Player Matchup

Xing Tian
Xing Tian
ActiveShooter101
Xing Tian
Level 26
God Stats
16W - 23L
1,275 SR
Queue Stats
163W - 238L
1,419 Elo+
Party 3
Tiamat
Tiamat
DubShaw08
Tiamat
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
132W - 134L
1,396 Elo+
Party 4
Anubis
Anubis
JWill_I_AM8309
Anubis
Level 41
God Stats
1W - 3L
1,262 SR
Queue Stats
29W - 45L
1,248 Elo+
Party 4
Ao Kuang
Ao Kuang
LoyaIize
Ao Kuang
Level 27
God Stats
18W - 10L
1,693 SR
Queue Stats
102W - 124L
1,460 Elo+
Party 3
Izanami
Izanami
darkyosh-LGB
Izanami
Level 86
God Stats
147W - 144L
1,557 SR
Queue Stats
465W - 548L
1,404 Elo+
Party 3
Team Averages
Level 49
1,457 SR
1,385 Elo+

VS

Team Averages
Level 54
1,399 SR
1,348 Elo+
Neith
Neith
EastAmoeba4560
Neith
Level 7
God Stats
20W - 7L
1,404 SR
Queue Stats
147W - 131L
1,436 Elo+
Party 1
Tiamat
Tiamat
HL Gaius Julius
Tiamat
Level 109
God Stats
8W - 15L
1,434 SR
Queue Stats
253W - 263L
1,425 Elo+
Party 1
Skadi
Skadi
Minniemauus
Skadi
Level 46
God Stats
12W - 15L
1,357 SR
Queue Stats
231W - 455L
1,185 Elo+
Party 2
Nemesis
Nemesis
Shabbona1
Nemesis
Level 62
God Stats
3W - 8L
1,301 SR
Queue Stats
25W - 32L
1,483 Elo+
Party 1
Danzaburou
Danzaburou
yoanrafare
Danzaburou
Level 46
God Stats
8W - 11L
1,500 SR
Queue Stats
264W - 478L
1,209 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
9
1 / 4 / 2
5,606
510
3,667
7,268
3,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
DubShaw08
Tiamat
9
0 / 1 / 0
5,115
465
800
2,469
1,001
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 2 / 3
6,250
568
3,630
3,437
1,203
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
LoyaIize
Ao Kuang
11
7 / 1 / 0
7,090
645
3,575
5,643
1,685
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
darkyosh-LGB
Izanami
10
3 / 5 / 2
5,995
545
5,999
8,301
2,180
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 2 / 5
6,378
580
5,079
7,634
5,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 2 / 5
6,026
548
4,779
6,776
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 3 / 3
5,224
475
1,994
5,543
1,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Shabbona1
Nemesis
9
3 / 2 / 1
5,644
513
3,932
6,085
1,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
yoanrafare
Danzaburou
10
1 / 3 / 0
5,751
523
1,417
4,989
1,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
12
Kills
13
13
Deaths
12
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
1
4
2
0.5
W
Tiamat
DubShaw08
Tiamat
0
1
0
0
L
5
2
5
3.75
L
3
2
5
2.75
W
1
2
3
1.25
W
Ao Kuang
LoyaIize
Ao Kuang
7
1
0
7
L
1
3
3
0.83
L
Nemesis
Shabbona1
Nemesis
3
2
1
1.75
W
Izanami
darkyosh-LGB
Izanami
3
5
2
0.8
L
Danzaburou
yoanrafare
Danzaburou
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,671
Damage
17,201
27,118
Taken
31,027
9,310
Mitigated
13,592
8,538
Healing
8,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
3,667
423
345
1,057
7,268
3,241
0
2,471
4,797
10,611
0
W
Tiamat
DubShaw08
Tiamat
800
77
0
1,222
2,469
1,001
255
0
2,469
15,387
0
L
5,079
2,185
342
2,436
7,634
5,535
563
2,251
5,383
0
21,590
L
4,779
966
352
2,330
6,776
3,278
444
2,925
3,851
29,970
0
W
3,630
240
0
1,248
3,437
1,203
850
234
3,203
27,091
0
W
Ao Kuang
LoyaIize
Ao Kuang
3,575
694
0
2,622
5,643
1,685
765
639
5,004
28,856
0
L
1,994
824
0
895
5,543
1,522
225
2,184
3,359
0
13,227
L
Nemesis
Shabbona1
Nemesis
3,932
1,886
0
2,106
6,085
1,512
0
1,626
4,459
0
21,189
W
Izanami
darkyosh-LGB
Izanami
5,999
4,348
150
1,894
8,301
2,180
0
1,435
6,866
0
37,828
L
Danzaburou
yoanrafare
Danzaburou
1,417
113
0
537
4,989
1,745
270
2,686
2,303
0
29,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,056
Gold Earned
29,023
235
Minions Killed
233
0
Camps Cleared
0
907,063
Distance Traveled
917,396
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,606
510
14
1
0
203,417
1
W
Tiamat
5,115
465
22
2
0
138,958
2
L
Neith
6,378
580
26
2
0
178,064
3
L
Tiamat
6,026
548
62
6
0
160,660
4
W
Anubis
6,250
568
54
5
0
155,818
2
W
Ao Kuang
7,090
645
65
6
0
218,034
0
L
Skadi
5,224
475
36
3
0
173,331
0
L
Nemesis
5,644
513
46
4
0
215,313
1
W
Izanami
5,995
545
80
7
0
190,836
0
L
Danzaburou
5,751
523
63
6
0
190,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role