Player Matchup

Olorun
Olorun
Bankbuster07
Olorun
Level 29
God Stats
0W - 1L
1,448 SR
Queue Stats
66W - 82L
1,418 Elo+
Party 2
He Bo
He Bo
Lauxer5883
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 58L
1,503 Elo+
Solo
Danzaburou
Danzaburou
Pr_IceMan17
Danzaburou
Level 29
God Stats
20W - 14L
1,629 SR
Queue Stats
49W - 39L
1,567 Elo+
Solo
Yemoja
Yemoja
garra-cavada4
Yemoja
Level 3
God Stats
9W - 12L
1,657 SR
Queue Stats
68W - 103L
1,380 Elo+
Solo
Anubis
Anubis
syco Pickle8756
Anubis
Level 24
God Stats
22W - 14L
1,500 SR
Queue Stats
64W - 74L
1,310 Elo+
Party 2
Team Averages
Level 20
1,547 SR
1,436 Elo+

VS

Team Averages
Level 23
1,592 SR
1,491 Elo+
Loki
Loki
AlexRamenNoodle_
Loki
Level 25
God Stats
2W - 0L
1,698 SR
Queue Stats
8W - 8L
1,537 Elo+
Party 1
Tiamat
Tiamat
EcksTM
Tiamat
Level 31
God Stats
5W - 4L
1,658 SR
Queue Stats
125W - 129L
1,543 Elo+
Party 1
Nemesis
Nemesis
Life_062395
Nemesis
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 6L
1,371 Elo+
Solo
Cthulhu
Cthulhu
Rusty N Cider
Cthulhu
Level 38
God Stats
137W - 109L
1,752 SR
Queue Stats
299W - 307L
1,564 Elo+
Party 1
Neith
Neith
hubage
Neith
Level 11
God Stats
3W - 2L
1,352 SR
Queue Stats
7W - 7L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
1 / 7 / 0
6,798
486
4,483
9,342
3,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
11
1 / 8 / 2
6,481
463
4,520
9,018
2,633
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Pr_IceMan17
Danzaburou
14
11 / 3 / 0
8,538
610
9,479
8,966
3,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

7
0 / 11 / 3
5,651
404
3,457
15,934
6,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 9 / 1
5,937
424
3,400
10,584
4,208
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 2 / 10
8,310
594
8,070
9,743
3,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
EcksTM
Tiamat
14
11 / 0 / 7
8,642
617
12,431
9,880
5,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
Life_062395
Nemesis
10
4 / 6 / 1
6,773
484
3,017
9,321
2,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
14
11 / 0 / 13
8,926
638
13,898
7,620
4,498
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
hubage
Neith
10
1 / 6 / 5
6,604
472
2,781
10,388
2,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
74
13
Kills
38
38
Deaths
14
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
11
2
10
8
L
Olorun
1
7
0
0.14
W
Tiamat
EcksTM
Tiamat
11
0
7
14.5
L
He Bo
1
8
2
0.25
W
Nemesis
Life_062395
Nemesis
4
6
1
0.75
L
Danzaburou
Pr_IceMan17
Danzaburou
11
3
0
3.67
W
Cthulhu
11
0
13
17.5
L
0
11
3
0.14
W
Neith
hubage
Neith
1
6
5
0.58
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,339
Damage
40,197
53,844
Taken
46,952
19,922
Mitigated
18,401
6,516
Healing
14,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,070
2,255
0
4,072
9,743
3,283
326
4,896
4,847
0
38,514
L
Olorun
4,483
2,403
205
832
9,342
3,185
1,807
4,697
4,345
30,462
0
W
Tiamat
EcksTM
Tiamat
12,431
1,625
0
7,288
9,880
5,681
960
4,634
5,246
44,121
0
L
He Bo
4,520
150
0
540
9,018
2,633
518
4,394
4,430
26,291
0
W
Nemesis
Life_062395
Nemesis
3,017
999
0
335
9,321
2,369
340
745
8,576
0
21,790
L
Danzaburou
Pr_IceMan17
Danzaburou
9,479
5,570
123
3,986
8,966
3,002
846
953
8,003
0
43,974
W
Cthulhu
13,898
1,201
0
500
7,620
4,498
518
4,043
3,577
42,356
0
L
3,457
1,304
274
262
15,934
6,894
302
7,744
7,928
14,986
0
W
Neith
hubage
Neith
2,781
1,382
0
2,004
10,388
2,570
585
1,542
8,846
0
29,500
L
3,400
611
0
294
10,584
4,208
74
7,575
2,809
19,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,405
Gold Earned
39,255
252
Minions Killed
319
0
Camps Cleared
0
1,103,049
Distance Traveled
1,306,042
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,310
594
73
5
0
282,488
0
L
Olorun
6,798
486
50
4
0
201,954
2
W
Tiamat
8,642
617
81
6
0
248,481
0
L
He Bo
6,481
463
64
5
0
234,343
2
W
Nemesis
6,773
484
41
3
0
268,337
1
L
Danzaburou
8,538
610
74
5
0
247,010
2
W
Cthulhu
8,926
638
69
5
0
279,941
0
L
Yemoja
5,651
404
25
2
0
235,099
1
W
Neith
6,604
472
55
4
0
226,795
0
L
Anubis
5,937
424
39
3
0
184,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role