Player Matchup

Neith
Neith
DeathPanda606
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
DovaFTS
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,105 Elo+
Party 1
Anubis
Anubis
R6-centollo999
Anubis
Level 29
God Stats
2W - 1L
1,802 SR
Queue Stats
171W - 133L
1,624 Elo+
Solo
Hachiman
Hachiman
Thuggish ONE187
Hachiman
Level 12
God Stats
0W - 4L
1,082 SR
Queue Stats
5W - 8L
1,105 Elo+
Party 1
Pele
Pele
lBugsBunnyI
Pele
Level 26
God Stats
0W - 3L
1,216 SR
Queue Stats
8W - 11L
1,330 Elo+
Solo
Team Averages
Level 15
1,420 SR
1,333 Elo+

VS

Team Averages
Level 22
1,463 SR
1,450 Elo+
Anubis
Anubis
Obii11_
Anubis
Level 18
God Stats
18W - 8L
1,793 SR
Queue Stats
58W - 41L
1,528 Elo+
Solo
Anhur
Anhur
goat_skinnyboy
Anhur
Level 17
God Stats
19W - 21L
1,380 SR
Queue Stats
84W - 115L
1,478 Elo+
Party 2
Sylvanus
Sylvanus
pinchurrako
Sylvanus
Level 15
God Stats
8W - 4L
1,500 SR
Queue Stats
184W - 184L
1,334 Elo+
Solo
Zhong Kui
Zhong Kui
schweizerpass_
Zhong Kui
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 74L
1,528 Elo+
Party 2
Loki
Loki
xXSMoKieZXx
Loki
Level 16
God Stats
13W - 31L
1,139 SR
Queue Stats
160W - 189L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 0
4,987
453
1,535
5,954
1,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
DovaFTS
Ymir
7
0 / 6 / 0
4,546
413
1,221
9,177
4,370
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 5 / 1
5,456
496
5,810
6,254
2,675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
9
0 / 4 / 1
5,083
462
1,916
7,731
1,762
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
2 / 4 / 1
5,254
478
4,791
8,985
2,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Obii11_
Anubis
12
6 / 2 / 2
6,951
632
5,549
3,857
1,640
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 2 / 2
5,378
489
3,066
5,777
1,147
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
pinchurrako
Sylvanus
9
1 / 2 / 3
5,757
523
1,737
6,766
2,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
schweizerpass_
Zhong Kui
13
11 / 0 / 3
7,887
717
9,888
6,534
4,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 0 / 2
6,304
573
2,484
4,881
1,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
5
Kills
24
26
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
Ymir
DovaFTS
Ymir
0
6
0
0
W
Anubis
Obii11_
Anubis
6
2
2
3.5
L
2
5
1
0.5
L
Hachiman
0
4
1
0.13
W
2
2
2
1.5
L
2
4
1
0.63
W
Sylvanus
pinchurrako
Sylvanus
1
2
3
1.25
W
Zhong Kui
schweizerpass_
Zhong Kui
11
0
3
12.5
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,273
Damage
22,724
38,101
Taken
27,815
12,211
Mitigated
10,904
8,236
Healing
12,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,535
887
0
286
5,954
1,102
245
4,493
1,429
0
10,618
L
Ymir
DovaFTS
Ymir
1,221
441
74
480
9,177
4,370
0
3,272
5,755
11,618
0
W
Anubis
Obii11_
Anubis
5,549
169
0
1,147
3,857
1,640
470
0
3,857
33,303
0
L
5,810
35
0
1,592
6,254
2,675
81
2,770
3,296
30,236
0
L
Hachiman
1,916
1,057
111
2,950
7,731
1,762
231
2,509
5,186
0
21,891
W
3,066
1,989
0
2,235
5,777
1,147
775
2,473
3,304
0
19,100
L
4,791
1,277
0
2,743
8,985
2,302
0
3,588
5,261
0
23,369
W
Sylvanus
pinchurrako
Sylvanus
1,737
1,015
517
2,409
6,766
2,555
151
2,344
4,351
13,341
0
W
Zhong Kui
schweizerpass_
Zhong Kui
9,888
2,484
0
4,245
6,534
4,163
1,687
1,503
4,869
41,252
0
W
2,484
875
0
2,162
4,881
1,399
0
711
4,170
0
29,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,326
Gold Earned
32,277
159
Minions Killed
276
0
Camps Cleared
0
822,724
Distance Traveled
992,434
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,987
453
20
2
0
174,248
0
L
Ymir
4,546
413
21
2
0
150,887
3
W
Anubis
6,951
632
73
7
0
192,188
0
L
Anubis
5,456
496
47
4
0
161,095
1
L
Hachiman
5,083
462
34
3
0
165,177
1
W
Anhur
5,378
489
36
3
0
176,150
0
L
Pele
5,254
478
37
3
0
171,317
0
W
Sylvanus
5,757
523
17
2
0
178,591
2
W
Zhong Kui
7,887
717
89
8
0
191,068
1
W
Loki
6,304
573
61
6
0
254,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role