Player Matchup

Danzaburou
Danzaburou
Iaan x
Danzaburou
Level 160
God Stats
14W - 1L
1,935 SR
Queue Stats
124W - 56L
1,924 Elo+
Party 2
Kuzenbo
Kuzenbo
TheEnvenom
Kuzenbo
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
506W - 168L
1,923 Elo+
Party 2
Cernunnos
Cernunnos
WhyUhavetoBmad
Cernunnos
Level 154
God Stats
5W - 3L
1,199 SR
Queue Stats
234W - 109L
1,775 Elo+
Party 2
Apollo
Apollo
flashxabz
Apollo
Level 157
God Stats
22W - 5L
2,048 SR
Queue Stats
359W - 118L
2,065 Elo+
Party 2
Tiamat
Tiamat
vZhoenixx
Tiamat
Level 160
God Stats
28W - 6L
1,837 SR
Queue Stats
334W - 93L
2,027 Elo+
Party 2
Team Averages
Level 158
1,704 SR
1,943 Elo+

VS

Team Averages
Level 144
1,650 SR
1,658 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
FishTheBigg
Ne Zha
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 37L
1,849 Elo+
Party 1
Nu Wa
Nu Wa
OxleyV2
Nu Wa
Level 160
God Stats
8W - 6L
1,881 SR
Queue Stats
420W - 258L
1,802 Elo+
Party 1
Baron Samedi
Baron Samedi
pedrotin61
Baron Samedi
Level 124
God Stats
2W - 3L
1,867 SR
Queue Stats
21W - 24L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Iaan x
Danzaburou
6
1 / 1 / 2
3,733
747
1,524
2,315
532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Boots

Boots

+6%
Movement Speed

Kuzenbo
TheEnvenom
Kuzenbo
5
1 / 0 / 2
3,525
705
1,097
2,821
1,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
WhyUhavetoBmad
Cernunnos
6
1 / 0 / 1
3,687
737
1,004
2,357
532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
flashxabz
Apollo
6
1 / 0 / 3
3,669
734
1,461
2,672
637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
vZhoenixx
Tiamat
7
0 / 0 / 0
3,758
752
552
1,578
929
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
0 / 0 / 0
3,242
648
595
1,228
579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
 
Tiamat
5
0 / 0 / 0
3,219
644
732
1,487
535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
5
1 / 3 / 0
3,521
704
1,672
4,449
1,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
OxleyV2
Nu Wa
6
0 / 1 / 1
3,468
694
2,052
1,733
321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
pedrotin61
Baron Samedi
1
0 / 0 / 0
2,421
484
0
0
0
Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
4
Kills
1
1
Deaths
4
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
0
0
0
L
Tiamat
 
Tiamat
0
0
0
0
L
Ne Zha
1
3
0
0.33
W
Danzaburou
Iaan x
Danzaburou
1
1
2
2
L
Nu Wa
OxleyV2
Nu Wa
0
1
1
0.5
W
Kuzenbo
TheEnvenom
Kuzenbo
1
0
2
2
W
Cernunnos
WhyUhavetoBmad
Cernunnos
1
0
1
1.5
W
Apollo
flashxabz
Apollo
1
0
3
2.5
L
Baron Samedi
pedrotin61
Baron Samedi
0
0
0
0
W
Tiamat
vZhoenixx
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,638
Damage
5,051
11,743
Taken
8,897
4,054
Mitigated
2,499
6,298
Healing
3,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
595
338
0
471
1,228
579
0
56
1,172
0
13,048
L
Tiamat
 
Tiamat
732
140
0
572
1,487
535
0
768
719
10,547
0
L
Ne Zha
1,672
812
0
1,724
4,449
1,064
0
608
3,841
0
11,128
W
Danzaburou
Iaan x
Danzaburou
1,524
649
0
486
2,315
532
0
312
1,973
0
11,653
L
Nu Wa
OxleyV2
Nu Wa
2,052
532
0
434
1,733
321
0
217
1,516
13,844
0
W
Kuzenbo
TheEnvenom
Kuzenbo
1,097
639
0
1,319
2,821
1,424
0
758
1,978
6,779
0
W
Cernunnos
WhyUhavetoBmad
Cernunnos
1,004
75
0
1,723
2,357
532
0
296
2,027
0
16,403
W
Apollo
flashxabz
Apollo
1,461
958
0
1,412
2,672
637
0
676
1,922
0
14,158
L
Baron Samedi
pedrotin61
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
vZhoenixx
Tiamat
552
192
0
1,358
1,578
929
1,074
479
1,059
17,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,372
Gold Earned
15,871
150
Minions Killed
130
0
Camps Cleared
0
441,500
Distance Traveled
372,615
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,242
648
31
6
0
80,034
2
L
Tiamat
3,219
644
37
7
0
87,062
0
L
Ne Zha
3,521
704
32
6
0
110,984
0
W
Danzaburou
3,733
747
33
7
0
96,373
2
L
Nu Wa
3,468
694
30
6
0
87,029
0
W
Kuzenbo
3,525
705
10
2
0
96,903
0
W
Cernunnos
3,687
737
32
6
0
76,271
0
W
Apollo
3,669
734
39
8
0
85,873
2
L
Baron Samedi
2,421
484
0
0
0
7,506
0
W
Tiamat
3,758
752
36
7
0
86,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role