
468,522
0
L
Tiamat
10,128
422
131
5
0
403,886
10
W
Cupid
14,522
605
202
8
0
449,300
7
L
Izanami
10,584
441
133
6
0
415,601
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role