Player Matchup

Ymir
Ymir
DevnH
Ymir
Level 6
God Stats
30W - 19L
1,165 SR
Queue Stats
285W - 281L
1,085 Elo+
Party 1
Yemoja
Yemoja
Ohly
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,161 Elo+
Party 1
Thanatos
Thanatos
SportsMaster232
Thanatos
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 19L
1,500 Elo+
Solo
Kali
Kali
vSyil
Kali
Level 18
God Stats
8W - 4L
1,530 SR
Queue Stats
396W - 423L
1,449 Elo+
Party 1
Neith
Neith
vuki1997
Neith
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 19L
964 Elo+
Solo
Team Averages
Level 8
1,439 SR
1,232 Elo+

VS

Team Averages
Level 16
1,503 SR
1,380 Elo+
Bastet
Bastet
BULLSMASHERS132
Bastet
Level 10
God Stats
0W - 1L
1,773 SR
Queue Stats
8W - 7L
1,471 Elo+
Solo
Ares
Ares
CaitSith1123
Ares
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 41L
1,428 Elo+
Solo
Chernobog
Chernobog
DimplyRaindrop
Chernobog
Level 8
God Stats
0W - 2L
1,273 SR
Queue Stats
42W - 60L
1,322 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HaslemAlves
Ah Muzen Cab
Level 21
God Stats
1W - 2L
1,474 SR
Queue Stats
18W - 20L
1,310 Elo+
Party 2
Chang'e
Chang'e
Kay_Kiryu
Chang'e
Level 26
God Stats
10W - 9L
1,495 SR
Queue Stats
43W - 43L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DevnH
Ymir
20
5 / 10 / 17
18,005
1,125
31,414
38,008
52,938
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
Ohly
Yemoja
20
1 / 6 / 17
15,909
994
14,059
21,733
31,534
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
20
6 / 8 / 12
15,507
969
16,446
22,219
11,452
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kali
vSyil
Kali
20
17 / 7 / 9
19,419
1,214
43,811
39,905
24,864
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
vuki1997
Neith
20
1 / 8 / 13
13,684
855
12,078
17,451
8,890
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

7

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 14
14,750
922
12,992
9,558
4,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 6 / 22
15,006
938
20,788
36,897
53,382
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
DimplyRaindrop
Chernobog
20
9 / 4 / 23
16,306
1,019
27,630
23,532
11,768
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ah Muzen Cab
HaslemAlves
Ah Muzen Cab
20
12 / 10 / 20
16,163
1,010
41,235
27,769
14,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chang'e
Kay_Kiryu
Chang'e
20
4 / 8 / 26
15,335
958
22,520
24,994
11,105
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
144
30
Kills
39
39
Deaths
30
68
Assists
105
Player
Kills
Deaths
Assists
KDA
L
8
2
14
7.5
L
6
6
22
2.83
W
Ymir
DevnH
Ymir
5
10
17
1.35
L
Chernobog
DimplyRaindrop
Chernobog
9
4
23
5.13
L
Ah Muzen Cab
HaslemAlves
Ah Muzen Cab
12
10
20
2.2
L
Chang'e
Kay_Kiryu
Chang'e
4
8
26
2.13
W
Yemoja
Ohly
Yemoja
1
6
17
1.58
W
Thanatos
6
8
12
1.5
W
Kali
vSyil
Kali
17
7
9
3.07
W
Neith
vuki1997
Neith
1
8
13
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,808
Damage
125,165
139,316
Taken
122,750
129,678
Mitigated
95,482
36,696
Healing
29,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,992
6,023
0
985
9,558
4,374
0
4,325
5,233
0
25,375
L
20,788
2,771
1,064
1,388
36,897
53,382
0
12,359
24,538
31,534
0
W
Ymir
DevnH
Ymir
31,414
6,934
0
4,421
38,008
52,938
0
8,379
27,949
64,424
0
L
Chernobog
DimplyRaindrop
Chernobog
27,630
15,980
552
6,553
23,532
11,768
0
7,789
15,743
0
51,702
L
Ah Muzen Cab
HaslemAlves
Ah Muzen Cab
41,235
24,167
0
3,002
27,769
14,853
0
11,291
16,478
0
65,180
L
Chang'e
Kay_Kiryu
Chang'e
22,520
1,400
9,924
6,203
24,994
11,105
0
9,709
15,285
54,637
0
W
Yemoja
Ohly
Yemoja
14,059
2,481
4,375
1,795
21,733
31,534
0
5,524
16,209
41,988
0
W
Thanatos
16,446
6,478
0
6,307
22,219
11,452
0
9,535
12,684
0
34,986
W
Kali
vSyil
Kali
43,811
23,595
0
16,839
39,905
24,864
0
14,084
25,821
0
69,065
W
Neith
vuki1997
Neith
12,078
6,327
0
2,959
17,451
8,890
0
5,786
11,665
0
36,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,524
Gold Earned
77,560
309
Minions Killed
239
5
Camps Cleared
3
1,328,683
Distance Traveled
1,101,241
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
14,750
922
38
2
0
204,404
0
L
Ares
15,006
938
18
1
1
238,581
0
W
Ymir
18,005
1,125
85
5
1
269,482
0
L
Chernobog
16,306
1,019
55
3
0
253,621
0
L
Ah Muzen Cab
16,163
1,010
45
3
1
190,262
0
L
Chang'e
15,335
958
83
5
1
214,373
2
W
Yemoja
15,909
994
65
4
1
210,766
1
W
Thanatos
15,507
969
46
3
3
313,721
1
W
Kali
19,419
1,214
68
4
0
343,185
0
W
Neith
13,684
855
45
3
0
191,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role