Player Matchup

Aphrodite
Aphrodite
Silver I
ChrispySpud
Aphrodite
Silver I
Level 103
God Stats
6W - 4L
1,676 SR
Queue Stats
9W - 7L
1,598 MMR
Solo
Chaac
Chaac
Bronze III
ORANGEPANDA116
Chaac
Bronze III
Level 60
God Stats
0W - 1L
1,596 SR
Queue Stats
1W - 1L
1,600 MMR
Solo
Apollo
Apollo
Gold II
SpiritualBoardz
Apollo
Gold II
Level 100
God Stats
0W - 3L
1,342 SR
Queue Stats
79W - 76L
1,614 MMR
Solo
Fenrir
Fenrir
Gold III
TickleMySchmeat
Fenrir
Gold III
Level 47
God Stats
11W - 18L
1,761 SR
Queue Stats
361W - 345L
1,604 MMR
Solo
Ra
Ra
Gold II
clutchgonzalez
Ra
Gold II
Level 128
God Stats
20W - 25L
1,603 SR
Queue Stats
885W - 876L
1,614 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 88
1,596 SR
1,606 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 145
1,671 SR
1,606 MMR
Xbalanque
Xbalanque
Gold III
RiNO BISKET
Xbalanque
Gold III
Level 128
God Stats
1W - 0L
1,706 SR
Queue Stats
148W - 140L
1,605 MMR
Solo
Terra
Terra
Gold V
ThePrimalDawn
Terra
Gold V
Level 158
God Stats
3W - 2L
1,790 SR
Queue Stats
127W - 102L
1,596 MMR
Party 1
Ao Kuang
Ao Kuang
Gold V
ThePrimalDeath
Ao Kuang
Gold V
Level 134
God Stats
9W - 6L
1,708 SR
Queue Stats
115W - 93L
1,596 MMR
Party 1
Janus
Janus
Gold I
cheirinbonzin
Janus
Gold I
Level 160
God Stats
16W - 13L
1,538 SR
Queue Stats
137W - 146L
1,616 MMR
Solo
King Arthur
King Arthur
Gold II
lonejoker-720
King Arthur
Gold II
Level 144
God Stats
14W - 11L
1,613 SR
Queue Stats
92W - 102L
1,615 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ChrispySpud
Aphrodite
11
0 / 8 / 4
7,469
340
6,544
14,760
8,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 5 / 1
9,615
437
13,890
19,977
17,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
0 / 5 / 3
10,664
485
2,849
14,990
4,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
4 / 5 / 2
9,624
437
6,891
13,697
6,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
1 / 3 / 1
11,447
520
9,038
15,857
7,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
SetDanzaburouGuan YuScyllaNu Wa

VS

Bans
PersephoneCu ChulainnCupidSun WukongKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
RiNO BISKET
Xbalanque
20
8 / 2 / 5
15,427
701
14,682
15,050
6,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 2 / 11
11,937
543
10,481
20,498
23,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
19
7 / 0 / 4
13,107
596
11,031
14,924
6,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
4 / 0 / 9
13,568
617
15,451
7,777
3,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
lonejoker-720
King Arthur
19
3 / 3 / 2
13,463
612
10,394
22,652
18,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
7
Kills
26
26
Deaths
7
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ChrispySpud
Aphrodite
0
8
4
0.25
L
2
5
1
0.5
W
Xbalanque
RiNO BISKET
Xbalanque
8
2
5
5.25
L
0
5
3
0.3
W
4
2
11
4.75
W
Ao Kuang
7
0
4
9
L
4
5
2
1
W
4
0
9
8.5
L
1
3
1
0.5
W
King Arthur
lonejoker-720
King Arthur
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,212
Damage
62,039
79,281
Taken
80,901
44,731
Mitigated
57,456
31,309
Healing
35,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ChrispySpud
Aphrodite
6,544
687
4,982
5,577
14,760
8,069
63
10,726
3,706
24,818
0
L
13,890
3,371
0
7,646
19,977
17,985
552
8,010
11,360
0
57,692
W
Xbalanque
RiNO BISKET
Xbalanque
14,682
7,280
0
6,469
15,050
6,773
11,666
2,969
12,017
0
150,370
L
2,849
1,966
0
3,684
14,990
4,875
1,212
2,397
12,515
0
85,416
W
10,481
2,020
2,577
7,160
20,498
23,209
1,020
6,537
13,724
30,585
0
W
Ao Kuang
11,031
1,553
0
5,521
14,924
6,153
2,495
3,258
11,626
92,272
0
L
6,891
1,688
0
3,894
13,697
6,712
0
4,906
8,447
0
48,726
W
15,451
1,032
141
3,108
7,777
3,008
2,160
2,660
5,008
96,846
0
L
9,038
238
761
4,765
15,857
7,090
150
10,107
5,478
99,686
0
W
King Arthur
lonejoker-720
King Arthur
10,394
1,715
0
10,377
22,652
18,313
228
1,747
20,161
0
74,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,819
Gold Earned
67,502
592
Minions Killed
688
0
Camps Cleared
0
1,917,142
Distance Traveled
2,208,533
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,469
340
45
2
0
383,900
7
L
Chaac
9,615
437
97
4
0
351,854
1
W
Xbalanque
15,427
701
207
9
0
406,501
2
L
Apollo
10,664
485
164
7
0
407,830
1
W
Terra
11,937
543
25
1
0
456,792
8
W
Ao Kuang
13,107
596
117
5
0
474,372
3
L
Fenrir
9,624
437
80
4
0
324,809
0
W
Janus
13,568
617
194
9
0
471,256
4
L
Ra
11,447
520
206
9
0
448,749
6
W
King Arthur
13,463
612
145
7
0
399,612
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role