Player Matchup

Tiamat
Tiamat
Kozukah
Tiamat
Level 29
God Stats
2W - 6L
1,618 SR
Queue Stats
39W - 41L
1,475 Elo+
Solo
Fafnir
Fafnir
Samirx09
Fafnir
Level 2
God Stats
5W - 10L
1,500 SR
Queue Stats
137W - 162L
1,193 Elo+
Solo
Bellona
Bellona
WhatTheYeeHaw
Bellona
Level 24
God Stats
4W - 5L
1,611 SR
Queue Stats
59W - 44L
1,503 Elo+
Solo
Neith
Neith
YUNG_RUBBER
Neith
Level 26
God Stats
9W - 11L
1,508 SR
Queue Stats
142W - 117L
1,502 Elo+
Solo
Ra
Ra
sergany020
Ra
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 5L
1,456 Elo+
Solo
Team Averages
Level 20
1,547 SR
1,426 Elo+

VS

Team Averages
Level 13
1,480 SR
1,449 Elo+
Anhur
Anhur
Bear2Tuff
Anhur
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
94W - 74L
1,521 Elo+
Solo
Thanatos
Thanatos
EpicBaileyking9
Thanatos
Level 17
God Stats
25W - 25L
1,544 SR
Queue Stats
269W - 225L
1,373 Elo+
Party 1
Kukulkan
Kukulkan
LordHarkon19
Kukulkan
Level 6
God Stats
25W - 14L
1,544 SR
Queue Stats
163W - 144L
1,454 Elo+
Party 1
Neith
Neith
Lorzdom
Neith
Level 12
God Stats
4W - 11L
1,310 SR
Queue Stats
7W - 13L
1,323 Elo+
Solo
Horus
Horus
Wolfy1041
Horus
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
104W - 97L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kozukah
Tiamat
15
4 / 4 / 3
10,018
501
9,979
13,479
6,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Samirx09
Fafnir
13
1 / 8 / 3
8,855
443
5,261
19,454
20,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
15
4 / 5 / 2
9,606
480
7,343
14,065
10,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 5 / 3
8,056
403
7,369
14,173
4,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
1 / 7 / 1
8,062
403
4,774
10,726
3,232
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bear2Tuff
Anhur
20
19 / 0 / 2
12,915
646
22,811
14,422
5,906
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
18
2 / 1 / 6
10,946
547
7,492
15,461
6,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
LordHarkon19
Kukulkan
17
4 / 0 / 8
10,521
526
10,856
5,607
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Lorzdom
Neith
9
1 / 3 / 1
7,696
385
3,795
6,753
2,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
Wolfy1041
Horus
13
1 / 8 / 7
8,328
416
2,289
15,451
8,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
11
Kills
27
29
Deaths
12
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anhur
Bear2Tuff
Anhur
19
0
2
20
W
Thanatos
2
1
6
5
L
Tiamat
Kozukah
Tiamat
4
4
3
1.38
W
Kukulkan
LordHarkon19
Kukulkan
4
0
8
8
W
Neith
Lorzdom
Neith
1
3
1
0.5
L
Fafnir
Samirx09
Fafnir
1
8
3
0.31
L
Bellona
4
5
2
1
W
Horus
Wolfy1041
Horus
1
8
7
0.56
L
1
5
3
0.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,726
Damage
47,243
71,897
Taken
57,694
45,213
Mitigated
25,334
15,997
Healing
31,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Bear2Tuff
Anhur
22,811
11,518
0
7,196
14,422
5,906
5,192
5,073
9,324
0
85,549
W
Thanatos
7,492
1,634
0
16,404
15,461
6,182
798
2,928
12,433
0
81,864
L
Tiamat
Kozukah
Tiamat
9,979
1,651
207
5,072
13,479
6,866
1,515
1,047
12,332
55,390
0
W
Kukulkan
LordHarkon19
Kukulkan
10,856
1,205
0
1,250
5,607
2,273
2,421
2,670
2,812
55,001
0
W
Neith
Lorzdom
Neith
3,795
1,363
0
1,416
6,753
2,042
215
1,505
5,248
0
21,341
L
Fafnir
Samirx09
Fafnir
5,261
1,628
0
1,601
19,454
20,591
511
1,682
17,647
25,720
0
L
Bellona
7,343
2,648
0
1,344
14,065
10,226
117
4,089
9,926
0
54,541
W
Horus
Wolfy1041
Horus
2,289
1,297
1,265
4,043
15,451
8,931
1,073
7,838
7,513
0
13,029
L
7,369
4,119
0
5,304
14,173
4,298
721
1,884
12,264
0
43,035
L
4,774
307
219
2,250
10,726
3,232
0
2,154
8,572
46,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,597
Gold Earned
50,406
397
Minions Killed
469
0
Camps Cleared
0
1,675,300
Distance Traveled
1,662,703
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,915
646
141
7
0
352,045
4
W
Thanatos
10,946
547
161
8
0
392,970
0
L
Tiamat
10,018
501
104
5
0
337,367
2
W
Kukulkan
10,521
526
95
5
0
411,237
0
W
Neith
7,696
385
34
2
0
166,261
0
L
Fafnir
8,855
443
31
2
0
315,746
1
L
Bellona
9,606
480
118
6
0
347,344
1
W
Horus
8,328
416
38
2
0
340,190
2
L
Neith
8,056
403
73
4
0
346,288
2
L
Ra
8,062
403
71
4
0
328,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role