Player Matchup

Cerberus
Cerberus
Silver II
Crathen_
Cerberus
Silver II
Level 104
God Stats
14W - 13L
1,604 SR
Queue Stats
340W - 333L
976 MMR
Solo
Merlin
Merlin
Silver V
DaviieBoii
Merlin
Silver V
Level 156
God Stats
9W - 8L
1,576 SR
Queue Stats
74W - 86L
808 MMR
Party 1
Heimdallr
Heimdallr
Bronze IV
Havbo_m
Heimdallr
Bronze IV
Level 47
God Stats
1W - 4L
1,345 SR
Queue Stats
30W - 64L
802 MMR
Party 3
Sun Wukong
Sun Wukong
Bronze I
JegSkalPaaToilet
Sun Wukong
Bronze I
Level 44
God Stats
8W - 5L
1,642 SR
Queue Stats
21W - 49L
984 MMR
Party 3
Tsukuyomi
Tsukuyomi
Silver III
Robbie2ovo
Tsukuyomi
Silver III
Level 104
God Stats
7W - 16L
1,460 SR
Queue Stats
33W - 47L
1,101 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 91
1,525 SR
934 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 85
1,460 SR
948 MMR
Hachiman
Hachiman
Silver I
Buelat
Hachiman
Silver I
Level 49
God Stats
15W - 12L
1,586 SR
Queue Stats
145W - 149L
1,247 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver IV
Knusper88
Kumbhakarna
Silver IV
Level 64
God Stats
3W - 10L
1,369 SR
Queue Stats
105W - 122L
843 MMR
Party 2
Sylvanus
Sylvanus
Silver II
Pieczu1237
Sylvanus
Silver II
Level 108
God Stats
45W - 46L
1,490 SR
Queue Stats
428W - 426L
950 MMR
Solo
Fenrir
Fenrir
Silver III
eSPORTS-Skys-
Fenrir
Silver III
Level 103
God Stats
20W - 19L
1,558 SR
Queue Stats
733W - 754L
912 MMR
Solo
Vamana
Vamana
Silver IV
ooOkarmaxOoo
Vamana
Silver IV
Level 101
God Stats
25W - 32L
1,299 SR
Queue Stats
402W - 431L
791 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Crathen_
Cerberus
17
1 / 5 / 5
13,009
372
14,479
38,487
42,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
DaviieBoii
Merlin
20
5 / 3 / 5
16,108
460
47,020
19,363
9,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Havbo_m
Heimdallr
20
1 / 3 / 6
14,997
428
11,150
26,013
13,073
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
JegSkalPaaToilet
Sun Wukong
18
0 / 3 / 5
13,303
380
15,280
25,450
24,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
Robbie2ovo
Tsukuyomi
20
9 / 9 / 4
18,255
522
26,213
32,361
16,387
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
Nu WaCthulhuSetDanzaburouCu Chulainn

VS

Bans
ArachnePoseidonScyllaRaKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Buelat
Hachiman
20
5 / 3 / 9
18,062
516
24,442
30,314
15,843
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
Knusper88
Kumbhakarna
19
2 / 4 / 13
14,832
424
10,378
38,204
49,897
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
Pieczu1237
Sylvanus
20
3 / 2 / 14
14,930
427
16,717
29,020
25,058
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 5 / 11
17,030
487
23,490
37,773
26,659
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vamana
20
6 / 3 / 8
19,998
571
25,241
36,173
31,957
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
78
16
Kills
23
23
Deaths
17
25
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Buelat
Hachiman
5
3
9
3.17
L
Cerberus
Crathen_
Cerberus
1
5
5
0.7
L
Merlin
DaviieBoii
Merlin
5
3
5
2.5
L
Heimdallr
Havbo_m
Heimdallr
1
3
6
1.33
L
Sun Wukong
JegSkalPaaToilet
Sun Wukong
0
3
5
0.83
W
Kumbhakarna
Knusper88
Kumbhakarna
2
4
13
2.13
W
Sylvanus
Pieczu1237
Sylvanus
3
2
14
5
L
Tsukuyomi
Robbie2ovo
Tsukuyomi
9
9
4
1.22
W
7
5
11
2.5
W
Vamana
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,142
Damage
100,268
141,674
Taken
171,484
106,458
Mitigated
149,414
41,521
Healing
83,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Buelat
Hachiman
24,442
19,344
0
19,589
30,314
15,843
4,361
12,533
17,201
0
202,519
L
Cerberus
Crathen_
Cerberus
14,479
383
0
16,159
38,487
42,403
0
9,943
27,367
46,549
0
L
Merlin
DaviieBoii
Merlin
47,020
2,088
0
517
19,363
9,718
460
5,334
13,503
173,212
0
L
Heimdallr
Havbo_m
Heimdallr
11,150
4,468
0
9,923
26,013
13,073
242
2,769
22,873
0
111,000
L
Sun Wukong
JegSkalPaaToilet
Sun Wukong
15,280
2,801
0
4,979
25,450
24,877
431
4,749
19,993
313
71,691
W
Kumbhakarna
Knusper88
Kumbhakarna
10,378
1,637
0
7,685
38,204
49,897
0
19,195
18,168
33,002
0
W
Sylvanus
Pieczu1237
Sylvanus
16,717
3,257
12,232
15,939
29,020
25,058
843
13,269
15,033
65,098
0
L
Tsukuyomi
Robbie2ovo
Tsukuyomi
26,213
6,367
0
9,943
32,361
16,387
1,901
4,006
27,531
0
161,385
W
23,490
6,136
0
12,206
37,773
26,659
932
10,716
25,888
0
135,097
W
Vamana
25,241
12,402
0
15,807
36,173
31,957
758
8,111
26,495
604
157,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,672
Gold Earned
84,852
795
Minions Killed
781
0
Camps Cleared
0
3,125,477
Distance Traveled
3,367,481
42
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
18,062
516
240
7
0
634,750
13
L
Cerberus
13,009
372
53
2
0
652,754
17
L
Merlin
16,108
460
238
7
0
631,553
8
L
Heimdallr
14,997
428
160
5
0
611,224
3
L
Sun Wukong
13,303
380
112
3
0
653,061
5
W
Kumbhakarna
14,832
424
26
1
0
630,776
9
W
Sylvanus
14,930
427
90
3
0
673,206
1
L
Tsukuyomi
18,255
522
232
7
0
576,885
9
W
Fenrir
17,030
487
166
5
0
710,924
13
W
Vamana
19,998
571
259
7
0
717,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role