Player Matchup

Artemis
Artemis
IvyYuuki
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 74L
1,209 Elo+
Solo
Cthulhu
Cthulhu
Kalanth
Cthulhu
Level 9
God Stats
1W - 1L
1,461 SR
Queue Stats
2W - 3L
1,275 Elo+
Solo
Kukulkan
Kukulkan
MamaMortis
Kukulkan
Level 29
God Stats
8W - 6L
1,772 SR
Queue Stats
83W - 87L
1,458 Elo+
Solo
Thanatos
Thanatos
notrefraged
Thanatos
Level 28
God Stats
8W - 5L
1,446 SR
Queue Stats
74W - 113L
1,300 Elo+
Party 2
Achilles
Achilles
refragged
Achilles
Level 29
God Stats
1W - 6L
1,500 SR
Queue Stats
115W - 180L
1,304 Elo+
Party 2
Team Averages
Level 20
1,536 SR
1,309 Elo+

VS

Team Averages
Level 12
1,274 SR
1,341 Elo+
Janus
Janus
Baldacon90
Janus
Level 23
God Stats
4W - 5L
1,135 SR
Queue Stats
145W - 178L
1,511 Elo+
Party 1
Poseidon
Poseidon
Cinderstar
Poseidon
Level 16
God Stats
0W - 6L
1,160 SR
Queue Stats
350W - 349L
1,328 Elo+
Solo
Nemesis
Nemesis
Fearnuex
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
lucio09xd
Ymir
Level 16
God Stats
1W - 3L
1,340 SR
Queue Stats
13W - 16L
1,242 Elo+
Party 1
Bellona
Bellona
xXUGDXx
Bellona
Level 3
God Stats
4W - 11L
1,234 SR
Queue Stats
6W - 11L
1,123 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IvyYuuki
Artemis
13
3 / 6 / 3
8,415
468
5,854
11,717
4,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Kalanth
Cthulhu
13
5 / 3 / 2
9,053
503
8,332
10,415
7,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
MamaMortis
Kukulkan
16
3 / 3 / 2
9,730
541
6,731
7,296
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
notrefraged
Thanatos
19
9 / 2 / 3
11,506
639
8,461
10,970
4,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
refragged
Achilles
17
4 / 0 / 2
10,486
583
5,634
13,423
11,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
6 / 7 / 4
8,782
488
10,603
11,305
3,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
Cinderstar
Poseidon
14
1 / 7 / 1
8,437
469
3,931
10,983
3,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Fearnuex
Nemesis
8
2 / 1 / 0
6,611
367
1,968
4,913
1,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
13
3 / 4 / 2
8,141
452
5,251
9,149
7,234
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
xXUGDXx
Bellona
15
0 / 5 / 0
8,209
456
5,455
10,241
10,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
24
Kills
12
14
Deaths
24
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
6
7
4
1.14
L
Poseidon
Cinderstar
Poseidon
1
7
1
0.21
L
Nemesis
Fearnuex
Nemesis
2
1
0
2
W
Artemis
IvyYuuki
Artemis
3
6
3
0.75
W
Cthulhu
Kalanth
Cthulhu
5
3
2
2
W
Kukulkan
MamaMortis
Kukulkan
3
3
2
1.33
L
Ymir
3
4
2
1
W
Thanatos
notrefraged
Thanatos
9
2
3
5.25
W
Achilles
refragged
Achilles
4
0
2
5
L
Bellona
xXUGDXx
Bellona
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,012
Damage
27,208
53,821
Taken
46,591
30,165
Mitigated
25,978
27,166
Healing
6,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
10,603
1,482
0
1,614
11,305
3,958
753
6,462
4,809
40,283
0
L
Poseidon
Cinderstar
Poseidon
3,931
307
0
2,795
10,983
3,348
114
3,073
7,587
58,297
0
L
Nemesis
Fearnuex
Nemesis
1,968
1,159
0
388
4,913
1,351
260
1,351
3,374
0
11,996
W
Artemis
IvyYuuki
Artemis
5,854
3,037
0
3,360
11,717
4,251
478
8,845
2,428
0
29,621
W
Cthulhu
Kalanth
Cthulhu
8,332
775
121
1,750
10,415
7,624
225
4,818
5,221
31,367
0
W
Kukulkan
MamaMortis
Kukulkan
6,731
495
0
0
7,296
2,787
3,819
3,676
3,364
59,905
0
L
Ymir
5,251
1,673
405
1,133
9,149
7,234
192
3,574
5,517
15,271
0
W
Thanatos
notrefraged
Thanatos
8,461
2,133
0
12,236
10,970
4,473
1,371
902
9,970
0
95,639
W
Achilles
refragged
Achilles
5,634
2,991
0
9,699
13,423
11,030
976
1,331
12,052
0
52,813
L
Bellona
xXUGDXx
Bellona
5,455
2,555
0
410
10,241
10,087
0
0
10,241
4,951
42,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,190
Gold Earned
40,180
487
Minions Killed
308
0
Camps Cleared
0
1,604,700
Distance Traveled
1,308,061
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,782
488
71
4
0
271,382
0
L
Poseidon
8,437
469
97
5
0
300,291
3
L
Nemesis
6,611
367
17
1
0
190,832
0
W
Artemis
8,415
468
56
3
0
196,614
3
W
Cthulhu
9,053
503
38
2
0
329,327
4
W
Kukulkan
9,730
541
124
7
0
328,462
5
L
Ymir
8,141
452
12
1
0
235,067
1
W
Thanatos
11,506
639
154
9
0
404,946
0
W
Achilles
10,486
583
115
6
0
345,351
3
L
Bellona
8,209
456
111
6
0
310,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role