Player Matchup

Apollo
Apollo
Masters
BrockBakpao
Apollo
Masters
Level 160
God Stats
40W - 30L
1,738 SR
Queue Stats
424W - 315L
2,697 MMR
Party 2
Geb
Geb
Diamond V
FrazzzzOnADC
Geb
Diamond V
Level 129
God Stats
1W - 2L
1,614 SR
Queue Stats
167W - 161L
2,157 MMR
Solo
Tyr
Tyr
Diamond V
HmR-Bandito
Tyr
Diamond V
Level 128
God Stats
3W - 4L
1,678 SR
Queue Stats
289W - 272L
2,161 MMR
Party 1
Scylla
Scylla
Diamond IV
HmR-Kirito
Scylla
Diamond IV
Level 160
God Stats
9W - 5L
1,907 SR
Queue Stats
260W - 236L
2,167 MMR
Party 1
Fenrir
Fenrir
Masters
Slxndeer-
Fenrir
Masters
Level 160
God Stats
4W - 1L
1,976 SR
Queue Stats
355W - 274L
2,537 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 147
1,783 SR
2,344 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 124
1,536 SR
2,038 MMR
Guan Yu
Guan Yu
Masters
 
Guan Yu
Masters
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Masters
Balenсiaga
Hou Yi
Masters
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
176W - 84L
2,734 MMR
Solo
Ra
Ra
Diamond II
Dr_Castellano
Ra
Diamond II
Level 160
God Stats
6W - 10L
1,471 SR
Queue Stats
492W - 465L
2,309 MMR
Solo
Ne Zha
Ne Zha
Diamond III
F1izzy
Ne Zha
Diamond III
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Diamond V
zImNooah
Ymir
Diamond V
Level 142
God Stats
26W - 23L
1,708 SR
Queue Stats
286W - 265L
2,146 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
0 / 2 / 2
6,168
514
3,320
6,565
1,614
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 4 / 1
5,022
419
1,796
9,352
3,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 2 / 2
6,195
516
4,357
9,909
5,510
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
HmR-Kirito
Scylla
11
0 / 4 / 1
5,930
494
1,687
5,040
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
Slxndeer-
Fenrir
10
5 / 6 / 0
6,644
554
4,975
9,297
2,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Ao KuangPersephoneNemesisAphroditeSet

VS

Bans
JanusSobekChang'eCabrakanAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
4 / 1 / 6
7,612
634
8,690
8,581
6,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
14
3 / 0 / 2
7,833
653
4,646
5,847
1,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
6 / 1 / 8
7,432
619
5,982
4,926
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
F1izzy
Ne Zha
12
4 / 2 / 7
7,066
589
5,355
6,443
1,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
10
1 / 1 / 11
6,459
538
3,740
5,834
3,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
5
Kills
18
18
Deaths
5
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
1
6
7
W
Hou Yi
3
0
2
4
L
Apollo
0
2
2
0.5
W
6
1
8
10
W
Ne Zha
F1izzy
Ne Zha
4
2
7
3.75
L
0
4
1
0.13
L
0
2
2
0.5
L
Scylla
HmR-Kirito
Scylla
0
4
1
0.13
L
Fenrir
Slxndeer-
Fenrir
5
6
0
0.83
W
Ymir
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,135
Damage
28,413
40,163
Taken
31,631
14,711
Mitigated
15,852
8,271
Healing
16,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
8,690
1,545
820
3,766
8,581
6,849
0
0
8,581
0
51,177
W
Hou Yi
4,646
2,460
0
4,040
5,847
1,995
776
198
5,649
0
55,343
L
Apollo
3,320
1,652
0
1,773
6,565
1,614
0
653
5,912
0
41,610
W
5,982
876
1,134
2,173
4,926
1,644
0
1,394
3,380
44,558
0
W
Ne Zha
F1izzy
Ne Zha
5,355
1,104
0
2,757
6,443
1,952
766
627
5,816
0
37,620
L
1,796
493
0
1,995
9,352
3,425
0
3,891
5,461
6,284
0
L
4,357
739
0
2,983
9,909
5,510
0
2,278
7,631
0
36,240
L
Scylla
HmR-Kirito
Scylla
1,687
162
0
940
5,040
1,192
0
590
4,450
41,488
0
L
Fenrir
Slxndeer-
Fenrir
4,975
1,526
0
580
9,297
2,970
0
2,310
6,987
0
30,922
W
Ymir
3,740
1,002
0
1,501
5,834
3,412
308
1,052
4,722
15,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,959
Gold Earned
36,402
332
Minions Killed
416
0
Camps Cleared
0
1,121,349
Distance Traveled
1,190,121
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,612
634
108
9
0
245,946
2
W
Hou Yi
7,833
653
119
10
0
199,596
7
L
Apollo
6,168
514
94
8
0
216,551
2
W
Ra
7,432
619
86
7
0
245,819
2
W
Ne Zha
7,066
589
84
7
0
246,821
1
L
Geb
5,022
419
16
1
0
219,105
4
L
Tyr
6,195
516
91
8
0
247,866
1
L
Scylla
5,930
494
77
6
0
203,304
5
L
Fenrir
6,644
554
54
5
0
234,523
3
W
Ymir
6,459
538
19
2
0
251,939
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role