Player Matchup

Ymir
Ymir
FAT_SLAPZ1105
Ymir
Level 79
God Stats
11W - 7L
1,859 SR
Queue Stats
43W - 35L
1,573 Elo+
Party 3
Chaac
Chaac
Royal_blue03
Chaac
Level 58
God Stats
31W - 12L
1,748 SR
Queue Stats
42W - 35L
1,573 Elo+
Party 3
Cernunnos
Cernunnos
manlikeluke123
Cernunnos
Level 66
God Stats
8W - 6L
1,613 SR
Queue Stats
40W - 34L
1,563 Elo+
Party 3
Arachne
Arachne
yxxng_Tgaa12
Arachne
Level 77
God Stats
26W - 14L
1,702 SR
Queue Stats
43W - 36L
1,574 Elo+
Party 3
Zeus
Zeus
zombiechef01
Zeus
Level 29
God Stats
12W - 8L
1,883 SR
Queue Stats
31W - 26L
1,560 Elo+
Party 3
Team Averages
Level 62
1,761 SR
1,569 Elo+

VS

Team Averages
Level 76
1,529 SR
1,528 Elo+
The Morrigan
The Morrigan
AzK_Layzen
The Morrigan
Level 107
God Stats
11W - 10L
1,657 SR
Queue Stats
115W - 104L
1,546 Elo+
Party 2
Arachne
Arachne
Frodo-Teebeutlin
Arachne
Level 106
God Stats
4W - 1L
1,138 SR
Queue Stats
964W - 893L
1,459 Elo+
Party 1
Cerberus
Cerberus
MystelCreth
Cerberus
Level 30
God Stats
11W - 6L
1,692 SR
Queue Stats
276W - 222L
1,549 Elo+
Party 1
King Arthur
King Arthur
Subaru_Kishi
King Arthur
Level 29
God Stats
34W - 36L
1,496 SR
Queue Stats
150W - 124L
1,553 Elo+
Party 2
Apollo
Apollo
xXlRushylXx
Apollo
Level 107
God Stats
6W - 5L
1,664 SR
Queue Stats
269W - 219L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 5
8,660
481
4,157
13,075
11,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
2 / 2 / 1
9,729
541
9,165
12,699
11,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
manlikeluke123
Cernunnos
14
1 / 2 / 4
8,234
457
8,343
9,287
3,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
yxxng_Tgaa12
Arachne
13
4 / 4 / 2
8,594
477
8,343
13,746
5,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 9 / 2
9,187
510
9,558
11,190
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AzK_Layzen
The Morrigan
18
9 / 1 / 1
11,379
632
8,981
6,403
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 1 / 5
9,812
545
7,155
10,948
7,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
MystelCreth
Cerberus
13
1 / 3 / 7
8,571
476
7,012
16,140
14,127
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
Subaru_Kishi
King Arthur
15
1 / 3 / 4
9,077
504
7,882
13,590
11,947
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
15
3 / 3 / 4
9,079
504
9,408
14,195
5,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
11
Kills
19
20
Deaths
11
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AzK_Layzen
The Morrigan
9
1
1
9.5
L
1
3
5
1.17
W
5
1
5
7.5
W
Cerberus
MystelCreth
Cerberus
1
3
7
1.5
L
2
2
1
1.25
W
King Arthur
Subaru_Kishi
King Arthur
1
3
4
1
L
Cernunnos
manlikeluke123
Cernunnos
1
2
4
1.5
W
Apollo
3
3
4
1.67
L
Arachne
yxxng_Tgaa12
Arachne
4
4
2
1.25
L
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,566
Damage
40,438
59,997
Taken
61,276
34,176
Mitigated
40,905
11,902
Healing
20,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AzK_Layzen
The Morrigan
8,981
1,512
0
928
6,403
2,518
0
2,442
3,961
78,386
2,812
L
4,157
277
0
1,258
13,075
11,579
62
3,591
9,438
23,370
0
W
7,155
4,448
0
4,381
10,948
7,259
338
2,672
8,254
0
66,385
W
Cerberus
MystelCreth
Cerberus
7,012
257
0
4,240
16,140
14,127
0
6,389
9,726
32,992
0
L
9,165
1,767
0
5,198
12,699
11,157
1,100
773
11,666
0
67,124
W
King Arthur
Subaru_Kishi
King Arthur
7,882
532
0
3,129
13,590
11,947
0
886
12,086
0
54,353
L
Cernunnos
manlikeluke123
Cernunnos
8,343
3,705
0
1,878
9,287
3,097
711
2,537
6,710
0
53,845
W
Apollo
9,408
4,713
0
7,406
14,195
5,054
704
1,326
12,869
0
59,525
L
Arachne
yxxng_Tgaa12
Arachne
8,343
5,254
0
3,348
13,746
5,128
495
3,211
10,471
0
53,486
L
9,558
324
0
220
11,190
3,215
0
4,899
6,031
56,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,404
Gold Earned
47,918
449
Minions Killed
569
0
Camps Cleared
0
1,597,527
Distance Traveled
1,699,153
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,379
632
176
10
0
337,557
3
L
Ymir
8,660
481
35
2
0
321,222
6
W
Arachne
9,812
545
112
6
0
374,437
4
W
Cerberus
8,571
476
51
3
0
317,838
6
L
Chaac
9,729
541
136
8
0
321,648
5
W
King Arthur
9,077
504
114
6
0
358,034
7
L
Cernunnos
8,234
457
93
5
0
283,449
3
W
Apollo
9,079
504
116
6
0
311,287
3
L
Arachne
8,594
477
88
5
0
385,905
1
L
Zeus
9,187
510
97
5
0
285,303
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role