Player Matchup

Yemoja
Yemoja
FeelMyUmbrella
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
FenrirArashi
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Maui8402
Tsukuyomi
Level 18
God Stats
0W - 3L
1,148 SR
Queue Stats
7W - 57L
1,027 Elo+
Solo
Discordia
Discordia
aliciachave
Discordia
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
riri124
Cu Chulainn
Level 25
God Stats
12W - 13L
1,336 SR
Queue Stats
164W - 201L
1,274 Elo+
Solo
Team Averages
Level 11
1,397 SR
1,360 Elo+

VS

Team Averages
Level 17
1,241 SR
1,186 Elo+
Ra
Ra
Danireapio
Ra
Level 15
God Stats
4W - 21L
1,046 SR
Queue Stats
5W - 26L
988 Elo+
Party 1
Thor
Thor
MANFI---
Thor
Level 11
God Stats
1W - 2L
1,183 SR
Queue Stats
2W - 21L
891 Elo+
Party 1
Medusa
Medusa
Mirdable
Medusa
Level 15
God Stats
1W - 3L
1,114 SR
Queue Stats
16W - 25L
1,344 Elo+
Party 3
Sun Wukong
Sun Wukong
NakRex
Sun Wukong
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
vajicko40
Guan Yu
Level 14
God Stats
1W - 2L
1,363 SR
Queue Stats
9W - 23L
1,208 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
7,348
408
5,115
7,360
6,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
3 / 0 / 0
9,407
523
8,182
4,507
1,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
Maui8402
Tsukuyomi
12
1 / 4 / 0
7,491
416
339
8,308
2,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
aliciachave
Discordia
13
0 / 7 / 0
7,545
419
3,627
9,181
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
riri124
Cu Chulainn
12
0 / 2 / 0
7,263
404
7,054
11,035
7,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 1
9,218
512
6,158
6,344
2,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
10
0 / 2 / 3
6,766
376
640
8,736
2,861
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Mirdable
Medusa
11
2 / 0 / 4
7,497
417
5,613
6,959
2,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
NakRex
Sun Wukong
14
5 / 0 / 2
8,480
471
10,635
12,273
5,323
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
vajicko40
Guan Yu
13
0 / 3 / 1
7,048
392
1,959
11,557
8,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
4
Kills
13
14
Deaths
5
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
L
0
1
0
0
L
3
0
0
3
W
Thor
0
2
3
0.75
L
Tsukuyomi
Maui8402
Tsukuyomi
1
4
0
0.25
W
Medusa
Mirdable
Medusa
2
0
4
4
W
Sun Wukong
NakRex
Sun Wukong
5
0
2
6
L
Discordia
aliciachave
Discordia
0
7
0
0
L
Cu Chulainn
riri124
Cu Chulainn
0
2
0
0
W
Guan Yu
vajicko40
Guan Yu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,317
Damage
25,005
40,391
Taken
45,869
22,042
Mitigated
20,771
9,963
Healing
17,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,158
678
276
2,852
6,344
2,309
1,344
3,249
3,070
59,910
0
L
5,115
635
1,841
683
7,360
6,632
438
1,472
5,888
20,467
0
L
8,182
5,586
0
2,074
4,507
1,813
2,359
0
4,507
0
57,940
W
Thor
640
220
0
1,031
8,736
2,861
190
1,422
7,264
0
19,024
L
Tsukuyomi
Maui8402
Tsukuyomi
339
255
0
1,806
8,308
2,643
477
769
7,539
0
25,719
W
Medusa
Mirdable
Medusa
5,613
2,376
0
3,385
6,959
2,233
1,438
1,700
5,109
0
25,246
W
Sun Wukong
NakRex
Sun Wukong
10,635
2,549
0
4,283
12,273
5,323
1,044
2,269
9,729
0
56,846
L
Discordia
aliciachave
Discordia
3,627
344
0
559
9,181
3,091
242
3,917
5,264
35,883
0
L
Cu Chulainn
riri124
Cu Chulainn
7,054
716
0
3,000
11,035
7,863
188
0
11,035
3,661
35,956
W
Guan Yu
vajicko40
Guan Yu
1,959
225
280
5,398
11,557
8,045
0
725
10,807
0
22,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,054
Gold Earned
39,009
315
Minions Killed
315
0
Camps Cleared
0
1,369,427
Distance Traveled
1,680,705
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,218
512
99
6
0
361,635
3
L
Yemoja
7,348
408
33
2
0
263,608
3
L
Neith
9,407
523
118
7
0
281,323
0
W
Thor
6,766
376
33
2
0
327,439
0
L
Tsukuyomi
7,491
416
57
3
0
256,917
0
W
Medusa
7,497
417
59
3
0
310,729
0
W
Sun Wukong
8,480
471
84
5
0
346,239
0
L
Discordia
7,545
419
57
3
0
214,927
2
L
Cu Chulainn
7,263
404
50
3
0
352,652
1
W
Guan Yu
7,048
392
40
2
0
334,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role