Player Matchup

Tiamat
Tiamat
BorisMakesBrexit
Tiamat
Level 67
God Stats
6W - 4L
1,506 SR
Queue Stats
83W - 87L
1,456 Elo+
Party 1
Chang'e
Chang'e
Drayer
Chang'e
Level 69
God Stats
88W - 60L
1,707 SR
Queue Stats
184W - 200L
1,481 Elo+
Solo
Ravana
Ravana
Miserleehoo
Ravana
Level 91
God Stats
2W - 3L
1,327 SR
Queue Stats
98W - 86L
1,456 Elo+
Party 1
Fenrir
Fenrir
StoLeYouBike
Fenrir
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 21L
1,515 Elo+
Solo
Jormungandr
Jormungandr
mypuk12
Jormungandr
Level 45
God Stats
6W - 20L
1,502 SR
Queue Stats
140W - 181L
1,352 Elo+
Solo
Team Averages
Level 74
1,508 SR
1,452 Elo+

VS

Team Averages
Level 74
1,438 SR
1,387 Elo+
Thor
Thor
Deputanamadre
Thor
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Floydovani
Ares
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,392 Elo+
Solo
Ymir
Ymir
Megatronist
Ymir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,598 Elo+
Solo
Jing Wei
Jing Wei
NikitaGrowler
Jing Wei
Level 66
God Stats
0W - 5L
1,192 SR
Queue Stats
22W - 33L
1,207 Elo+
Solo
Tiamat
Tiamat
darkfrost40
Tiamat
Level 66
God Stats
4W - 6L
1,500 SR
Queue Stats
87W - 86L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 15
11,447
1,145
18,179
7,383
8,342
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Drayer
Chang'e
17
4 / 0 / 22
10,891
1,089
13,766
6,697
2,841
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
17
12 / 1 / 10
10,726
1,073
14,101
7,887
4,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
16
4 / 2 / 14
9,774
977
13,353
13,931
7,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
mypuk12
Jormungandr
17
3 / 0 / 19
10,196
1,020
7,232
8,049
5,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

403

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 0
9,493
949
10,675
20,496
9,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 9 / 3
9,579
958
11,371
28,174
30,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 1 / 1
8,296
830
1,095
1,584
787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes

Shoes

+6%
Movement Speed

Jing Wei
NikitaGrowler
Jing Wei
13
0 / 10 / 0
8,271
827
8,045
18,639
7,137
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
13
1 / 2 / 0
8,334
833
2,023
2,936
1,619
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
7
30
Kills
3
3
Deaths
30
80
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
0
15
14.5
L
2
8
0
0.25
W
Chang'e
Drayer
Chang'e
4
0
22
15
L
0
9
3
0.17
L
0
1
1
0.5
W
Ravana
12
1
10
17
L
Jing Wei
NikitaGrowler
Jing Wei
0
10
0
0
W
Fenrir
4
2
14
5.5
L
Tiamat
1
2
0
0.5
W
Jormungandr
mypuk12
Jormungandr
3
0
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,631
Damage
33,209
43,947
Taken
71,829
28,044
Mitigated
49,886
20,774
Healing
6,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,179
3,019
0
3,534
7,383
8,342
0
2,286
5,097
36,931
0
L
10,675
929
0
1,168
20,496
9,344
0
11,453
8,639
0
20,474
W
Chang'e
Drayer
Chang'e
13,766
1,896
8,406
5,144
6,697
2,841
0
2,474
4,223
36,414
0
L
11,371
599
0
2,441
28,174
30,999
0
15,143
12,657
25,861
0
L
1,095
224
0
324
1,584
787
0
480
1,094
2,843
0
W
Ravana
14,101
4,321
0
1,645
7,887
4,120
0
2,624
5,263
0
18,371
L
Jing Wei
NikitaGrowler
Jing Wei
8,045
4,910
185
1,712
18,639
7,137
0
10,064
8,439
0
19,711
W
Fenrir
13,353
2,900
0
976
13,931
7,420
0
4,835
9,096
0
18,938
L
Tiamat
2,023
239
0
414
2,936
1,619
0
1,377
1,543
8,199
0
W
Jormungandr
mypuk12
Jormungandr
7,232
2,893
0
1,069
8,049
5,321
0
2,270
5,779
30,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,034
Gold Earned
43,973
188
Minions Killed
79
5
Camps Cleared
3
1,037,940
Distance Traveled
604,175
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,447
1,145
49
5
1
212,905
0
L
Thor
9,493
949
19
2
1
171,562
0
W
Chang'e
10,891
1,089
67
7
1
213,753
0
L
Ares
9,579
958
16
2
0
168,710
0
L
Ymir
8,296
830
3
0
1
41,583
0
W
Ravana
10,726
1,073
10
1
2
213,760
0
L
Jing Wei
8,271
827
30
3
0
165,141
0
W
Fenrir
9,774
977
9
1
0
210,329
0
L
Tiamat
8,334
833
11
1
1
57,179
0
W
Jormungandr
10,196
1,020
53
5
1
187,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role