Player Matchup

Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BigJammin5988
Nu Wa
Level 133
God Stats
5W - 4L
1,710 SR
Queue Stats
5W - 10L
1,473 Elo+
Solo
Tiamat
Tiamat
Josmise
Tiamat
Level 98
God Stats
3W - 4L
1,741 SR
Queue Stats
51W - 46L
1,528 Elo+
Party 1
Ymir
Ymir
pabellonesvarela
Ymir
Level 63
God Stats
6W - 4L
1,731 SR
Queue Stats
11W - 5L
1,499 Elo+
Party 1
Mercury
Mercury
rafalito6677
Mercury
Level 89
God Stats
10W - 9L
1,403 SR
Queue Stats
61W - 68L
1,434 Elo+
Party 1
Team Averages
Level 108
1,617 SR
1,487 Elo+

VS

Team Averages
Level 75
1,504 SR
1,481 Elo+
Thanatos
Thanatos
Lil-freaky00
Thanatos
Level 41
God Stats
11W - 8L
1,385 SR
Queue Stats
248W - 284L
1,472 Elo+
Solo
Chang'e
Chang'e
Raicoon93
Chang'e
Level 60
God Stats
15W - 12L
1,444 SR
Queue Stats
48W - 56L
1,441 Elo+
Party 2
Heimdallr
Heimdallr
Red_to_Blue
Heimdallr
Level 120
God Stats
10W - 14L
1,628 SR
Queue Stats
563W - 572L
1,553 Elo+
Party 2
Horus
Horus
Starbury_07
Horus
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 193L
1,462 Elo+
Party 2
Tiamat
Tiamat
XRiku4lifeX
Tiamat
Level 49
God Stats
60W - 62L
1,561 SR
Queue Stats
867W - 913L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
6 / 0 / 6
8,840
589
12,451
10,946
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 0 / 2
8,218
548
5,629
4,487
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
Josmise
Tiamat
14
1 / 2 / 9
8,287
552
8,457
7,934
5,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 1 / 5
7,576
505
4,544
8,244
4,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
rafalito6677
Mercury
16
8 / 1 / 2
9,557
637
5,182
8,642
2,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Lil-freaky00
Thanatos
10
0 / 3 / 0
6,062
404
1,814
11,208
3,623
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
Raicoon93
Chang'e
12
1 / 5 / 2
6,599
440
5,277
10,285
3,338
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Red_to_Blue
Heimdallr
11
2 / 6 / 0
6,752
450
7,085
12,912
4,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
0 / 5 / 3
6,568
438
2,036
12,319
7,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
14
1 / 1 / 0
7,781
519
3,139
7,844
8,798
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
19
Kills
4
4
Deaths
20
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
0
6
9
W
1
0
2
2
W
Tiamat
Josmise
Tiamat
1
2
9
2.75
L
Thanatos
Lil-freaky00
Thanatos
0
3
0
0
L
Chang'e
Raicoon93
Chang'e
1
5
2
0.4
L
Heimdallr
Red_to_Blue
Heimdallr
2
6
0
0.33
L
0
5
3
0.3
L
Tiamat
1
1
0
1
W
3
1
5
5.5
W
Mercury
rafalito6677
Mercury
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,263
Damage
19,351
40,253
Taken
54,568
17,686
Mitigated
27,342
12,437
Healing
23,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,451
7,919
0
5,616
10,946
3,257
417
1,568
9,291
0
62,092
W
5,629
1,703
0
1,456
4,487
1,630
1,362
2,145
2,342
53,558
0
W
Tiamat
Josmise
Tiamat
8,457
790
0
2,919
7,934
5,904
427
1,024
6,790
47,568
0
L
Thanatos
Lil-freaky00
Thanatos
1,814
229
0
7,554
11,208
3,623
0
3,404
7,580
0
27,194
L
Chang'e
Raicoon93
Chang'e
5,277
626
926
3,209
10,285
3,338
0
2,968
7,041
30,979
0
L
Heimdallr
Red_to_Blue
Heimdallr
7,085
3,441
0
3,381
12,912
4,508
314
2,561
10,321
0
46,210
L
2,036
1,080
1,226
4,050
12,319
7,075
0
4,718
7,417
0
11,647
L
Tiamat
3,139
388
0
3,521
7,844
8,798
0
4,244
3,579
50,677
0
W
4,544
117
0
2,446
8,244
4,056
108
2,049
6,100
17,364
0
W
Mercury
rafalito6677
Mercury
5,182
1,975
0
0
8,642
2,839
0
1,250
7,314
0
76,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,478
Gold Earned
33,762
472
Minions Killed
325
0
Camps Cleared
0
1,530,930
Distance Traveled
1,275,535
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,840
589
104
7
0
297,647
6
W
Nu Wa
8,218
548
116
8
0
241,974
0
W
Tiamat
8,287
552
82
5
0
321,104
0
L
Thanatos
6,062
404
66
4
0
245,730
1
L
Chang'e
6,599
440
62
4
0
272,962
3
L
Heimdallr
6,752
450
79
5
0
251,282
2
L
Horus
6,568
438
16
1
0
268,130
2
L
Tiamat
7,781
519
102
7
0
237,431
3
W
Ymir
7,576
505
32
2
0
315,872
3
W
Mercury
9,557
637
138
9
0
354,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role