Player Matchup

Apollo
Apollo
Adabadada
Apollo
Level 16
God Stats
10W - 10L
1,286 SR
Queue Stats
14W - 16L
1,577 Elo+
Party 1
Tiamat
Tiamat
Nhaxi
Tiamat
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 2L
1,636 Elo+
Party 1
Nemesis
Nemesis
ShovelAsian
Nemesis
Level 27
God Stats
4W - 1L
1,877 SR
Queue Stats
43W - 35L
1,692 Elo+
Party 1
Hercules
Hercules
Utegeren
Hercules
Level 69
God Stats
7W - 6L
1,643 SR
Queue Stats
83W - 60L
1,637 Elo+
Party 1
Sun Wukong
Sun Wukong
ViskiFox
Sun Wukong
Level 19
God Stats
22W - 29L
1,286 SR
Queue Stats
189W - 173L
1,639 Elo+
Party 1
Team Averages
Level 31
1,518 SR
1,636 Elo+

VS

Team Averages
Level 23
1,557 SR
1,465 Elo+
Pele
Pele
Heelot
Pele
Level 26
God Stats
15W - 11L
1,663 SR
Queue Stats
114W - 105L
1,465 Elo+
Party 2
Athena
Athena
MCxGuerkchen
Athena
Level 29
God Stats
9W - 5L
1,598 SR
Queue Stats
56W - 59L
1,516 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Pecaille
Ah Muzen Cab
Level 27
God Stats
1W - 2L
1,711 SR
Queue Stats
376W - 402L
1,368 Elo+
Solo
Thor
Thor
SupahDuwpah
Thor
Level 21
God Stats
0W - 2L
1,076 SR
Queue Stats
27W - 39L
1,401 Elo+
Party 2
Tiamat
Tiamat
ingaflaminga
Tiamat
Level 13
God Stats
6W - 4L
1,737 SR
Queue Stats
21W - 26L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Adabadada
Apollo
11
1 / 1 / 7
6,821
487
3,895
6,921
1,878
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Nhaxi
Tiamat
13
5 / 2 / 4
7,828
559
5,902
6,284
5,471
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
ShovelAsian
Nemesis
13
6 / 1 / 2
7,895
564
5,958
10,275
3,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
Utegeren
Hercules
11
5 / 2 / 6
7,437
531
9,054
13,512
9,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
ViskiFox
Sun Wukong
13
1 / 1 / 0
7,379
527
4,347
5,854
4,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Heelot
Pele
11
1 / 5 / 3
6,608
472
5,714
10,945
2,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
9
1 / 5 / 4
6,118
437
4,686
13,587
7,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
Pecaille
Ah Muzen Cab
11
4 / 4 / 1
7,373
527
8,601
6,762
1,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 1 / 0
6,851
489
2,271
7,665
2,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Tiamat
10
0 / 4 / 2
6,157
440
2,403
5,967
2,700
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
18
Kills
7
7
Deaths
19
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Apollo
Adabadada
Apollo
1
1
7
4.5
L
Pele
Heelot
Pele
1
5
3
0.5
L
Athena
1
5
4
0.6
W
Tiamat
Nhaxi
Tiamat
5
2
4
3.5
L
Ah Muzen Cab
Pecaille
Ah Muzen Cab
4
4
1
1.13
W
Nemesis
ShovelAsian
Nemesis
6
1
2
7
L
1
1
0
1
W
Hercules
Utegeren
Hercules
5
2
6
4
W
Sun Wukong
ViskiFox
Sun Wukong
1
1
0
1
L
Tiamat
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,156
Damage
23,675
42,846
Taken
44,926
24,815
Mitigated
17,633
18,544
Healing
12,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Adabadada
Apollo
3,895
2,385
0
3,247
6,921
1,878
492
2,301
4,620
0
28,185
L
Pele
Heelot
Pele
5,714
1,745
0
3,730
10,945
2,954
0
1,274
9,671
0
41,193
L
Athena
4,686
2,150
0
2,950
13,587
7,180
66
2,910
10,677
14,423
0
W
Tiamat
Nhaxi
Tiamat
5,902
1,353
0
2,254
6,284
5,471
595
1,783
4,501
31,953
0
L
Ah Muzen Cab
Pecaille
Ah Muzen Cab
8,601
3,327
0
1,750
6,762
1,837
275
535
6,227
0
31,050
W
Nemesis
ShovelAsian
Nemesis
5,958
3,057
0
4,910
10,275
3,249
0
641
9,634
0
47,471
L
2,271
524
0
2,260
7,665
2,962
0
0
7,315
0
28,998
W
Hercules
Utegeren
Hercules
9,054
4,190
0
5,831
13,512
9,256
108
2,364
11,148
0
22,309
W
Sun Wukong
ViskiFox
Sun Wukong
4,347
535
0
2,302
5,854
4,961
348
0
5,854
0
38,578
L
Tiamat
2,403
399
0
1,632
5,967
2,700
0
1,183
4,784
27,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,360
Gold Earned
33,107
324
Minions Killed
277
0
Camps Cleared
0
1,308,187
Distance Traveled
1,239,805
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,821
487
62
4
0
243,717
0
L
Pele
6,608
472
82
6
0
261,242
5
L
Athena
6,118
437
22
2
0
271,286
2
W
Tiamat
7,828
559
72
5
0
254,742
0
L
Ah Muzen Cab
7,373
527
51
4
0
253,800
2
W
Nemesis
7,895
564
96
7
0
286,416
0
L
Thor
6,851
489
69
5
0
230,037
0
W
Hercules
7,437
531
32
2
0
287,633
1
W
Sun Wukong
7,379
527
62
4
0
235,679
2
L
Tiamat
6,157
440
53
4
0
223,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role