Player Matchup

Jing Wei
Jing Wei
GlacierXan
Jing Wei
Level 41
God Stats
2W - 0L
1,575 SR
Queue Stats
2W - 0L
1,746 Elo+
Party 2
Tiamat
Tiamat
PureSuzu
Tiamat
Level 102
God Stats
27W - 17L
1,844 SR
Queue Stats
190W - 157L
1,633 Elo+
Party 2
King Arthur
King Arthur
Relent1ess
King Arthur
Level 47
God Stats
2W - 0L
1,746 SR
Queue Stats
3W - 0L
1,968 Elo+
Party 2
Team Averages
Level 63
1,722 SR
1,782 Elo+

VS

Team Averages
Level 94
1,541 SR
1,558 Elo+
Tiamat
Tiamat
AbeBatJes
Tiamat
Level 88
God Stats
11W - 11L
1,595 SR
Queue Stats
108W - 111L
1,588 Elo+
Solo
Bacchus
Bacchus
Dinare8
Bacchus
Level 75
God Stats
13W - 10L
1,527 SR
Queue Stats
29W - 32L
1,587 Elo+
Party 1
Chiron
Chiron
gamblerss
Chiron
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GlacierXan
Jing Wei
13
3 / 3 / 4
9,297
664
3,860
9,301
3,379
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
PureSuzu
Tiamat
14
5 / 0 / 6
10,045
718
14,007
9,324
7,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Relent1ess
King Arthur
12
3 / 1 / 7
9,656
690
8,236
11,957
7,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AbeBatJes
Tiamat
12
1 / 4 / 3
8,716
623
9,488
9,393
6,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Dinare8
Bacchus
11
0 / 2 / 4
8,816
630
5,523
8,597
9,135
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
gamblerss
Chiron
12
3 / 5 / 1
9,337
667
9,480
11,035
5,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
11
Kills
4
4
Deaths
11
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AbeBatJes
Tiamat
1
4
3
0.63
L
Bacchus
Dinare8
Bacchus
0
2
4
1
W
Jing Wei
GlacierXan
Jing Wei
3
3
4
1.67
W
Tiamat
PureSuzu
Tiamat
5
0
6
8
W
King Arthur
Relent1ess
King Arthur
3
1
7
6.5
L
Chiron
gamblerss
Chiron
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,103
Damage
24,491
30,582
Taken
29,025
18,022
Mitigated
21,430
12,582
Healing
7,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AbeBatJes
Tiamat
9,488
1,005
0
1,339
9,393
6,999
124
3,990
4,949
36,769
0
L
Bacchus
Dinare8
Bacchus
5,523
433
0
1,214
8,597
9,135
0
3,665
4,562
9,928
0
W
Jing Wei
GlacierXan
Jing Wei
3,860
2,373
0
1,914
9,301
3,379
0
4,190
5,111
0
30,109
W
Tiamat
PureSuzu
Tiamat
14,007
1,539
36
6,511
9,324
7,247
258
4,003
5,321
46,248
0
W
King Arthur
Relent1ess
King Arthur
8,236
2,029
0
4,121
11,957
7,396
164
6,901
5,056
0
27,786
L
Chiron
gamblerss
Chiron
9,480
2,995
929
3,682
11,035
5,296
286
5,565
4,994
0
48,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,998
Gold Earned
26,869
174
Minions Killed
160
0
Camps Cleared
0
862,601
Distance Traveled
776,796
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,716
623
72
5
0
248,663
4
L
Bacchus
8,816
630
5
0
0
283,757
14
W
Jing Wei
9,297
664
58
4
0
286,004
3
W
Tiamat
10,045
718
77
6
0
285,562
1
W
King Arthur
9,656
690
39
3
0
291,035
13
L
Chiron
9,337
667
83
6
0
244,376
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role