Player Matchup

Bastet
Bastet
Gold IV
Amaderasu
Bastet
Gold IV
Level 157
God Stats
0W - 2L
1,205 SR
Queue Stats
162W - 172L
1,510 MMR
Solo
Cerberus
Cerberus
Bronze III
ErickT19
Cerberus
Bronze III
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold III
QuebraGod
Achilles
Gold III
Level 135
God Stats
3W - 3L
1,957 SR
Queue Stats
155W - 147L
1,519 MMR
Solo
Janus
Janus
Bronze III
RayVerBurrö
Janus
Bronze III
Level 155
God Stats
2W - 2L
1,536 SR
Queue Stats
34W - 34L
1,541 MMR
Solo
Cernunnos
Cernunnos
Silver II
crakenOP
Cernunnos
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 134
1,540 SR
1,514 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 84
1,427 SR
1,477 MMR
Xbalanque
Xbalanque
Bronze III
Folkye
Xbalanque
Bronze III
Level 66
God Stats
1W - 2L
1,354 SR
Queue Stats
5W - 6L
1,419 MMR
Solo
Arachne
Arachne
Silver III
Makizim
Arachne
Silver III
Level 128
God Stats
19W - 13L
1,494 SR
Queue Stats
150W - 161L
1,468 MMR
Solo
Chang'e
Chang'e
Gold III
MaxíSmurf
Chang'e
Gold III
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold I
Milindro
Guan Yu
Gold I
Level 64
God Stats
4W - 6L
1,330 SR
Queue Stats
207W - 211L
1,456 MMR
Solo
Susano
Susano
Silver I
alexio7
Susano
Silver I
Level 94
God Stats
2W - 4L
1,459 SR
Queue Stats
56W - 42L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Amaderasu
Bastet
11
1 / 3 / 1
6,491
464
3,288
7,744
1,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
ErickT19
Cerberus
8
0 / 6 / 3
5,693
407
1,432
9,672
5,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
QuebraGod
Achilles
11
1 / 5 / 0
6,394
457
4,836
12,805
9,707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 4 / 2
7,059
504
4,963
7,519
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
crakenOP
Cernunnos
10
3 / 6 / 0
6,855
490
6,031
10,839
2,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SetDanzaburouPersephoneApolloKing Arthur

VS

Bans
TsukuyomiHun BatzGebKaliGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Folkye
Xbalanque
14
2 / 3 / 7
8,766
626
8,074
9,444
3,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
Makizim
Arachne
13
8 / 2 / 3
8,384
599
8,256
10,260
4,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
MaxíSmurf
Chang'e
15
5 / 1 / 3
9,179
656
5,508
8,621
2,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Milindro
Guan Yu
14
3 / 0 / 4
8,542
610
6,454
9,177
7,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Susano
alexio7
Susano
13
6 / 2 / 4
8,274
591
7,571
8,809
2,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
7
Kills
24
24
Deaths
8
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bastet
Amaderasu
Bastet
1
3
1
0.5
L
Cerberus
ErickT19
Cerberus
0
6
3
0.25
W
Xbalanque
Folkye
Xbalanque
2
3
7
1.83
W
Arachne
Makizim
Arachne
8
2
3
4.75
W
Chang'e
MaxíSmurf
Chang'e
5
1
3
6.5
W
Guan Yu
Milindro
Guan Yu
3
0
4
5
L
Achilles
QuebraGod
Achilles
1
5
0
0.2
L
2
4
2
0.75
W
Susano
alexio7
Susano
6
2
4
4
L
Cernunnos
crakenOP
Cernunnos
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,550
Damage
35,863
48,579
Taken
46,311
21,458
Mitigated
21,495
12,356
Healing
22,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Amaderasu
Bastet
3,288
569
0
3,445
7,744
1,959
0
428
7,275
0
35,024
L
Cerberus
ErickT19
Cerberus
1,432
257
0
2,257
9,672
5,030
0
2,663
6,838
14,032
0
W
Xbalanque
Folkye
Xbalanque
8,074
4,047
0
4,174
9,444
3,185
1,180
1,941
7,503
0
54,857
W
Arachne
Makizim
Arachne
8,256
5,822
0
4,990
10,260
4,925
316
1,085
9,175
0
53,793
W
Chang'e
MaxíSmurf
Chang'e
5,508
383
623
4,390
8,621
2,857
528
3,289
5,332
61,763
0
W
Guan Yu
Milindro
Guan Yu
6,454
1,544
510
5,456
9,177
7,885
0
46
9,131
0
50,882
L
Achilles
QuebraGod
Achilles
4,836
2,196
0
3,739
12,805
9,707
0
0
12,377
0
40,018
L
4,963
498
0
913
7,519
2,067
0
1,476
5,911
47,902
0
W
Susano
alexio7
Susano
7,571
3,147
0
2,673
8,809
2,643
0
34
8,775
0
38,375
L
Cernunnos
crakenOP
Cernunnos
6,031
3,556
0
2,002
10,839
2,695
0
578
10,192
0
36,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,492
Gold Earned
43,145
335
Minions Killed
459
0
Camps Cleared
0
1,358,980
Distance Traveled
1,373,963
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,491
464
76
5
0
312,815
3
L
Cerberus
5,693
407
22
2
0
288,473
5
W
Xbalanque
8,766
626
104
7
0
238,389
2
W
Arachne
8,384
599
62
4
0
284,569
9
W
Chang'e
9,179
656
125
9
0
283,927
6
W
Guan Yu
8,542
610
97
7
0
275,935
4
L
Achilles
6,394
457
66
5
0
247,713
2
L
Janus
7,059
504
97
7
0
258,532
4
W
Susano
8,274
591
71
5
0
291,143
4
L
Cernunnos
6,855
490
74
5
0
251,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role