Player Matchup

Ao Kuang
Ao Kuang
CTalley2021
Ao Kuang
Level 5
God Stats
2W - 2L
1,705 SR
Queue Stats
5W - 12L
1,424 Elo+
Party 1
Ares
Ares
Hoonther123
Ares
Level 3
God Stats
1W - 1L
1,301 SR
Queue Stats
3W - 9L
1,226 Elo+
Party 1
Chernobog
Chernobog
NamelessAngel
Chernobog
Level 12
God Stats
13W - 6L
1,565 SR
Queue Stats
22W - 14L
1,459 Elo+
Party 3
Bellona
Bellona
SpartanKevin277
Bellona
Level 0
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 14L
1,500 Elo+
Party 1
Discordia
Discordia
bobbatea
Discordia
Level 9
God Stats
12W - 6L
1,552 SR
Queue Stats
15W - 12L
1,380 Elo+
Party 3
Team Averages
Level 6
1,525 SR
1,398 Elo+

VS

Team Averages
Level 7
1,365 SR
1,369 Elo+
Artemis
Artemis
Ashkydo
Artemis
Level 7
God Stats
0W - 6L
1,043 SR
Queue Stats
8W - 9L
1,385 Elo+
Party 2
Guan Yu
Guan Yu
DNGRboat
Guan Yu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,327 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kowther
Tsukuyomi
Level 4
God Stats
0W - 2L
1,283 SR
Queue Stats
2W - 4L
1,245 Elo+
Party 2
Tiamat
Tiamat
MrEvolt
Tiamat
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,386 Elo+
Solo
Olorun
Olorun
p4rs4
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CTalley2021
Ao Kuang
17
0 / 5 / 10
10,840
903
2,275
14,586
5,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
0 / 6 / 15
11,562
964
6,887
16,792
14,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
NamelessAngel
Chernobog
20
38 / 1 / 7
20,677
1,723
65,709
25,346
12,485
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 8 / 9
10,927
911
3,655
12,670
11,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
bobbatea
Discordia
20
7 / 4 / 26
15,511
1,293
20,291
13,281
5,383
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

140

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ashkydo
Artemis
18
7 / 5 / 11
11,673
973
11,606
14,018
6,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
DNGRboat
Guan Yu
18
3 / 11 / 13
11,402
950
9,187
29,464
29,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
Kowther
Tsukuyomi
18
12 / 12 / 6
13,343
1,112
23,858
25,533
13,235
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
MrEvolt
Tiamat
18
2 / 8 / 18
12,192
1,016
19,870
19,801
15,695
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
p4rs4
Olorun
17
0 / 10 / 17
10,813
901
7,096
18,801
9,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
89
46
Kills
24
24
Deaths
46
67
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Artemis
Ashkydo
Artemis
7
5
11
2.5
W
Ao Kuang
CTalley2021
Ao Kuang
0
5
10
1
L
Guan Yu
DNGRboat
Guan Yu
3
11
13
0.86
W
0
6
15
1.25
L
Tsukuyomi
Kowther
Tsukuyomi
12
12
6
1.25
L
Tiamat
MrEvolt
Tiamat
2
8
18
1.38
W
Chernobog
NamelessAngel
Chernobog
38
1
7
41.5
W
1
8
9
0.69
W
Discordia
bobbatea
Discordia
7
4
26
5
L
Olorun
p4rs4
Olorun
0
10
17
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,817
Damage
71,617
82,675
Taken
107,617
48,490
Mitigated
75,067
21,086
Healing
12,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Ashkydo
Artemis
11,606
6,635
0
1,768
14,018
6,890
0
5,617
8,401
0
20,941
W
Ao Kuang
CTalley2021
Ao Kuang
2,275
767
0
4,165
14,586
5,218
0
5,879
8,682
21,392
0
L
Guan Yu
DNGRboat
Guan Yu
9,187
3,255
1,829
2,622
29,464
29,457
0
6,964
22,350
0
21,826
W
6,887
642
0
630
16,792
14,274
0
2,670
13,922
14,917
0
L
Tsukuyomi
Kowther
Tsukuyomi
23,858
9,387
0
571
25,533
13,235
0
7,868
17,590
0
44,559
L
Tiamat
MrEvolt
Tiamat
19,870
2,573
0
2,069
19,801
15,695
0
4,513
15,242
61,655
0
W
Chernobog
NamelessAngel
Chernobog
65,709
56,911
0
14,282
25,346
12,485
0
9,320
15,934
0
109,512
W
3,655
2,982
0
465
12,670
11,130
0
2,561
9,934
0
10,656
W
Discordia
bobbatea
Discordia
20,291
934
440
1,104
13,281
5,383
0
6,536
6,720
35,855
0
L
Olorun
p4rs4
Olorun
7,096
2,883
1,519
2,289
18,801
9,790
0
4,491
14,260
16,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,517
Gold Earned
59,423
207
Minions Killed
200
3
Camps Cleared
3
838,457
Distance Traveled
1,063,907
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,673
973
14
1
0
223,817
0
W
Ao Kuang
10,840
903
38
3
0
152,675
0
L
Guan Yu
11,402
950
26
2
1
215,776
0
W
Ares
11,562
964
6
1
1
147,001
0
L
Tsukuyomi
13,343
1,112
50
4
1
200,436
3
L
Tiamat
12,192
1,016
90
8
1
233,807
1
W
Chernobog
20,677
1,723
112
9
1
223,592
1
W
Bellona
10,927
911
16
1
0
131,275
0
W
Discordia
15,511
1,293
35
3
1
183,914
0
L
Olorun
10,813
901
20
2
0
190,071
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role