Player Matchup

Izanami
Izanami
AustynHarris
Izanami
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
234W - 175L
1,525 Elo+
Party 1
Cthulhu
Cthulhu
Silver0044
Cthulhu
Level 107
God Stats
7W - 3L
1,521 SR
Queue Stats
54W - 61L
1,516 Elo+
Solo
Chang'e
Chang'e
VCplays
Chang'e
Level 101
God Stats
3W - 1L
1,328 SR
Queue Stats
127W - 86L
1,467 Elo+
Party 1
Team Averages
Level 112
1,450 SR
1,503 Elo+

VS

Team Averages
Level 77
1,728 SR
1,682 Elo+
Agni
Agni
KusokPTS
Agni
Level 15
God Stats
34W - 12L
1,864 SR
Queue Stats
221W - 105L
1,752 Elo+
Solo
Cthulhu
Cthulhu
bocian04
Cthulhu
Level 94
God Stats
4W - 4L
1,818 SR
Queue Stats
8W - 7L
1,795 Elo+
Solo
Hachiman
Hachiman
etheralexis
Hachiman
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AustynHarris
Izanami
14
5 / 4 / 3
11,350
668
12,177
14,924
6,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Silver0044
Cthulhu
15
4 / 2 / 8
11,452
674
14,768
21,635
21,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
VCplays
Chang'e
16
6 / 4 / 5
12,030
708
13,744
15,111
5,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
6 / 4 / 2
11,857
697
15,066
10,325
3,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
bocian04
Cthulhu
14
1 / 4 / 8
10,774
634
12,255
25,556
16,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
etheralexis
Hachiman
13
2 / 7 / 6
10,800
635
10,267
13,890
5,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
15
Kills
9
10
Deaths
15
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
AustynHarris
Izanami
5
4
3
1.63
L
Agni
6
4
2
1.75
W
Cthulhu
Silver0044
Cthulhu
4
2
8
4
W
Chang'e
VCplays
Chang'e
6
4
5
2.13
L
Cthulhu
bocian04
Cthulhu
1
4
8
1.25
L
Hachiman
etheralexis
Hachiman
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,689
Damage
37,588
51,670
Taken
49,771
32,923
Mitigated
25,140
18,478
Healing
14,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AustynHarris
Izanami
12,177
7,468
0
2,017
14,924
6,413
3,122
8,567
6,357
0
64,597
L
Agni
15,066
680
0
2,264
10,325
3,937
1,501
6,427
3,572
58,939
0
W
Cthulhu
Silver0044
Cthulhu
14,768
426
187
3,718
21,635
21,277
30
11,816
9,819
45,918
0
W
Chang'e
VCplays
Chang'e
13,744
1,049
6,114
6,442
15,111
5,233
533
7,959
7,152
35,662
0
L
Cthulhu
bocian04
Cthulhu
12,255
654
732
9,568
25,556
16,140
477
11,473
13,099
33,694
0
L
Hachiman
etheralexis
Hachiman
10,267
5,086
0
2,242
13,890
5,063
1,496
8,760
4,524
0
37,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,832
Gold Earned
33,431
198
Minions Killed
171
0
Camps Cleared
0
955,087
Distance Traveled
927,316
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,350
668
93
5
0
296,458
2
L
Agni
11,857
697
93
5
0
318,516
5
W
Cthulhu
11,452
674
66
4
0
339,970
1
W
Chang'e
12,030
708
39
2
0
318,659
4
L
Cthulhu
10,774
634
31
2
0
331,129
4
L
Hachiman
10,800
635
47
3
0
277,671
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role