Player Matchup

Nemesis
Nemesis
AleXtr3m
Nemesis
Level 99
God Stats
7W - 10L
1,448 SR
Queue Stats
76W - 75L
1,570 Elo+
Party 1
Tiamat
Tiamat
Nelik_1799
Tiamat
Level 63
God Stats
20W - 23L
1,196 SR
Queue Stats
1,184W - 1,135L
1,449 Elo+
Party 3
Ra
Ra
SifonneLaBol
Ra
Level 32
God Stats
4W - 1L
1,823 SR
Queue Stats
51W - 66L
1,441 Elo+
Party 1
Yemoja
Yemoja
averymkiller15
Yemoja
Level 38
God Stats
4W - 10L
1,094 SR
Queue Stats
682W - 733L
1,326 Elo+
Party 3
Danzaburou
Danzaburou
jonat4
Danzaburou
Level 28
God Stats
20W - 13L
1,573 SR
Queue Stats
59W - 90L
1,351 Elo+
Party 1
Team Averages
Level 52
1,427 SR
1,427 Elo+

VS

Team Averages
Level 51
1,564 SR
1,533 Elo+
Tiamat
Tiamat
 
Tiamat
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
BenjiRivass
Bellona
Level 87
God Stats
6W - 10L
1,604 SR
Queue Stats
472W - 584L
1,443 Elo+
Party 2
Set
Set
PigMan247
Set
Level 29
God Stats
13W - 14L
1,499 SR
Queue Stats
17W - 21L
1,420 Elo+
Party 2
Anhur
Anhur
Play4emBucks
Anhur
Level 41
God Stats
27W - 39L
1,525 SR
Queue Stats
665W - 592L
1,606 Elo+
Solo
Cupid
Cupid
TinMan014
Cupid
Level 8
God Stats
2W - 1L
1,692 SR
Queue Stats
2W - 2L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AleXtr3m
Nemesis
15
6 / 2 / 8
9,128
571
7,427
12,730
5,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Nelik_1799
Tiamat
16
7 / 0 / 4
9,487
593
12,118
10,116
7,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 4 / 3
8,282
518
7,261
10,399
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 1 / 11
8,526
533
4,008
9,585
4,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
jonat4
Danzaburou
14
8 / 3 / 4
9,106
569
5,544
8,509
2,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
3 / 6 / 2
8,076
505
12,331
10,975
6,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
BenjiRivass
Bellona
10
0 / 7 / 0
6,667
417
5,063
9,736
6,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
3 / 2 / 2
8,557
535
7,521
10,831
3,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 4 / 0
9,101
569
4,607
11,515
3,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cupid
TinMan014
Cupid
9
1 / 9 / 2
6,310
394
1,102
9,170
2,738

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
27
Kills
10
10
Deaths
28
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
6
2
0.67
W
Nemesis
AleXtr3m
Nemesis
6
2
8
5
L
Bellona
BenjiRivass
Bellona
0
7
0
0
W
Tiamat
Nelik_1799
Tiamat
7
0
4
9
L
3
2
2
2
L
3
4
0
0.75
W
4
4
3
1.38
L
Cupid
TinMan014
Cupid
1
9
2
0.22
W
2
1
11
7.5
W
Danzaburou
jonat4
Danzaburou
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,358
Damage
30,624
51,339
Taken
52,227
22,993
Mitigated
23,560
21,558
Healing
10,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
12,331
1,028
0
2,037
10,975
6,916
512
4,822
6,129
46,863
0
W
Nemesis
AleXtr3m
Nemesis
7,427
3,201
0
4,963
12,730
5,013
0
4,161
8,373
0
56,650
L
Bellona
BenjiRivass
Bellona
5,063
2,444
0
1,413
9,736
6,845
0
6,341
3,080
0
30,991
W
Tiamat
Nelik_1799
Tiamat
12,118
1,998
0
4,598
10,116
7,651
1,502
190
9,911
49,821
0
L
7,521
2,815
0
3,852
10,831
3,673
0
4,183
6,566
0
49,998
L
4,607
1,879
0
2,694
11,515
3,388
935
2,339
9,146
0
65,039
W
7,261
443
1,405
2,771
10,399
3,342
855
3,881
6,132
44,615
0
L
Cupid
TinMan014
Cupid
1,102
175
322
476
9,170
2,738
0
5,237
3,919
0
11,294
W
4,008
892
1,625
4,264
9,585
4,379
1,171
1,610
7,887
20,642
0
W
Danzaburou
jonat4
Danzaburou
5,544
1,846
0
1,932
8,509
2,608
1,658
1,700
6,705
0
42,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,529
Gold Earned
38,711
378
Minions Killed
402
0
Camps Cleared
0
1,465,350
Distance Traveled
1,252,113
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,076
505
90
6
0
255,853
1
W
Nemesis
9,128
571
82
5
0
318,153
1
L
Bellona
6,667
417
66
4
0
194,295
0
W
Tiamat
9,487
593
104
7
0
274,021
3
L
Set
8,557
535
102
6
0
292,433
0
L
Anhur
9,101
569
116
7
0
261,551
3
W
Ra
8,282
518
88
6
0
308,595
1
L
Cupid
6,310
394
28
2
0
247,981
0
W
Yemoja
8,526
533
30
2
0
287,253
0
W
Danzaburou
9,106
569
74
5
0
277,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role