Player Matchup

Tiamat
Tiamat
Eddie8rock24
Tiamat
Level 24
God Stats
9W - 20L
1,168 SR
Queue Stats
144W - 165L
1,516 Elo+
Solo
Anubis
Anubis
King Shidder
Anubis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,452 Elo+
Solo
Skadi
Skadi
Seth_Mamba
Skadi
Level 25
God Stats
6W - 6L
1,320 SR
Queue Stats
85W - 118L
1,517 Elo+
Solo
Cthulhu
Cthulhu
dancing_taco555
Cthulhu
Level 28
God Stats
18W - 4L
1,820 SR
Queue Stats
70W - 64L
1,571 Elo+
Solo
Ullr
Ullr
your__A_WeEb
Ullr
Level 23
God Stats
18W - 17L
1,647 SR
Queue Stats
171W - 134L
1,619 Elo+
Solo
Team Averages
Level 21
1,491 SR
1,535 Elo+

VS

Team Averages
Level 14
1,390 SR
1,633 Elo+
Fenrir
Fenrir
CapitanoMorte
Fenrir
Level 15
God Stats
29W - 29L
1,500 SR
Queue Stats
148W - 159L
1,616 Elo+
Solo
Sun Wukong
Sun Wukong
Flexwrld999
Sun Wukong
Level 7
God Stats
1W - 6L
1,282 SR
Queue Stats
54W - 63L
1,538 Elo+
Solo
Guan Yu
Guan Yu
Jamby_HP12
Guan Yu
Level 8
God Stats
7W - 7L
1,190 SR
Queue Stats
37W - 43L
1,553 Elo+
Solo
Agni
Agni
The_Wedgie_Ninja
Agni
Level 29
God Stats
1W - 2L
1,479 SR
Queue Stats
55W - 72L
1,679 Elo+
Solo
Discordia
Discordia
elijah032u
Discordia
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,779 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
5 / 4 / 12
10,344
517
12,745
12,754
6,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
20
4 / 1 / 6
12,927
646
10,351
12,828
7,381
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
19
13 / 0 / 8
12,743
637
14,098
7,283
3,736
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
5 / 1 / 15
10,577
529
10,176
11,668
10,495
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
11 / 4 / 6
12,013
601
13,922
16,745
6,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 4
9,275
464
4,564
16,777
8,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Flexwrld999
Sun Wukong
13
4 / 5 / 3
9,016
451
5,977
16,320
9,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Guan Yu
Jamby_HP12
Guan Yu
11
1 / 8 / 3
7,169
358
3,796
17,747
10,271
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

18
2 / 5 / 1
11,105
555
9,299
14,868
5,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
elijah032u
Discordia
14
1 / 12 / 4
8,902
445
13,182
15,531
5,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
25
38
Kills
10
10
Deaths
39
47
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
9
4
0.44
W
Tiamat
5
4
12
2.75
L
Sun Wukong
Flexwrld999
Sun Wukong
4
5
3
1.1
L
Guan Yu
Jamby_HP12
Guan Yu
1
8
3
0.31
W
Anubis
4
1
6
7
W
Skadi
13
0
8
17
L
2
5
1
0.5
W
5
1
15
12.5
L
Discordia
elijah032u
Discordia
1
12
4
0.25
W
11
4
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,292
Damage
36,818
61,278
Taken
81,243
35,371
Mitigated
39,032
23,945
Healing
11,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,564
1,320
0
964
16,777
8,756
0
3,823
12,747
0
72,655
W
Tiamat
12,745
955
112
4,118
12,754
6,821
156
7,880
4,808
41,574
0
L
Sun Wukong
Flexwrld999
Sun Wukong
5,977
1,810
0
2,170
16,320
9,614
0
5,323
10,615
0
27,318
L
Guan Yu
Jamby_HP12
Guan Yu
3,796
552
1,148
2,588
17,747
10,271
42
9,898
7,373
0
11,660
W
Anubis
10,351
929
0
8,455
12,828
7,381
2,037
4,809
7,625
106,730
0
W
Skadi
14,098
7,503
0
2,873
7,283
3,736
5,677
1,819
5,424
0
80,812
L
9,299
594
0
3,390
14,868
5,071
724
6,230
8,543
71,224
0
W
10,176
554
549
2,706
11,668
10,495
511
4,573
7,025
43,287
0
L
Discordia
elijah032u
Discordia
13,182
1,513
0
1,473
15,531
5,320
0
6,245
8,693
67,374
0
W
13,922
8,296
0
5,132
16,745
6,938
895
2,733
13,915
0
79,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,604
Gold Earned
45,467
578
Minions Killed
444
0
Camps Cleared
0
1,774,882
Distance Traveled
1,800,391
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,275
464
114
6
0
346,100
0
W
Tiamat
10,344
517
65
3
0
363,389
0
L
Sun Wukong
9,016
451
58
3
0
392,168
0
L
Guan Yu
7,169
358
14
1
0
385,836
0
W
Anubis
12,927
646
192
10
0
347,129
3
W
Skadi
12,743
637
134
7
0
348,446
4
L
Agni
11,105
555
150
8
0
350,846
1
W
Cthulhu
10,577
529
67
3
0
352,156
2
L
Discordia
8,902
445
108
5
0
325,441
3
W
Ullr
12,013
601
120
6
0
363,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role