Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Adorned_Sorrow
Izanami
Level 82
God Stats
1W - 1L
1,266 SR
Queue Stats
37W - 34L
1,451 Elo+
Party 3
Baba Yaga
Baba Yaga
BlazingWuKong
Baba Yaga
Level 80
God Stats
2W - 2L
1,252 SR
Queue Stats
93W - 106L
1,565 Elo+
Party 1
Fenrir
Fenrir
G_nomeSayin
Fenrir
Level 128
God Stats
14W - 9L
1,536 SR
Queue Stats
298W - 298L
1,434 Elo+
Party 1
Tiamat
Tiamat
MrHaZzee420
Tiamat
Level 66
God Stats
6W - 3L
1,578 SR
Queue Stats
79W - 105L
1,537 Elo+
Solo
Team Averages
Level 85
1,426 SR
1,497 Elo+

VS

Team Averages
Level 95
1,475 SR
1,468 Elo+
Erlang Shen
Erlang Shen
Googlemayahoo
Erlang Shen
Level 136
God Stats
6W - 5L
1,563 SR
Queue Stats
107W - 95L
1,464 Elo+
Solo
Olorun
Olorun
IM_A_SADIST
Olorun
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
126W - 136L
1,509 Elo+
Party 2
Osiris
Osiris
Sesefrx
Osiris
Level 103
God Stats
1W - 2L
1,347 SR
Queue Stats
227W - 253L
1,437 Elo+
Party 2
Danzaburou
Danzaburou
StixMix
Danzaburou
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 12L
1,500 Elo+
Solo
Tyr
Tyr
xAnGz_
Tyr
Level 102
God Stats
9W - 21L
1,464 SR
Queue Stats
176W - 225L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
4 / 2 / 2
5,664
566
5,508
6,884
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 0 / 1
6,614
661
4,783
4,494
1,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
BlazingWuKong
Baba Yaga
10
3 / 0 / 3
6,489
649
5,707
5,616
1,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
10
0 / 3 / 1
5,409
541
2,942
9,677
3,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
10
3 / 1 / 0
6,085
609
4,264
3,795
1,990
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Googlemayahoo
Erlang Shen
9
1 / 1 / 1
5,397
540
2,837
4,785
2,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
9
2 / 3 / 0
5,542
554
3,941
5,643
1,697
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
Sesefrx
Osiris
9
1 / 3 / 0
5,523
552
3,609
10,339
4,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Danzaburou
StixMix
Danzaburou
7
0 / 4 / 2
4,649
465
3,267
6,312
1,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tyr
xAnGz_
Tyr
8
2 / 2 / 1
5,521
552
2,935
6,896
2,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
13
Kills
6
6
Deaths
13
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
2
2
2.5
W
3
0
1
3.5
W
Baba Yaga
BlazingWuKong
Baba Yaga
3
0
3
4.5
W
Fenrir
0
3
1
0.17
L
Erlang Shen
Googlemayahoo
Erlang Shen
1
1
1
1.5
L
Olorun
2
3
0
0.67
W
Tiamat
3
1
0
3
L
Osiris
Sesefrx
Osiris
1
3
0
0.33
L
Danzaburou
StixMix
Danzaburou
0
4
2
0.25
L
Tyr
xAnGz_
Tyr
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,204
Damage
16,589
30,466
Taken
33,975
10,468
Mitigated
13,116
11,406
Healing
8,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
5,508
2,858
0
2,274
6,884
1,989
218
0
6,884
0
22,963
W
4,783
3,008
0
1,005
4,494
1,475
1,239
1,729
2,509
0
44,195
W
Baba Yaga
BlazingWuKong
Baba Yaga
5,707
173
405
2,471
5,616
1,908
90
0
5,616
26,176
0
W
Fenrir
2,942
790
74
3,750
9,677
3,106
0
786
8,785
0
29,992
L
Erlang Shen
Googlemayahoo
Erlang Shen
2,837
1,093
0
312
4,785
2,776
0
116
4,669
0
32,805
L
Olorun
3,941
1,990
90
762
5,643
1,697
102
964
4,679
24,268
0
W
Tiamat
4,264
490
195
1,232
3,795
1,990
896
1,032
2,731
23,131
0
L
Osiris
Sesefrx
Osiris
3,609
1,875
0
2,821
10,339
4,163
0
3,300
7,039
0
19,063
L
Danzaburou
StixMix
Danzaburou
3,267
1,033
0
1,841
6,312
1,930
0
3,161
3,151
0
18,228
L
Tyr
xAnGz_
Tyr
2,935
310
111
2,310
6,896
2,550
0
2,430
4,466
0
10,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,261
Gold Earned
26,632
284
Minions Killed
204
0
Camps Cleared
0
983,715
Distance Traveled
1,056,056
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,664
566
44
4
0
181,312
2
W
Izanami
6,614
661
97
10
0
199,515
2
W
Baba Yaga
6,489
649
35
4
0
223,608
3
W
Fenrir
5,409
541
66
7
0
176,239
0
L
Erlang Shen
5,397
540
71
7
0
253,041
3
L
Olorun
5,542
554
47
5
0
164,563
1
W
Tiamat
6,085
609
42
4
0
203,041
0
L
Osiris
5,523
552
36
4
0
200,911
2
L
Danzaburou
4,649
465
32
3
0
189,647
2
L
Tyr
5,521
552
18
2
0
247,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role