Player Matchup

Izanami
Izanami
Arcticdeathjr
Izanami
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 92L
1,619 Elo+
Solo
Hera
Hera
Colusus_king
Hera
Level 29
God Stats
3W - 1L
1,815 SR
Queue Stats
73W - 101L
1,467 Elo+
Solo
Geb
Geb
MataJotos666
Geb
Level 24
God Stats
1W - 2L
1,285 SR
Queue Stats
290W - 245L
1,588 Elo+
Solo
Discordia
Discordia
MiraCutie
Discordia
Level 19
God Stats
2W - 2L
1,603 SR
Queue Stats
143W - 117L
1,530 Elo+
Solo
Sobek
Sobek
notmaiL
Sobek
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,586 Elo+
Solo
Team Averages
Level 25
1,541 SR
1,558 Elo+

VS

Team Averages
Level 21
1,522 SR
1,588 Elo+
Zeus
Zeus
Andalve
Zeus
Level 21
God Stats
7W - 9L
1,730 SR
Queue Stats
282W - 318L
1,486 Elo+
Solo
Chaac
Chaac
Lash_CP
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
Stormyskyiiies
Sun Wukong
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
TheFangedPanda
Thanatos
Level 25
God Stats
1W - 1L
1,381 SR
Queue Stats
21W - 38L
1,608 Elo+
Solo
Hun Batz
Hun Batz
soulful_library0
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,857 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
5 / 6 / 14
10,011
834
14,721
15,326
6,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
6 / 6 / 15
10,553
879
12,799
10,336
4,249
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 1 / 16
10,514
876
6,608
14,627
20,998
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Discordia
MiraCutie
Discordia
19
7 / 2 / 11
11,012
918
16,827
9,686
4,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
notmaiL
Sobek
16
3 / 4 / 17
9,816
818
10,503
18,643
19,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Andalve
Zeus
17
8 / 5 / 6
9,928
827
19,935
12,984
5,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Lash_CP
Chaac
18
6 / 4 / 8
10,042
837
9,011
16,151
13,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
Stormyskyiiies
Sun Wukong
16
1 / 4 / 10
8,519
710
16,014
16,756
16,952
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
14
4 / 6 / 7
8,962
747
7,105
13,063
8,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 7 / 7
7,600
633
5,063
11,046
5,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
57
25
Kills
19
19
Deaths
26
73
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Zeus
Andalve
Zeus
8
5
6
2.2
W
Izanami
5
6
14
2
W
6
6
15
2.25
L
Chaac
Lash_CP
Chaac
6
4
8
2.5
W
4
1
16
12
W
Discordia
MiraCutie
Discordia
7
2
11
6.25
L
Sun Wukong
Stormyskyiiies
Sun Wukong
1
4
10
1.5
L
Thanatos
4
6
7
1.25
W
Sobek
notmaiL
Sobek
3
4
17
2.88
L
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,458
Damage
57,128
68,618
Taken
70,000
55,684
Mitigated
49,336
28,324
Healing
28,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Andalve
Zeus
19,935
920
1,386
3,027
12,984
5,266
90
9,847
3,012
39,172
0
W
Izanami
14,721
11,733
1,950
3,422
15,326
6,812
1,259
3,230
11,850
0
26,857
W
12,799
3,796
1,514
1,053
10,336
4,249
1,961
2,599
7,557
26,821
0
L
Chaac
Lash_CP
Chaac
9,011
662
0
6,195
16,151
13,375
207
10,083
5,893
0
27,304
W
6,608
754
1,892
2,888
14,627
20,998
505
4,008
10,287
13,012
0
W
Discordia
MiraCutie
Discordia
16,827
296
3,025
3,337
9,686
4,447
1,247
2,889
6,619
42,922
0
L
Sun Wukong
Stormyskyiiies
Sun Wukong
16,014
1,423
2,959
4,174
16,756
16,952
0
9,150
7,481
0
27,390
L
Thanatos
7,105
1,815
1,108
7,536
13,063
8,376
234
8,588
4,350
0
11,475
W
Sobek
notmaiL
Sobek
10,503
919
1,410
7,833
18,643
19,178
673
6,007
12,370
16,810
0
L
5,063
768
1,016
826
11,046
5,367
0
8,419
2,527
0
10,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,906
Gold Earned
45,051
125
Minions Killed
123
0
Camps Cleared
0
1,191,595
Distance Traveled
1,119,091
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,928
827
46
4
0
202,500
0
W
Izanami
10,011
834
17
1
0
207,937
1
W
Hera
10,553
879
28
2
0
230,717
0
L
Chaac
10,042
837
37
3
0
254,747
0
W
Geb
10,514
876
13
1
0
246,492
0
W
Discordia
11,012
918
53
4
0
249,681
0
L
Sun Wukong
8,519
710
22
2
0
234,737
3
L
Thanatos
8,962
747
7
1
0
237,333
0
W
Sobek
9,816
818
14
1
0
256,768
4
L
Hun Batz
7,600
633
11
1
0
189,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role