Player Matchup

Erlang Shen
Erlang Shen
JasonGrace45
Erlang Shen
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,280 Elo+
Party 1
Odin
Odin
Loutta
Odin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
liftone
Sobek
Level 151
God Stats
7W - 11L
1,698 SR
Queue Stats
310W - 297L
1,541 Elo+
Solo
Hel
Hel
sanico2000
Hel
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,280 Elo+
Party 1
Cerberus
Cerberus
ttvRappyK
Cerberus
Level 89
God Stats
1W - 0L
1,837 SR
Queue Stats
2W - 2L
1,456 Elo+
Party 1
Team Averages
Level 110
1,607 SR
1,411 Elo+

VS

Team Averages
Level 129
1,457 SR
1,559 Elo+
Heimdallr
Heimdallr
BopeRJ
Heimdallr
Level 93
God Stats
0W - 2L
1,285 SR
Queue Stats
27W - 34L
1,471 Elo+
Solo
Hachiman
Hachiman
JorgeTom
Hachiman
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
254W - 226L
1,618 Elo+
Solo
Hel
Hel
Marlnº
Hel
Level 131
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 19L
1,711 Elo+
Solo
Vamana
Vamana
RappeR1306
Vamana
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
xRenatoHenrique
Baba Yaga
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 82L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JasonGrace45
Erlang Shen
19
7 / 4 / 21
11,324
871
14,180
21,904
15,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
Loutta
Odin
18
8 / 2 / 23
10,987
845
13,187
14,391
13,062
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sobek
liftone
Sobek
17
4 / 2 / 26
10,672
821
12,779
31,368
25,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
13 / 4 / 16
11,922
917
16,704
15,851
7,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
ttvRappyK
Cerberus
17
8 / 4 / 21
11,255
866
13,311
20,244
17,881
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BopeRJ
Heimdallr
14
2 / 9 / 6
8,967
690
12,641
16,726
6,647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
JorgeTom
Hachiman
13
3 / 8 / 6
8,605
662
15,988
16,514
7,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
14
2 / 9 / 5
8,847
681
8,630
15,544
6,736
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
RappeR1306
Vamana
15
1 / 9 / 6
8,471
652
13,254
21,071
11,040
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
xRenatoHenrique
Baba Yaga
19
8 / 5 / 7
10,616
817
24,614
12,593
6,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
46
40
Kills
16
16
Deaths
40
107
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BopeRJ
Heimdallr
2
9
6
0.56
W
Erlang Shen
JasonGrace45
Erlang Shen
7
4
21
4.38
L
Hachiman
JorgeTom
Hachiman
3
8
6
0.75
W
Odin
Loutta
Odin
8
2
23
9.75
L
Hel
2
9
5
0.5
L
Vamana
RappeR1306
Vamana
1
9
6
0.44
W
Sobek
liftone
Sobek
4
2
26
8.5
W
13
4
16
5.25
W
Cerberus
ttvRappyK
Cerberus
8
4
21
4.63
L
Baba Yaga
xRenatoHenrique
Baba Yaga
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,161
Damage
75,127
103,758
Taken
82,448
78,799
Mitigated
37,850
65,629
Healing
22,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BopeRJ
Heimdallr
12,641
4,883
484
1,929
16,726
6,647
641
10,015
6,711
0
21,978
W
Erlang Shen
JasonGrace45
Erlang Shen
14,180
7,931
2,236
6,989
21,904
15,060
1,923
7,246
14,354
0
30,168
L
Hachiman
JorgeTom
Hachiman
15,988
8,955
281
2,680
16,514
7,020
0
7,319
9,195
0
26,907
W
Odin
Loutta
Odin
13,187
2,807
914
1,205
14,391
13,062
1,472
5,253
8,958
0
22,571
L
Hel
8,630
579
5,288
2,992
15,544
6,736
0
9,086
6,458
15,561
0
L
Vamana
RappeR1306
Vamana
13,254
7,702
586
4,013
21,071
11,040
56
9,981
11,090
305
20,551
W
Sobek
liftone
Sobek
12,779
1,253
2,236
15,877
31,368
25,749
592
8,376
22,660
26,150
0
W
16,704
1,688
20,766
9,069
15,851
7,047
576
5,457
10,272
25,647
0
W
Cerberus
ttvRappyK
Cerberus
13,311
742
1,154
5,183
20,244
17,881
957
5,941
13,965
29,053
0
L
Baba Yaga
xRenatoHenrique
Baba Yaga
24,614
1,633
967
3,047
12,593
6,407
136
6,393
6,200
37,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,160
Gold Earned
45,506
138
Minions Killed
112
0
Camps Cleared
0
1,398,048
Distance Traveled
960,981
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,967
690
35
3
0
177,883
5
W
Erlang Shen
11,324
871
31
2
0
289,335
0
L
Hachiman
8,605
662
20
2
0
198,367
0
W
Odin
10,987
845
17
1
0
266,962
2
L
Hel
8,847
681
14
1
0
184,503
1
L
Vamana
8,471
652
9
1
0
187,665
0
W
Sobek
10,672
821
25
2
0
359,760
4
W
Hel
11,922
917
15
1
0
234,357
0
W
Cerberus
11,255
866
50
4
0
247,634
0
L
Baba Yaga
10,616
817
34
3
0
212,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role