Player Matchup

Zeus
Zeus
 
Zeus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
itsyourboi14721
Khepri
Level 24
God Stats
8W - 10L
1,595 SR
Queue Stats
14W - 22L
1,087 Elo+
Solo
Merlin
Merlin
jeffm8880
Merlin
Level 18
God Stats
0W - 3L
1,365 SR
Queue Stats
13W - 34L
1,166 Elo+
Solo
Team Averages
Level 55
1,487 SR
1,251 Elo+

VS

Team Averages
Level 19
1,636 SR
1,347 Elo+
Bellona
Bellona
Nordegraf
Bellona
Level 15
God Stats
6W - 1L
1,658 SR
Queue Stats
7W - 7L
1,437 Elo+
Solo
Fenrir
Fenrir
SithPrime7
Fenrir
Level 25
God Stats
45W - 28L
1,557 SR
Queue Stats
175W - 182L
1,288 Elo+
Solo
Cthulhu
Cthulhu
Smoove831588
Cthulhu
Level 18
God Stats
2W - 0L
1,694 SR
Queue Stats
40W - 70L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
1 / 0 / 1
8,350
596
15,843
3,627
1,261
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 2
8,565
612
5,270
10,993
7,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
jeffm8880
Merlin
9
1 / 5 / 1
7,781
556
7,404
6,379
2,386
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Nordegraf
Bellona
10
0 / 1 / 3
7,896
564
5,660
15,233
11,372
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
SithPrime7
Fenrir
12
6 / 0 / 1
9,096
650
8,035
10,281
6,317
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
Smoove831588
Cthulhu
11
1 / 1 / 3
8,234
588
2,797
13,758
8,418
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
2
Kills
7
7
Deaths
2
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
0
1
1.5
W
Bellona
Nordegraf
Bellona
0
1
3
1.5
W
Fenrir
SithPrime7
Fenrir
6
0
1
6.5
W
Cthulhu
Smoove831588
Cthulhu
1
1
3
2.5
L
0
2
2
0.5
L
Merlin
jeffm8880
Merlin
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,517
Damage
16,492
20,999
Taken
39,272
11,244
Mitigated
26,107
6,417
Healing
4,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
15,843
1,263
0
1,189
3,627
1,261
0
499
3,128
50,968
0
W
Bellona
Nordegraf
Bellona
5,660
2,113
1,248
1,065
15,233
11,372
248
11,099
4,134
0
27,541
W
Fenrir
SithPrime7
Fenrir
8,035
2,947
0
2,002
10,281
6,317
551
7,325
2,956
0
19,880
W
Cthulhu
Smoove831588
Cthulhu
2,797
91
0
615
13,758
8,418
474
10,147
3,611
17,606
0
L
5,270
617
366
4,862
10,993
7,597
0
1,369
9,624
14,316
0
L
Merlin
jeffm8880
Merlin
7,404
1,729
0
0
6,379
2,386
0
937
5,442
19,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,696
Gold Earned
25,226
117
Minions Killed
115
0
Camps Cleared
0
628,922
Distance Traveled
766,930
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,350
596
76
5
0
236,887
2
W
Bellona
7,896
564
45
3
0
249,050
3
W
Fenrir
9,096
650
33
2
0
267,114
1
W
Cthulhu
8,234
588
37
3
0
250,766
0
L
Khepri
8,565
612
18
1
0
219,793
0
L
Merlin
7,781
556
23
2
0
172,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role