Player Matchup

Tiamat
Tiamat
CocaColat
Tiamat
Level 15
God Stats
12W - 11L
1,729 SR
Queue Stats
46W - 33L
1,693 Elo+
Solo
Khepri
Khepri
MSP_LuLu
Khepri
Level 16
God Stats
4W - 1L
1,823 SR
Queue Stats
96W - 100L
1,563 Elo+
Solo
Artemis
Artemis
OW_VladmirPutin
Artemis
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 27L
1,640 Elo+
Solo
Guan Yu
Guan Yu
Sw1sh3rss
Guan Yu
Level 26
God Stats
3W - 2L
1,694 SR
Queue Stats
91W - 69L
1,758 Elo+
Solo
Pele
Pele
Wild_Ones1970
Pele
Level 12
God Stats
10W - 6L
1,554 SR
Queue Stats
28W - 31L
1,499 Elo+
Solo
Team Averages
Level 16
1,660 SR
1,631 Elo+

VS

Team Averages
Level 17
1,556 SR
1,636 Elo+
Fenrir
Fenrir
Danielpscbr
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,499 Elo+
Solo
Cerberus
Cerberus
InfinityCorpPS
Cerberus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 67L
1,656 Elo+
Solo
Apollo
Apollo
VukAschente
Apollo
Level 29
God Stats
41W - 32L
1,590 SR
Queue Stats
134W - 138L
1,538 Elo+
Solo
Artio
Artio
noneknows-
Artio
Level 3
God Stats
1W - 2L
1,691 SR
Queue Stats
2W - 2L
1,637 Elo+
Solo
Aphrodite
Aphrodite
xMADxCutover
Aphrodite
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 36L
1,852 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CocaColat
Tiamat
11
7 / 0 / 5
6,655
666
7,876
6,534
4,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Khepri
MSP_LuLu
Khepri
9
2 / 0 / 9
5,843
584
3,456
6,089
2,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
5 / 1 / 5
5,920
592
7,108
4,682
1,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
Sw1sh3rss
Guan Yu
10
2 / 0 / 4
5,976
598
1,710
6,886
4,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
4 / 1 / 6
7,188
719
3,600
6,494
2,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 2 / 0
4,802
480
594
6,248
1,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cerberus
8
1 / 6 / 0
4,893
489
5,274
10,092
4,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
7
0 / 5 / 0
4,324
432
2,378
5,486
1,442
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
3
0 / 6 / 0
3,671
367
866
5,552
2,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Aphrodite
xMADxCutover
Aphrodite
8
1 / 4 / 0
5,070
507
3,196
7,671
3,856
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
2
20
Kills
2
2
Deaths
23
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tiamat
CocaColat
Tiamat
7
0
5
9.5
L
Fenrir
0
2
0
0
L
Cerberus
1
6
0
0.17
W
Khepri
MSP_LuLu
Khepri
2
0
9
6.5
W
5
1
5
7.5
W
Guan Yu
Sw1sh3rss
Guan Yu
2
0
4
4
L
Apollo
0
5
0
0
W
4
1
6
7
L
Artio
0
6
0
0
L
Aphrodite
xMADxCutover
Aphrodite
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,750
Damage
12,308
30,685
Taken
35,049
14,760
Mitigated
13,450
15,773
Healing
9,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
CocaColat
Tiamat
7,876
1,349
0
4,067
6,534
4,566
84
3,155
3,327
32,089
0
L
Fenrir
594
0
0
1,596
6,248
1,558
0
878
5,345
0
19,243
L
Cerberus
5,274
467
0
2,374
10,092
4,259
0
3,181
6,886
16,398
0
W
Khepri
MSP_LuLu
Khepri
3,456
383
0
2,436
6,089
2,519
0
2,365
3,724
18,698
0
W
7,108
4,107
0
2,171
4,682
1,459
686
1,755
2,927
0
25,025
W
Guan Yu
Sw1sh3rss
Guan Yu
1,710
550
413
3,035
6,886
4,066
249
493
6,368
0
23,777
L
Apollo
2,378
1,631
0
694
5,486
1,442
0
1,232
4,204
0
14,324
W
3,600
1,091
0
3,651
6,494
2,150
0
1,464
5,003
0
45,619
L
Artio
866
478
128
335
5,552
2,335
0
1,853
3,674
6,023
0
L
Aphrodite
xMADxCutover
Aphrodite
3,196
337
1,184
3,682
7,671
3,856
0
4,188
3,483
23,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,582
Gold Earned
22,760
252
Minions Killed
156
0
Camps Cleared
0
993,637
Distance Traveled
833,118
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,655
666
51
5
0
202,076
0
L
Fenrir
4,802
480
40
4
0
183,217
0
L
Cerberus
4,893
489
27
3
0
185,695
2
W
Khepri
5,843
584
15
2
0
216,548
1
W
Artemis
5,920
592
40
4
0
163,193
0
W
Guan Yu
5,976
598
51
5
0
193,166
0
L
Apollo
4,324
432
38
4
0
153,032
4
W
Pele
7,188
719
95
10
0
218,654
0
L
Artio
3,671
367
8
1
0
155,367
0
L
Aphrodite
5,070
507
43
4
0
155,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role