Player Matchup

Arachne
Arachne
Acefield
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,568 Elo+
Party 1
Yemoja
Yemoja
Maxigar
Yemoja
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
Rythnax69
Janus
Level 24
God Stats
14W - 16L
1,479 SR
Queue Stats
79W - 86L
1,572 Elo+
Party 1
Zhong Kui
Zhong Kui
Stachelot
Zhong Kui
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 50L
1,580 Elo+
Party 1
Neith
Neith
delcle
Neith
Level 5
God Stats
0W - 3L
1,286 SR
Queue Stats
5W - 16L
1,391 Elo+
Solo
Team Averages
Level 33
1,453 SR
1,522 Elo+

VS

Team Averages
Level 22
1,612 SR
1,530 Elo+
Bakasura
Bakasura
GarbageGilbert
Bakasura
Level 8
God Stats
1W - 1L
1,294 SR
Queue Stats
5W - 5L
1,488 Elo+
Party 3
Artemis
Artemis
Synatiqsss
Artemis
Level 26
God Stats
5W - 4L
1,835 SR
Queue Stats
231W - 168L
1,546 Elo+
Solo
Bellona
Bellona
henryandy123
Bellona
Level 19
God Stats
15W - 9L
1,753 SR
Queue Stats
86W - 85L
1,558 Elo+
Party 2
Hades
Hades
sullivansrevenge
Hades
Level 28
God Stats
15W - 9L
1,680 SR
Queue Stats
86W - 83L
1,572 Elo+
Party 2
Ares
Ares
thegr8estofall
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Acefield
Arachne
19
2 / 3 / 8
11,546
525
6,469
16,373
6,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
Maxigar
Yemoja
5
0 / 4 / 0
6,486
295
685
4,315
1,071
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Janus
Rythnax69
Janus
16
8 / 8 / 4
11,114
505
16,929
19,474
6,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Stachelot
Zhong Kui
17
5 / 3 / 5
10,975
499
16,233
16,694
14,444
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
delcle
Neith
15
1 / 5 / 4
9,718
442
3,737
11,667
3,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
19
6 / 5 / 3
12,285
558
10,520
19,809
9,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Synatiqsss
Artemis
18
7 / 1 / 6
12,488
568
11,211
8,886
3,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
henryandy123
Bellona
18
1 / 5 / 8
11,165
508
11,064
21,871
16,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 4 / 7
11,468
521
11,684
17,067
8,829
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
2 / 1 / 3
8,319
378
2,901
5,854
2,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
48
16
Kills
21
23
Deaths
16
21
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Arachne
Acefield
Arachne
2
3
8
2
W
Bakasura
6
5
3
1.5
L
Yemoja
Maxigar
Yemoja
0
4
0
0
L
Janus
Rythnax69
Janus
8
8
4
1.25
L
Zhong Kui
Stachelot
Zhong Kui
5
3
5
2.5
W
Artemis
Synatiqsss
Artemis
7
1
6
10
L
Neith
delcle
Neith
1
5
4
0.6
W
Bellona
henryandy123
Bellona
1
5
8
1
W
5
4
7
2.13
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,053
Damage
47,380
68,523
Taken
73,487
31,615
Mitigated
41,178
24,843
Healing
28,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Acefield
Arachne
6,469
4,604
0
6,565
16,373
6,523
0
3,268
12,845
0
96,201
W
Bakasura
10,520
7,205
0
10,205
19,809
9,154
0
5,759
14,050
0
75,865
L
Yemoja
Maxigar
Yemoja
685
231
279
51
4,315
1,071
40
1,601
2,686
6,219
0
L
Janus
Rythnax69
Janus
16,929
1,577
0
4,934
19,474
6,422
27
5,821
13,548
73,907
0
L
Zhong Kui
Stachelot
Zhong Kui
16,233
2,754
0
9,938
16,694
14,444
187
2,917
13,052
65,556
0
W
Artemis
Synatiqsss
Artemis
11,211
6,381
0
1,547
8,886
3,521
855
3,933
4,953
0
90,289
L
Neith
delcle
Neith
3,737
1,654
0
3,076
11,667
3,155
0
978
10,273
0
43,536
W
Bellona
henryandy123
Bellona
11,064
2,775
0
8,427
21,871
16,983
0
12,317
9,554
0
58,704
W
11,684
699
656
6,435
17,067
8,829
246
12,175
4,892
53,476
0
W
2,901
292
0
1,231
5,854
2,691
520
779
5,075
11,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,839
Gold Earned
55,725
476
Minions Killed
496
0
Camps Cleared
0
1,744,592
Distance Traveled
1,920,608
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,546
525
148
7
0
536,067
1
W
Bakasura
12,285
558
142
6
0
499,691
0
L
Yemoja
6,486
295
10
0
0
111,576
0
L
Janus
11,114
505
110
5
0
388,855
4
L
Zhong Kui
10,975
499
115
5
0
381,736
1
W
Artemis
12,488
568
131
6
0
407,076
5
L
Neith
9,718
442
93
4
0
326,358
2
W
Bellona
11,165
508
127
6
0
442,302
1
W
Hades
11,468
521
79
4
0
397,266
1
W
Ares
8,319
378
17
1
0
174,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role