Player Matchup

Vulcan
Vulcan
DidiRobi
Vulcan
Level 65
God Stats
6W - 6L
1,555 SR
Queue Stats
78W - 77L
1,491 Elo+
Party 3
Aphrodite
Aphrodite
Mikimoto
Aphrodite
Level 142
God Stats
91W - 84L
1,740 SR
Queue Stats
348W - 322L
1,551 Elo+
Solo
Neith
Neith
Narisha
Neith
Level 155
God Stats
2W - 0L
1,731 SR
Queue Stats
303W - 253L
1,678 Elo+
Party 3
Ravana
Ravana
Tantanaus
Ravana
Level 28
God Stats
5W - 1L
1,776 SR
Queue Stats
172W - 87L
1,664 Elo+
Party 3
Tyr
Tyr
nilaelcristi
Tyr
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 83
1,660 SR
1,577 Elo+

VS

Team Averages
Level 71
1,472 SR
1,404 Elo+
Hercules
Hercules
BankaiKenpachi
Hercules
Level 39
God Stats
0W - 2L
1,441 SR
Queue Stats
2W - 5L
1,361 Elo+
Party 1
Tiamat
Tiamat
DeadPoet
Tiamat
Level 129
God Stats
2W - 5L
1,232 SR
Queue Stats
152W - 147L
1,471 Elo+
Solo
Kumbhakarna
Kumbhakarna
Elcora
Kumbhakarna
Level 69
God Stats
5W - 14L
1,528 SR
Queue Stats
292W - 317L
1,453 Elo+
Party 2
Hachiman
Hachiman
SidLyad
Hachiman
Level 16
God Stats
4W - 3L
1,662 SR
Queue Stats
10W - 15L
1,373 Elo+
Party 2
Da Ji
Da Ji
YukiAzu
Da Ji
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DidiRobi
Vulcan
16
4 / 5 / 1
9,893
495
8,833
9,752
4,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Mikimoto
Aphrodite
16
2 / 1 / 16
10,601
530
7,003
10,778
11,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Narisha
Neith
19
10 / 3 / 9
11,671
584
14,603
12,813
5,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
Tantanaus
Ravana
19
9 / 3 / 11
11,617
581
16,664
11,897
6,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 2 / 5
10,443
522
11,315
15,232
19,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
1 / 3 / 4
8,647
432
8,060
16,676
17,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
DeadPoet
Tiamat
15
3 / 6 / 0
9,669
483
9,280
14,369
10,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Elcora
Kumbhakarna
12
0 / 7 / 3
7,598
380
4,145
20,058
16,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
SidLyad
Hachiman
11
2 / 4 / 2
7,392
370
4,264
9,272
2,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
YukiAzu
Da Ji
16
8 / 7 / 0
9,708
485
7,318
15,425
5,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
23
27
Kills
14
14
Deaths
27
42
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
3
4
1
L
Tiamat
DeadPoet
Tiamat
3
6
0
0.5
W
Vulcan
DidiRobi
Vulcan
4
5
1
0.9
L
Kumbhakarna
Elcora
Kumbhakarna
0
7
3
0.21
W
Aphrodite
Mikimoto
Aphrodite
2
1
16
10
W
Neith
Narisha
Neith
10
3
9
4.83
L
Hachiman
SidLyad
Hachiman
2
4
2
0.75
W
Ravana
Tantanaus
Ravana
9
3
11
4.83
L
Da Ji
YukiAzu
Da Ji
8
7
0
1.14
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,418
Damage
33,067
60,472
Taken
75,800
46,762
Mitigated
52,901
28,809
Healing
19,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
8,060
2,348
0
7,886
16,676
17,664
442
1,616
14,535
0
36,008
L
Tiamat
DeadPoet
Tiamat
9,280
1,149
0
2,827
14,369
10,852
58
3,599
10,725
64,524
0
W
Vulcan
DidiRobi
Vulcan
8,833
3,482
0
688
9,752
4,130
708
2,998
6,683
57,720
0
L
Kumbhakarna
Elcora
Kumbhakarna
4,145
422
702
3,141
20,058
16,208
0
6,121
13,862
34,447
0
W
Aphrodite
Mikimoto
Aphrodite
7,003
885
6,042
7,902
10,778
11,619
309
2,404
8,177
35,405
0
W
Neith
Narisha
Neith
14,603
8,089
0
4,892
12,813
5,696
2,113
1,935
10,769
0
88,045
L
Hachiman
SidLyad
Hachiman
4,264
1,878
0
1,443
9,272
2,743
38
3,920
5,302
0
17,419
W
Ravana
Tantanaus
Ravana
16,664
5,214
0
3,060
11,897
6,020
973
3,540
8,017
0
84,504
L
Da Ji
YukiAzu
Da Ji
7,318
1,927
0
3,306
15,425
5,434
402
1,858
13,517
0
41,021
W
11,315
1,096
0
6,225
15,232
19,297
721
1,954
12,751
5,616
49,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,225
Gold Earned
43,014
526
Minions Killed
376
0
Camps Cleared
0
1,900,529
Distance Traveled
1,600,845
28
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,647
432
83
4
0
355,794
4
L
Tiamat
9,669
483
146
7
0
318,563
4
W
Vulcan
9,893
495
107
5
0
335,366
3
L
Kumbhakarna
7,598
380
44
2
0
336,153
0
W
Aphrodite
10,601
530
60
3
0
397,020
12
W
Neith
11,671
584
130
7
0
371,197
4
L
Hachiman
7,392
370
26
1
0
259,174
0
W
Ravana
11,617
581
132
7
0
413,473
5
L
Da Ji
9,708
485
77
4
0
331,161
5
W
Tyr
10,443
522
97
5
0
383,473
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role