Player Matchup

Artio
Artio
Silver I
 
Artio
Silver I
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Bronze III
CthulhuAdept
Hades
Bronze III
Level 135
God Stats
0W - 1L
1,767 SR
Queue Stats
33W - 35L
1,533 MMR
Solo
Hercules
Hercules
Silver I
NVRBMerciful
Hercules
Silver I
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 106L
1,534 MMR
Solo
Susano
Susano
Gold V
OffshoreSwine
Susano
Gold V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,535 MMR
Solo
Anhur
Anhur
Gold V
ViniSavordelli
Anhur
Gold V
Level 158
God Stats
4W - 2L
1,682 SR
Queue Stats
181W - 176L
1,520 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,590 SR
1,524 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,699 SR
1,528 MMR
Baron Samedi
Baron Samedi
Silver I
AkameAssassin
Baron Samedi
Silver I
Level 146
God Stats
1W - 0L
1,858 SR
Queue Stats
14W - 10L
1,530 MMR
Party 1
Zhong Kui
Zhong Kui
Gold IV
Caz316
Zhong Kui
Gold IV
Level 156
God Stats
22W - 14L
1,666 SR
Queue Stats
190W - 185L
1,519 MMR
Solo
King Arthur
King Arthur
Silver I
ItzPurpleTrident
King Arthur
Silver I
Level 64
God Stats
5W - 1L
1,657 SR
Queue Stats
11W - 8L
1,530 MMR
Party 1
Cupid
Cupid
Gold III
KingLincoln595
Cupid
Gold III
Level 84
God Stats
12W - 6L
1,816 SR
Queue Stats
328W - 333L
1,537 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
NE v drift v
Kumbhakarna
Gold III
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 171L
1,527 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
1 / 6 / 3
9,736
406
6,035
17,967
17,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
2 / 8 / 5
11,110
463
18,924
22,401
12,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
NVRBMerciful
Hercules
17
0 / 6 / 0
10,604
442
11,564
24,929
23,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
2 / 5 / 1
10,344
431
5,099
20,437
7,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
2 / 2 / 0
12,066
503
7,746
14,290
4,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
DanzaburouApolloSetCu ChulainnScylla

VS

Bans
CthulhuTsukuyomiNemesisIzanamiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AkameAssassin
Baron Samedi
20
9 / 2 / 6
13,506
563
16,717
14,103
8,506
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
Caz316
Zhong Kui
20
9 / 0 / 4
14,205
592
16,839
16,654
12,845
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
ItzPurpleTrident
King Arthur
20
5 / 0 / 7
14,100
588
19,894
24,550
23,132
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
4 / 1 / 3
12,569
524
9,073
13,032
4,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
NE v drift v
Kumbhakarna
16
0 / 4 / 10
11,133
464
7,490
21,370
17,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
7
Kills
27
27
Deaths
7
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
6
3
0.42
W
Baron Samedi
AkameAssassin
Baron Samedi
9
2
6
6
W
Zhong Kui
Caz316
Zhong Kui
9
0
4
11
L
2
8
5
0.56
W
King Arthur
ItzPurpleTrident
King Arthur
5
0
7
8.5
W
4
1
3
5.5
W
Kumbhakarna
NE v drift v
Kumbhakarna
0
4
10
1.25
L
Hercules
NVRBMerciful
Hercules
0
6
0
0
L
2
5
1
0.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,368
Damage
70,013
100,024
Taken
89,709
67,308
Mitigated
66,067
26,378
Healing
48,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
6,035
626
326
3,029
17,967
17,884
0
9,022
8,525
45,015
2,037
W
Baron Samedi
AkameAssassin
Baron Samedi
16,717
715
2,399
5,433
14,103
8,506
918
6,573
7,145
100,875
0
W
Zhong Kui
Caz316
Zhong Kui
16,839
3,494
0
13,088
16,654
12,845
3,321
4,040
12,446
125,992
0
L
18,924
933
497
7,045
22,401
12,944
454
13,823
8,136
81,747
0
W
King Arthur
ItzPurpleTrident
King Arthur
19,894
3,793
0
12,637
24,550
23,132
656
4,459
19,419
253
95,954
W
9,073
6,034
1,860
8,474
13,032
4,508
2,160
4,240
8,700
0
105,460
W
Kumbhakarna
NE v drift v
Kumbhakarna
7,490
1,431
0
5,028
21,370
17,076
0
7,386
13,621
32,286
0
L
Hercules
NVRBMerciful
Hercules
11,564
3,985
0
4,247
24,929
23,640
0
6,904
16,486
192
65,771
L
5,099
472
0
7,776
20,437
7,841
0
4,638
15,467
0
77,917
L
7,746
4,189
0
3,458
14,290
4,999
3,279
6,019
8,225
0
91,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,860
Gold Earned
65,513
658
Minions Killed
728
0
Camps Cleared
0
2,047,393
Distance Traveled
2,291,970
17
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,736
406
65
3
0
468,269
8
W
Baron Samedi
13,506
563
158
7
0
454,858
1
W
Zhong Kui
14,205
592
190
8
0
481,896
14
L
Hades
11,110
463
165
7
0
404,478
8
W
King Arthur
14,100
588
185
8
0
460,874
4
W
Cupid
12,569
524
166
7
0
449,621
0
W
Kumbhakarna
11,133
464
29
1
0
444,721
10
L
Hercules
10,604
442
125
5
0
320,226
0
L
Susano
10,344
431
109
5
0
451,473
1
L
Anhur
12,066
503
194
8
0
402,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role