Player Matchup

Serqet
Serqet
Disarmedpanic
Serqet
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 66L
1,677 Elo+
Party 1
Bacchus
Bacchus
DoktorFragger
Bacchus
Level 102
God Stats
2W - 3L
1,491 SR
Queue Stats
67W - 70L
1,735 Elo+
Party 1
Discordia
Discordia
Twirlaholic
Discordia
Level 28
God Stats
5W - 3L
1,749 SR
Queue Stats
82W - 96L
1,567 Elo+
Party 1
Team Averages
Level 64
1,580 SR
1,660 Elo+

VS

Team Averages
Level 43
1,701 SR
1,500 Elo+
Olorun
Olorun
GOOPHYY
Olorun
Level 5
God Stats
2W - 3L
1,929 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Ninjafll
Danzaburou
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 40L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Stackdaddy99
Cu Chulainn
Level 105
God Stats
1W - 0L
1,674 SR
Queue Stats
21W - 14L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 10 / 3
12,648
602
8,498
22,186
9,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
14
3 / 4 / 5
12,707
605
12,395
27,462
40,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Twirlaholic
Discordia
16
2 / 4 / 6
12,462
593
18,966
13,234
6,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
GOOPHYY
Olorun
16
2 / 3 / 9
12,866
613
6,402
13,740
5,116
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
Ninjafll
Danzaburou
17
6 / 5 / 10
14,021
668
21,613
15,283
6,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
Stackdaddy99
Cu Chulainn
18
10 / 3 / 5
14,385
685
21,275
22,765
21,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
11
Kills
18
18
Deaths
11
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
6
10
3
0.75
L
Bacchus
3
4
5
1.38
W
Olorun
GOOPHYY
Olorun
2
3
9
2.17
W
Danzaburou
Ninjafll
Danzaburou
6
5
10
2.2
W
Cu Chulainn
Stackdaddy99
Cu Chulainn
10
3
5
4.17
L
Discordia
Twirlaholic
Discordia
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,859
Damage
49,290
62,882
Taken
51,788
56,432
Mitigated
32,678
8,039
Healing
12,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,498
1,034
513
1,550
22,186
9,880
2,221
3,512
18,381
0
30,126
L
Bacchus
12,395
1,023
0
2,641
27,462
40,338
288
5,231
21,628
35,668
0
W
Olorun
GOOPHYY
Olorun
6,402
4,085
933
5,116
13,740
5,116
354
8,841
4,852
40,400
0
W
Danzaburou
Ninjafll
Danzaburou
21,613
11,271
0
1,930
15,283
6,146
809
10,636
4,555
0
71,062
W
Cu Chulainn
Stackdaddy99
Cu Chulainn
21,275
3,827
0
4,556
22,765
21,416
434
12,048
9,615
10,962
53,010
L
Discordia
Twirlaholic
Discordia
18,966
1,781
267
3,068
13,234
6,214
270
1,912
11,147
95,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,817
Gold Earned
41,272
191
Minions Killed
195
0
Camps Cleared
0
1,043,407
Distance Traveled
1,090,277
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
12,648
602
43
2
0
319,241
1
L
Bacchus
12,707
605
26
1
0
402,521
2
W
Olorun
12,866
613
62
3
0
321,709
0
W
Danzaburou
14,021
668
79
4
0
350,045
2
W
Cu Chulainn
14,385
685
54
3
0
418,523
1
L
Discordia
12,462
593
122
6
0
321,645
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role