Player Matchup

Tiamat
Tiamat
PapaJon5537
Tiamat
Level 103
God Stats
4W - 2L
1,632 SR
Queue Stats
61W - 55L
1,536 Elo+
Party 4
Nemesis
Nemesis
SilveMirio
Nemesis
Level 54
God Stats
2W - 4L
1,262 SR
Queue Stats
75W - 81L
1,475 Elo+
Party 3
Chang'e
Chang'e
Silveroo
Chang'e
Level 27
God Stats
7W - 7L
1,187 SR
Queue Stats
131W - 134L
1,481 Elo+
Party 3
Cthulhu
Cthulhu
ZigzagBubble763
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 51L
1,420 Elo+
Party 4
Neith
Neith
iron2strong man
Neith
Level 17
God Stats
4W - 15L
1,318 SR
Queue Stats
20W - 36L
1,345 Elo+
Party 3
Team Averages
Level 43
1,380 SR
1,452 Elo+

VS

Team Averages
Level 72
1,520 SR
1,496 Elo+
Cu Chulainn
Cu Chulainn
ImAlBeeR
Cu Chulainn
Level 125
God Stats
7W - 1L
1,842 SR
Queue Stats
146W - 140L
1,530 Elo+
Party 2
Heimdallr
Heimdallr
JAYROSE008
Heimdallr
Level 49
God Stats
8W - 9L
1,346 SR
Queue Stats
327W - 322L
1,424 Elo+
Party 1
Ra
Ra
Omega_RAGNAR
Ra
Level 28
God Stats
17W - 9L
1,574 SR
Queue Stats
130W - 136L
1,556 Elo+
Party 2
Baron Samedi
Baron Samedi
derpling74
Baron Samedi
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
266W - 254L
1,450 Elo+
Party 1
Tiamat
Tiamat
monstayee0
Tiamat
Level 129
God Stats
16W - 16L
1,337 SR
Queue Stats
199W - 208L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
6 / 3 / 3
12,486
1,041
31,656
21,711
24,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
SilveMirio
Nemesis
17
0 / 7 / 4
10,461
872
4,259
18,687
8,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Silveroo
Chang'e
16
2 / 4 / 1
10,936
911
5,887
19,021
7,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 11 / 3
10,326
861
10,021
25,306
14,664
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
1 / 4 / 3
10,835
903
4,653
13,809
5,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Team 1 Tickets

5

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ImAlBeeR
Cu Chulainn
20
9 / 2 / 20
13,331
1,111
27,642
23,036
16,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
JAYROSE008
Heimdallr
20
7 / 1 / 17
13,275
1,106
21,621
8,524
3,477
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 2 / 16
11,797
983
13,782
11,904
4,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
derpling74
Baron Samedi
20
7 / 1 / 17
12,565
1,047
18,448
7,842
3,461
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tiamat
monstayee0
Tiamat
18
2 / 3 / 18
11,387
949
12,438
11,449
7,626
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
117
9
Kills
29
29
Deaths
9
14
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ImAlBeeR
Cu Chulainn
9
2
20
9.5
W
Heimdallr
JAYROSE008
Heimdallr
7
1
17
15.5
W
4
2
16
6
L
Tiamat
6
3
3
2.5
L
Nemesis
SilveMirio
Nemesis
0
7
4
0.29
L
Chang'e
Silveroo
Chang'e
2
4
1
0.63
L
0
11
3
0.14
W
Baron Samedi
derpling74
Baron Samedi
7
1
17
15.5
L
1
4
3
0.63
W
Tiamat
monstayee0
Tiamat
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,476
Damage
93,931
98,534
Taken
62,755
61,405
Mitigated
35,825
10,508
Healing
22,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ImAlBeeR
Cu Chulainn
27,642
7,540
0
6,474
23,036
16,539
0
14,470
8,068
7,920
46,712
W
Heimdallr
JAYROSE008
Heimdallr
21,621
12,264
325
334
8,524
3,477
0
5,899
2,367
0
60,609
W
13,782
239
2,229
2,859
11,904
4,722
0
9,368
2,223
20,736
0
L
Tiamat
31,656
1,585
104
3,910
21,711
24,928
0
10,300
10,796
54,333
0
L
Nemesis
SilveMirio
Nemesis
4,259
1,511
0
380
18,687
8,352
0
7,340
11,149
0
16,497
L
Chang'e
Silveroo
Chang'e
5,887
895
983
2,203
19,021
7,715
0
8,896
9,783
24,777
0
L
10,021
639
113
624
25,306
14,664
0
13,279
11,671
19,780
0
W
Baron Samedi
derpling74
Baron Samedi
18,448
151
4,989
2,424
7,842
3,461
0
6,225
1,398
31,211
0
L
4,653
985
335
1,856
13,809
5,746
0
6,716
6,767
0
19,276
W
Tiamat
monstayee0
Tiamat
12,438
2,499
540
2,435
11,449
7,626
0
9,971
1,135
22,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,044
Gold Earned
62,355
183
Minions Killed
244
5
Camps Cleared
7
1,113,383
Distance Traveled
1,087,548
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
13,331
1,111
79
7
1
252,922
0
W
Heimdallr
13,275
1,106
107
9
3
210,885
0
W
Ra
11,797
983
11
1
0
230,804
1
L
Tiamat
12,486
1,041
71
6
1
317,686
0
L
Nemesis
10,461
872
17
1
0
227,058
0
L
Chang'e
10,936
911
47
4
2
203,563
0
L
Cthulhu
10,326
861
22
2
1
180,401
0
W
Baron Samedi
12,565
1,047
27
2
0
207,779
0
L
Neith
10,835
903
26
2
1
184,675
0
W
Tiamat
11,387
949
20
2
3
185,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role