Player Matchup

Athena
Athena
Dont_fret_its_DJ
Athena
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,425 Elo+
Party 1
Skadi
Skadi
Dragon-legendKB
Skadi
Level 68
God Stats
39W - 23L
1,756 SR
Queue Stats
114W - 106L
1,513 Elo+
Party 1
Achilles
Achilles
MyNameNotDavid
Achilles
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,718 Elo+
Party 1
Team Averages
Level 27
1,585 SR
1,552 Elo+

VS

Team Averages
Level 45
1,500 SR
1,610 Elo+
Guan Yu
Guan Yu
DrakeNotDrizzie
Guan Yu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cupid
Cupid
IcyhotBacon
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 42L
1,829 Elo+
Party 2
Tiamat
Tiamat
The709Smurf
Tiamat
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 7
9,538
734
8,823
11,035
9,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
2 / 0 / 8
9,109
701
6,395
5,280
1,799
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
12
5 / 3 / 3
9,253
712
5,014
9,922
5,575
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
8,147
627
4,804
10,683
9,908
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
1 / 4 / 2
7,839
603
4,692
8,028
2,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
12
1 / 2 / 3
8,229
633
8,768
7,239
5,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
11
Kills
4
4
Deaths
11
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
W
2
0
8
6
L
2
5
2
0.6
L
1
4
2
0.5
W
Achilles
5
3
3
2.17
L
Tiamat
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,232
Damage
18,264
26,237
Taken
25,950
16,454
Mitigated
18,357
5,663
Healing
7,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,823
2,502
481
2,086
11,035
9,080
873
3,941
6,835
27,383
1,126
W
6,395
3,212
0
446
5,280
1,799
918
1,713
3,429
0
38,103
L
4,804
682
1,042
2,174
10,683
9,908
210
4,117
6,566
0
12,444
L
4,692
1,574
708
743
8,028
2,798
248
2,344
5,684
0
25,447
W
Achilles
5,014
1,760
0
2,650
9,922
5,575
1,272
2,877
6,842
0
29,282
L
Tiamat
8,768
563
588
2,688
7,239
5,651
349
2,206
5,033
39,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,900
Gold Earned
24,215
152
Minions Killed
128
0
Camps Cleared
0
670,393
Distance Traveled
604,484
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,538
734
31
2
0
248,834
1
W
Skadi
9,109
701
83
6
0
211,564
2
L
Guan Yu
8,147
627
13
1
0
212,343
2
L
Cupid
7,839
603
37
3
0
186,330
1
W
Achilles
9,253
712
38
3
0
209,995
2
L
Tiamat
8,229
633
78
6
0
205,811
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role