Player Matchup

Pele
Pele
Antwoe
Pele
Level 5
God Stats
0W - 1L
1,636 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Osiris
Osiris
OsirisAG
Osiris
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Scylla
Scylla
tacosalad74
Scylla
Level 64
God Stats
0W - 1L
1,827 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 29
1,654 SR
1,500 Elo+

VS

Team Averages
Level 60
1,689 SR
1,451 Elo+
Ares
Ares
AltCharleston
Ares
Level 6
God Stats
1W - 1L
1,771 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
Bigchunguseksdi
Tiamat
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,298 Elo+
Party 2
Vamana
Vamana
ProfessorAnal
Vamana
Level 47
God Stats
18W - 11L
1,797 SR
Queue Stats
291W - 309L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Antwoe
Pele
9
5 / 4 / 3
7,622
693
6,168
7,275
2,347
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Osiris
OsirisAG
Osiris
10
1 / 6 / 6
7,099
645
4,186
9,051
6,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
10
2 / 5 / 6
7,486
681
3,670
7,065
2,079
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 13
7,487
681
2,085
7,756
5,865
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
2 / 1 / 13
8,244
749
8,279
5,560
3,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
13 / 2 / 2
10,257
932
9,047
8,195
4,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
8
Kills
15
15
Deaths
8
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
0
5
13
1.3
L
Pele
Antwoe
Pele
5
4
3
1.63
W
2
1
13
8.5
L
Osiris
OsirisAG
Osiris
1
6
6
0.67
W
13
2
2
7
L
Scylla
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,024
Damage
19,411
23,391
Taken
21,511
11,220
Mitigated
13,782
1,512
Healing
4,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,085
134
0
250
7,756
5,865
504
1,614
6,142
6,779
0
L
Pele
Antwoe
Pele
6,168
980
123
644
7,275
2,347
0
3,847
3,200
0
17,767
W
8,279
612
0
2,035
5,560
3,570
320
1,164
4,396
32,852
0
L
Osiris
OsirisAG
Osiris
4,186
967
183
306
9,051
6,794
0
3,275
5,523
0
27,630
W
9,047
5,742
0
2,685
8,195
4,347
731
1,063
7,132
0
45,657
L
Scylla
3,670
454
0
256
7,065
2,079
0
2,572
4,297
11,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,207
Gold Earned
25,988
84
Minions Killed
138
0
Camps Cleared
0
530,958
Distance Traveled
666,361
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,487
681
9
1
0
208,872
0
L
Pele
7,622
693
14
1
0
179,633
0
W
Tiamat
8,244
749
52
5
0
216,376
1
L
Osiris
7,099
645
46
4
0
187,600
3
W
Vamana
10,257
932
77
7
0
241,113
0
L
Scylla
7,486
681
24
2
0
163,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role