Player Matchup

Tiamat
Tiamat
AegnirRhovandir
Tiamat
Level 117
God Stats
2W - 2L
1,826 SR
Queue Stats
55W - 50L
1,513 Elo+
Party 1
Ao Kuang
Ao Kuang
Antocgomez2004
Ao Kuang
Level 29
God Stats
12W - 25L
1,419 SR
Queue Stats
301W - 317L
1,479 Elo+
Party 4
Nike
Nike
ElChaval121
Nike
Level 39
God Stats
6W - 3L
1,728 SR
Queue Stats
260W - 281L
1,461 Elo+
Party 4
Bellona
Bellona
Jelro84
Bellona
Level 38
God Stats
68W - 70L
1,419 SR
Queue Stats
286W - 291L
1,466 Elo+
Party 4
Xbalanque
Xbalanque
Sunnysydeup
Xbalanque
Level 12
God Stats
4W - 2L
1,778 SR
Queue Stats
10W - 9L
1,542 Elo+
Party 1
Team Averages
Level 47
1,634 SR
1,492 Elo+

VS

Team Averages
Level 48
1,619 SR
1,535 Elo+
Cupid
Cupid
BigManHarry
Cupid
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
88W - 58L
1,561 Elo+
Party 3
Bellona
Bellona
Dødke
Bellona
Level 43
God Stats
5W - 5L
1,769 SR
Queue Stats
21W - 27L
1,448 Elo+
Party 2
Xing Tian
Xing Tian
Mobius338
Xing Tian
Level 119
God Stats
5W - 2L
1,500 SR
Queue Stats
99W - 104L
1,562 Elo+
Party 3
The Morrigan
The Morrigan
MonttyX
The Morrigan
Level 29
God Stats
2W - 1L
1,742 SR
Queue Stats
51W - 69L
1,454 Elo+
Party 2
Ratatoskr
Ratatoskr
ThiccVicc
Ratatoskr
Level 28
God Stats
12W - 11L
1,583 SR
Queue Stats
548W - 524L
1,650 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 0
7,248
558
5,807
9,061
5,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
11
2 / 5 / 1
6,421
494
5,167
10,899
3,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 6 / 0
5,783
445
2,215
11,985
4,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Jelro84
Bellona
12
1 / 4 / 2
7,278
560
6,250
12,179
7,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
Sunnysydeup
Xbalanque
9
1 / 4 / 2
5,633
433
3,134
7,940
1,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 6
8,531
656
11,804
8,510
2,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
Dødke
Bellona
15
3 / 0 / 2
8,700
669
9,237
8,307
7,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
Mobius338
Xing Tian
12
1 / 2 / 12
7,604
585
6,469
12,073
6,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
MonttyX
The Morrigan
12
3 / 3 / 5
7,221
555
4,772
7,389
2,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
ThiccVicc
Ratatoskr
14
10 / 2 / 5
8,471
652
7,085
10,168
3,560
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
7
Kills
24
24
Deaths
7
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
L
Ao Kuang
2
5
1
0.5
W
7
0
6
10
W
Bellona
Dødke
Bellona
3
0
2
4
L
0
6
0
0
L
Bellona
Jelro84
Bellona
1
4
2
0.5
W
Xing Tian
Mobius338
Xing Tian
1
2
12
3.5
W
The Morrigan
MonttyX
The Morrigan
3
3
5
1.83
L
Xbalanque
Sunnysydeup
Xbalanque
1
4
2
0.5
W
Ratatoskr
ThiccVicc
Ratatoskr
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,573
Damage
39,367
52,064
Taken
46,447
22,991
Mitigated
23,220
12,007
Healing
16,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,807
637
0
2,082
9,061
5,935
0
4,268
4,691
40,602
0
L
Ao Kuang
5,167
1,362
0
2,350
10,899
3,412
0
3,003
7,814
26,048
0
W
11,804
7,731
140
6,935
8,510
2,554
762
348
8,138
0
53,698
W
Bellona
Dødke
Bellona
9,237
3,011
0
2,850
8,307
7,653
200
686
7,621
0
58,730
L
2,215
283
99
2,427
11,985
4,278
559
1,386
10,599
0
25,472
L
Bellona
Jelro84
Bellona
6,250
2,209
0
3,504
12,179
7,470
0
172
11,975
0
33,369
W
Xing Tian
Mobius338
Xing Tian
6,469
1,407
0
2,131
12,073
6,984
22
3,769
8,142
32,091
0
W
The Morrigan
MonttyX
The Morrigan
4,772
1,058
0
769
7,389
2,469
680
4,474
2,747
30,462
625
L
Xbalanque
Sunnysydeup
Xbalanque
3,134
1,474
0
1,545
7,940
1,896
0
1,577
6,319
0
21,266
W
Ratatoskr
ThiccVicc
Ratatoskr
7,085
3,312
0
4,027
10,168
3,560
212
1,285
8,825
0
48,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,363
Gold Earned
40,527
275
Minions Killed
427
0
Camps Cleared
0
1,152,276
Distance Traveled
1,272,587
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,248
558
82
6
0
240,550
4
L
Ao Kuang
6,421
494
48
4
0
200,618
1
W
Cupid
8,531
656
98
8
0
206,185
2
W
Bellona
8,700
669
134
10
0
286,469
1
L
Nike
5,783
445
32
2
0
215,263
3
L
Bellona
7,278
560
74
6
0
263,532
1
W
Xing Tian
7,604
585
37
3
0
270,103
5
W
The Morrigan
7,221
555
76
6
0
222,769
3
L
Xbalanque
5,633
433
39
3
0
232,313
5
W
Ratatoskr
8,471
652
82
6
0
287,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role