Player Matchup

Janus
Janus
R0Bd1g1
Janus
Level 104
God Stats
27W - 34L
1,531 SR
Queue Stats
247W - 239L
1,499 Elo+
Solo
Cerberus
Cerberus
TrapsRgey
Cerberus
Level 60
God Stats
4W - 6L
1,472 SR
Queue Stats
150W - 162L
1,423 Elo+
Party 1
Ravana
Ravana
UghSorry
Ravana
Level 67
God Stats
10W - 3L
1,806 SR
Queue Stats
273W - 236L
1,556 Elo+
Solo
Cu Chulainn
Cu Chulainn
bres02
Cu Chulainn
Level 56
God Stats
5W - 1L
1,520 SR
Queue Stats
220W - 207L
1,412 Elo+
Solo
Skadi
Skadi
rady55
Skadi
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 109L
1,711 Elo+
Party 1
Team Averages
Level 70
1,566 SR
1,520 Elo+

VS

Team Averages
Level 59
1,534 SR
1,454 Elo+
Sun Wukong
Sun Wukong
Legitnosepicker8
Sun Wukong
Level 65
God Stats
8W - 6L
1,317 SR
Queue Stats
661W - 649L
1,297 Elo+
Solo
Pele
Pele
Mistakeneder
Pele
Level 68
God Stats
7W - 4L
1,499 SR
Queue Stats
249W - 233L
1,542 Elo+
Party 2
Tyr
Tyr
ScriptConnect
Tyr
Level 67
God Stats
4W - 3L
1,712 SR
Queue Stats
255W - 227L
1,521 Elo+
Party 2
Danzaburou
Danzaburou
Zeamie_The_Demon
Danzaburou
Level 30
God Stats
6W - 4L
1,462 SR
Queue Stats
26W - 32L
1,396 Elo+
Party 2
Tiamat
Tiamat
andrewsherlock42
Tiamat
Level 66
God Stats
11W - 10L
1,681 SR
Queue Stats
17W - 20L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
R0Bd1g1
Janus
14
6 / 1 / 3
8,829
552
5,210
4,988
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
TrapsRgey
Cerberus
12
2 / 0 / 6
8,115
507
4,655
9,872
5,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
UghSorry
Ravana
14
5 / 4 / 7
8,728
546
8,728
7,929
2,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
bres02
Cu Chulainn
14
7 / 1 / 6
9,208
576
13,380
15,244
9,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
rady55
Skadi
13
7 / 3 / 3
8,127
508
8,967
7,337
3,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Legitnosepicker8
Sun Wukong
12
1 / 6 / 1
7,418
464
4,425
10,654
8,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
6 / 6 / 1
8,438
527
10,586
15,254
4,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
1 / 5 / 3
7,606
475
3,853
10,988
5,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Zeamie_The_Demon
Danzaburou
10
0 / 4 / 1
6,529
408
3,504
7,802
2,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 6 / 2
7,306
457
4,974
10,061
4,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
27
Kills
9
9
Deaths
27
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Legitnosepicker8
Sun Wukong
1
6
1
0.25
L
6
6
1
1.08
W
Janus
R0Bd1g1
Janus
6
1
3
7.5
L
1
5
3
0.5
W
Cerberus
TrapsRgey
Cerberus
2
0
6
5
W
Ravana
UghSorry
Ravana
5
4
7
2.13
L
Danzaburou
Zeamie_The_Demon
Danzaburou
0
4
1
0.13
L
1
6
2
0.33
W
Cu Chulainn
bres02
Cu Chulainn
7
1
6
10
W
Skadi
rady55
Skadi
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,940
Damage
27,342
45,370
Taken
54,759
23,120
Mitigated
24,956
10,303
Healing
10,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Legitnosepicker8
Sun Wukong
4,425
1,293
0
1,064
10,654
8,040
0
1,158
9,171
0
27,612
L
10,586
3,966
0
4,500
15,254
4,586
0
1,557
13,547
0
45,539
W
Janus
R0Bd1g1
Janus
5,210
366
0
0
4,988
1,501
1,190
1,345
3,429
50,231
0
L
3,853
823
0
1,293
10,988
5,254
0
2,571
8,342
0
20,068
W
Cerberus
TrapsRgey
Cerberus
4,655
398
0
781
9,872
5,560
201
502
9,302
24,379
0
W
Ravana
UghSorry
Ravana
8,728
3,699
0
2,920
7,929
2,936
190
1,107
6,633
0
45,893
L
Danzaburou
Zeamie_The_Demon
Danzaburou
3,504
1,546
0
1,597
7,802
2,085
0
1,650
6,152
0
36,477
L
4,974
66
0
2,064
10,061
4,991
262
2,929
7,032
42,169
0
W
Cu Chulainn
bres02
Cu Chulainn
13,380
2,610
0
6,602
15,244
9,602
334
1,174
13,684
0
49,291
W
Skadi
rady55
Skadi
8,967
3,960
0
0
7,337
3,521
557
348
6,973
0
46,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,007
Gold Earned
37,297
391
Minions Killed
297
0
Camps Cleared
0
1,510,587
Distance Traveled
1,468,236
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,418
464
50
3
0
282,059
1
L
Pele
8,438
527
69
4
0
320,686
3
W
Janus
8,829
552
96
6
0
306,087
4
L
Tyr
7,606
475
39
2
0
302,363
1
W
Cerberus
8,115
507
49
3
0
298,228
0
W
Ravana
8,728
546
82
5
0
310,462
3
L
Danzaburou
6,529
408
61
4
0
280,300
0
L
Tiamat
7,306
457
78
5
0
282,828
3
W
Cu Chulainn
9,208
576
89
6
0
314,707
3
W
Skadi
8,127
508
75
5
0
281,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role