Player Matchup

Tiamat
Tiamat
H1 dont mind me
Tiamat
Level 82
God Stats
2W - 3L
1,734 SR
Queue Stats
69W - 73L
1,460 Elo+
Solo
Scylla
Scylla
MrDino73
Scylla
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Tyr
Tyr
SOJIDAT
Tyr
Level 29
God Stats
0W - 1L
1,262 SR
Queue Stats
8W - 12L
1,623 Elo+
Solo
Hachiman
Hachiman
Umfister
Hachiman
Level 120
God Stats
15W - 23L
1,489 SR
Queue Stats
193W - 208L
1,486 Elo+
Solo
Medusa
Medusa
frogkiller445
Medusa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2
Team Averages
Level 58
1,497 SR
1,514 Elo+

VS

Team Averages
Level 84
1,499 SR
1,473 Elo+
Ganesha
Ganesha
ALUCARD RM5
Ganesha
Level 105
God Stats
7W - 8L
1,581 SR
Queue Stats
22W - 34L
1,540 Elo+
Solo
Hachiman
Hachiman
Agonysthesia
Hachiman
Level 116
God Stats
7W - 3L
1,523 SR
Queue Stats
25W - 22L
1,476 Elo+
Solo
Nike
Nike
Pro X Blackbelt
Nike
Level 107
God Stats
1W - 0L
1,330 SR
Queue Stats
87W - 69L
1,267 Elo+
Party 1
Agni
Agni
Sara25
Agni
Level 27
God Stats
1W - 0L
1,488 SR
Queue Stats
9W - 10L
1,749 Elo+
Solo
Fenrir
Fenrir
moustache1200
Fenrir
Level 63
God Stats
3W - 0L
1,574 SR
Queue Stats
78W - 68L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
7,459
678
12,684
9,136
6,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
MrDino73
Scylla
11
0 / 4 / 1
6,299
573
5,951
4,952
1,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tyr
12
2 / 7 / 1
7,568
688
5,275
13,580
8,717
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Umfister
Hachiman
13
1 / 5 / 2
7,309
664
6,149
11,834
3,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 1
6,430
585
1,663
6,060
1,850
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ALUCARD RM5
Ganesha
14
0 / 1 / 13
8,889
808
5,372
14,926
13,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Agonysthesia
Hachiman
15
2 / 0 / 7
8,458
769
7,570
9,602
4,014
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
6 / 0 / 6
10,313
938
8,842
7,986
7,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
Sara25
Agni
14
4 / 4 / 5
8,789
799
6,882
9,555
3,614
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
8 / 0 / 7
10,261
933
7,401
6,932
6,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
4
Kills
20
20
Deaths
5
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ganesha
ALUCARD RM5
Ganesha
0
1
13
6.5
W
Hachiman
Agonysthesia
Hachiman
2
0
7
5.5
L
1
2
2
1
L
Scylla
MrDino73
Scylla
0
4
1
0.13
W
6
0
6
9
L
Tyr
2
7
1
0.36
W
Agni
Sara25
Agni
4
4
5
1.63
L
Hachiman
Umfister
Hachiman
1
5
2
0.4
L
0
2
1
0.25
W
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,722
Damage
36,067
45,562
Taken
49,001
22,213
Mitigated
34,854
7,759
Healing
11,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
ALUCARD RM5
Ganesha
5,372
332
1,743
2,211
14,926
13,575
1,095
5,066
9,434
13,372
0
W
Hachiman
Agonysthesia
Hachiman
7,570
5,075
243
2,621
9,602
4,014
2,430
4,741
4,677
0
30,241
L
12,684
790
0
2,162
9,136
6,470
0
1,739
7,397
29,347
0
L
Scylla
MrDino73
Scylla
5,951
496
0
440
4,952
1,353
0
1,229
3,723
13,861
0
W
8,842
855
442
1,184
7,986
7,447
637
2,505
5,303
0
34,080
L
Tyr
5,275
601
453
1,343
13,580
8,717
0
4,170
9,410
0
14,132
W
Agni
Sara25
Agni
6,882
1,096
467
1,401
9,555
3,614
239
2,460
6,967
29,147
0
L
Hachiman
Umfister
Hachiman
6,149
2,580
0
2,200
11,834
3,823
0
3,551
8,283
0
19,846
L
1,663
696
0
1,161
6,060
1,850
0
1,680
4,380
0
9,638
W
7,401
1,285
510
352
6,932
6,204
567
2,833
3,901
0
21,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,065
Gold Earned
46,710
141
Minions Killed
219
4
Camps Cleared
7
877,375
Distance Traveled
1,095,221
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,889
808
0
0
0
223,608
3
W
Hachiman
8,458
769
60
5
1
204,249
2
L
Tiamat
7,459
678
51
5
1
209,442
1
L
Scylla
6,299
573
19
2
1
125,238
1
W
Nike
10,313
938
70
6
1
227,183
0
L
Tyr
7,568
688
20
2
0
225,611
0
W
Agni
8,789
799
59
5
2
203,482
2
L
Hachiman
7,309
664
32
3
2
202,795
0
L
Medusa
6,430
585
19
2
0
114,289
0
W
Fenrir
10,261
933
30
3
3
236,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role