Player Matchup

He Bo
He Bo
AlokadO92
He Bo
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
32W - 29L
1,689 Elo+
Party 4
Guan Yu
Guan Yu
Gloriak
Guan Yu
Level 59
God Stats
5W - 3L
1,572 SR
Queue Stats
63W - 82L
1,401 Elo+
Party 1
Sobek
Sobek
ItsYourPlay
Sobek
Level 14
God Stats
4W - 3L
1,634 SR
Queue Stats
5W - 10L
1,320 Elo+
Party 1
Nu Wa
Nu Wa
JrgSshh
Nu Wa
Level 69
God Stats
8W - 5L
1,596 SR
Queue Stats
48W - 41L
1,649 Elo+
Party 4
Hachiman
Hachiman
Roydn
Hachiman
Level 63
God Stats
2W - 4L
1,320 SR
Queue Stats
83W - 94L
1,412 Elo+
Party 1
Team Averages
Level 44
1,525 SR
1,494 Elo+

VS

Team Averages
Level 31
1,442 SR
1,424 Elo+
Anhur
Anhur
CoreGG
Anhur
Level 18
God Stats
5W - 7L
1,493 SR
Queue Stats
232W - 224L
1,424 Elo+
Party 3
Tiamat
Tiamat
HatsuneMikuFR
Tiamat
Level 37
God Stats
0W - 2L
1,156 SR
Queue Stats
41W - 53L
1,479 Elo+
Party 2
Da Ji
Da Ji
Nakeau
Da Ji
Level 29
God Stats
0W - 3L
1,134 SR
Queue Stats
51W - 67L
1,426 Elo+
Party 2
Ares
Ares
TheJew127
Ares
Level 46
God Stats
3W - 5L
1,725 SR
Queue Stats
176W - 187L
1,384 Elo+
Party 3
Guan Yu
Guan Yu
kataklonk
Guan Yu
Level 27
God Stats
2W - 2L
1,703 SR
Queue Stats
29W - 37L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AlokadO92
He Bo
14
7 / 2 / 5
7,831
653
5,437
6,691
1,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Gloriak
Guan Yu
13
4 / 1 / 1
7,252
604
3,603
7,263
4,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 3 / 3
6,328
527
2,405
10,072
5,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
JrgSshh
Nu Wa
14
8 / 0 / 9
8,638
720
9,865
4,233
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Roydn
Hachiman
12
4 / 1 / 4
6,830
569
9,028
6,253
1,278
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CoreGG
Anhur
10
2 / 4 / 2
5,910
493
6,136
8,948
2,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 7 / 1
5,883
490
5,248
7,678
3,164
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Nakeau
Da Ji
9
1 / 5 / 2
5,784
482
3,541
10,915
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
10
2 / 4 / 2
6,449
537
4,104
9,187
4,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
kataklonk
Guan Yu
10
0 / 4 / 1
5,665
472
274
6,547
2,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
24
Kills
7
7
Deaths
24
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
He Bo
AlokadO92
He Bo
7
2
5
4.75
L
Anhur
CoreGG
Anhur
2
4
2
0.75
W
Guan Yu
Gloriak
Guan Yu
4
1
1
4.5
L
2
7
1
0.36
W
1
3
3
0.83
W
Nu Wa
JrgSshh
Nu Wa
8
0
9
12.5
L
Da Ji
Nakeau
Da Ji
1
5
2
0.4
W
Hachiman
Roydn
Hachiman
4
1
4
6
L
Ares
2
4
2
0.75
L
Guan Yu
kataklonk
Guan Yu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,338
Damage
19,303
34,512
Taken
43,275
15,193
Mitigated
16,385
16,875
Healing
9,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
AlokadO92
He Bo
5,437
515
0
3,304
6,691
1,862
0
777
5,818
47,987
0
L
Anhur
CoreGG
Anhur
6,136
2,595
0
2,948
8,948
2,584
0
1,729
7,217
0
28,779
W
Guan Yu
Gloriak
Guan Yu
3,603
238
119
3,142
7,263
4,847
412
2,677
4,218
0
29,545
L
5,248
104
453
746
7,678
3,164
0
3,637
3,761
15,272
0
W
2,405
152
0
4,412
10,072
5,765
240
2,780
7,292
13,186
0
W
Nu Wa
JrgSshh
Nu Wa
9,865
2,064
319
1,792
4,233
1,441
160
1,186
2,853
47,173
0
L
Da Ji
Nakeau
Da Ji
3,541
757
0
2,666
10,915
3,002
0
5,667
5,053
0
25,531
W
Hachiman
Roydn
Hachiman
9,028
5,363
0
3,787
6,253
1,278
786
1,324
4,929
0
44,879
L
Ares
4,104
563
0
1,172
9,187
4,694
0
1,250
7,935
20,932
0
L
Guan Yu
kataklonk
Guan Yu
274
0
298
1,236
6,547
2,941
780
4,758
1,417
0
20,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,879
Gold Earned
29,691
343
Minions Killed
188
0
Camps Cleared
0
1,131,736
Distance Traveled
1,146,299
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,831
653
89
7
0
226,794
5
L
Anhur
5,910
493
52
4
0
206,861
0
W
Guan Yu
7,252
604
63
5
0
212,459
1
L
Tiamat
5,883
490
29
2
0
233,473
2
W
Sobek
6,328
527
26
2
0
233,755
2
W
Nu Wa
8,638
720
93
8
0
246,508
2
L
Da Ji
5,784
482
45
4
0
225,600
3
W
Hachiman
6,830
569
72
6
0
212,220
0
L
Ares
6,449
537
27
2
0
246,376
1
L
Guan Yu
5,665
472
35
3
0
233,989
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role