Player Matchup

Fafnir
Fafnir
Adelan
Fafnir
Level 25
God Stats
4W - 4L
1,440 SR
Queue Stats
77W - 72L
1,448 Elo+
Solo
Agni
Agni
DarkYisus98
Agni
Level 16
God Stats
4W - 5L
1,521 SR
Queue Stats
131W - 152L
1,538 Elo+
Solo
Chiron
Chiron
Imnewandlearning
Chiron
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 40L
1,462 Elo+
Solo
Nemesis
Nemesis
sonia1818
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
wblair51515
Kukulkan
Level 22
God Stats
5W - 3L
1,600 SR
Queue Stats
105W - 113L
1,341 Elo+
Solo
Team Averages
Level 19
1,512 SR
1,458 Elo+

VS

Team Averages
Level 13
1,440 SR
1,440 Elo+
Cthulhu
Cthulhu
Firerain357
Cthulhu
Level 13
God Stats
6W - 4L
1,309 SR
Queue Stats
11W - 14L
1,322 Elo+
Solo
Tsukuyomi
Tsukuyomi
Narlems
Tsukuyomi
Level 27
God Stats
19W - 17L
1,573 SR
Queue Stats
137W - 160L
1,454 Elo+
Solo
Ra
Ra
Swayze87
Ra
Level 16
God Stats
6W - 10L
1,235 SR
Queue Stats
83W - 92L
1,174 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
implifier0
Ah Muzen Cab
Level 4
God Stats
3W - 1L
1,601 SR
Queue Stats
5W - 1L
1,634 Elo+
Party 1
Cerberus
Cerberus
souleaterevans58
Cerberus
Level 4
God Stats
5W - 1L
1,485 SR
Queue Stats
7W - 4L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Adelan
Fafnir
14
3 / 4 / 1
9,524
454
3,805
19,328
15,767
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 5 / 0
9,255
441
4,809
9,171
2,617
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 14 / 2
8,296
395
7,300
18,595
5,213
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
sonia1818
Nemesis
3
0 / 3 / 0
5,865
279
573
2,354
398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
wblair51515
Kukulkan
13
4 / 8 / 1
9,041
431
12,168
12,168
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Firerain357
Cthulhu
16
0 / 2 / 2
9,875
470
2,349
8,795
7,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
Narlems
Tsukuyomi
20
11 / 2 / 7
13,262
632
18,250
18,592
8,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

9
2 / 3 / 2
8,375
399
899
4,535
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
implifier0
Ah Muzen Cab
20
16 / 1 / 8
13,543
645
19,817
14,534
6,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 1 / 16
11,435
545
10,185
15,014
16,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
68
9
Kills
33
34
Deaths
9
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Adelan
Fafnir
3
4
1
0.88
L
2
5
0
0.4
W
Cthulhu
Firerain357
Cthulhu
0
2
2
0.5
L
0
14
2
0.07
W
Tsukuyomi
Narlems
Tsukuyomi
11
2
7
7.25
W
2
3
2
1
W
Ah Muzen Cab
implifier0
Ah Muzen Cab
16
1
8
20
L
Nemesis
sonia1818
Nemesis
0
3
0
0
W
4
1
16
12
L
Kukulkan
wblair51515
Kukulkan
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,655
Damage
51,500
61,616
Taken
61,470
27,485
Mitigated
40,629
10,747
Healing
26,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Adelan
Fafnir
3,805
1,458
231
5,833
19,328
15,767
442
3,087
15,842
25,134
0
L
4,809
494
0
0
9,171
2,617
1,510
1,511
7,610
42,749
0
W
Cthulhu
Firerain357
Cthulhu
2,349
472
203
1,498
8,795
7,946
0
2,402
6,393
29,269
0
L
7,300
3,468
784
3,038
18,595
5,213
0
4,011
14,517
0
42,371
W
Tsukuyomi
Narlems
Tsukuyomi
18,250
4,443
0
9,668
18,592
8,362
2,524
5,849
12,743
0
103,930
W
899
98
168
1,065
4,535
1,540
515
3,389
1,146
20,845
0
W
Ah Muzen Cab
implifier0
Ah Muzen Cab
19,817
10,719
0
8,786
14,534
6,719
7,453
4,372
10,162
0
120,326
L
Nemesis
sonia1818
Nemesis
573
214
0
173
2,354
398
0
748
1,606
0
2,479
W
10,185
582
777
4,209
15,014
16,062
280
4,770
10,244
23,421
0
L
Kukulkan
wblair51515
Kukulkan
12,168
436
0
688
12,168
3,490
322
3,627
8,541
46,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,981
Gold Earned
56,490
299
Minions Killed
493
0
Camps Cleared
0
1,325,002
Distance Traveled
1,788,387
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,524
454
46
2
0
273,023
0
L
Agni
9,255
441
73
3
0
318,543
3
W
Cthulhu
9,875
470
77
4
0
377,388
0
L
Chiron
8,296
395
86
4
0
343,509
0
W
Tsukuyomi
13,262
632
160
8
0
444,883
0
W
Ra
8,375
399
36
2
0
147,533
0
W
Ah Muzen Cab
13,543
645
187
9
0
407,353
4
L
Nemesis
5,865
279
8
0
0
105,508
1
W
Cerberus
11,435
545
33
2
0
411,230
1
L
Kukulkan
9,041
431
86
4
0
284,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role