Player Matchup

Fenrir
Fenrir
GuiG1006
Fenrir
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 8L
1,106 Elo+
Party 1
Discordia
Discordia
LorenzoTNT88
Discordia
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,106 Elo+
Party 1
Ares
Ares
Mateus_2208
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,106 Elo+
Party 1
Bellona
Bellona
filipe871
Bellona
Level 4
God Stats
0W - 2L
1,270 SR
Queue Stats
3W - 8L
1,106 Elo+
Party 1
Danzaburou
Danzaburou
jpnlife
Danzaburou
Level 15
God Stats
146W - 115L
1,500 SR
Queue Stats
152W - 140L
1,338 Elo+
Solo
Team Averages
Level 6
1,454 SR
1,153 Elo+

VS

Team Averages
Level 16
1,310 SR
1,249 Elo+
Tiamat
Tiamat
Hakuman6936
Tiamat
Level 29
God Stats
26W - 24L
1,154 SR
Queue Stats
98W - 106L
1,259 Elo+
Solo
Artio
Artio
KaputRacoon5
Artio
Level 8
God Stats
13W - 11L
1,312 SR
Queue Stats
26W - 26L
1,325 Elo+
Party 2
Bellona
Bellona
Rl Fouchet7
Bellona
Level 4
God Stats
12W - 13L
1,153 SR
Queue Stats
13W - 17L
1,000 Elo+
Party 2
Nox
Nox
SLEEPYPLAYER215
Nox
Level 16
God Stats
7W - 2L
1,510 SR
Queue Stats
101W - 84L
1,338 Elo+
Solo
Fenrir
Fenrir
STEEL H11
Fenrir
Level 23
God Stats
56W - 60L
1,421 SR
Queue Stats
66W - 73L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GuiG1006
Fenrir
18
4 / 18 / 5
12,686
906
23,756
36,087
21,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
LorenzoTNT88
Discordia
17
1 / 6 / 4
11,064
790
3,069
7,621
2,740
17
1 / 12 / 6
11,590
828
10,722
25,224
23,444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
filipe871
Bellona
18
4 / 15 / 5
12,991
928
34,716
32,143
29,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
jpnlife
Danzaburou
19
3 / 3 / 7
13,445
960
18,086
18,439
7,359
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

0

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
11 / 5 / 34
17,722
1,266
34,015
22,761
25,988
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 0 / 35
13,654
975
13,321
25,337
30,652
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Rl Fouchet7
Bellona
20
7 / 3 / 30
14,238
1,017
18,364
21,779
18,605
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
8 / 5 / 23
13,504
965
16,662
15,950
8,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fenrir
STEEL H11
Fenrir
20
24 / 0 / 20
16,412
1,172
26,485
12,891
7,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
196
13
Kills
54
54
Deaths
13
27
Assists
142
Player
Kills
Deaths
Assists
KDA
L
Fenrir
GuiG1006
Fenrir
4
18
5
0.36
W
Tiamat
11
5
34
5.6
W
4
0
35
21.5
L
Discordia
LorenzoTNT88
Discordia
1
6
4
0.5
L
1
12
6
0.33
W
Bellona
Rl Fouchet7
Bellona
7
3
30
7.33
W
8
5
23
3.9
W
Fenrir
STEEL H11
Fenrir
24
0
20
34
L
Bellona
filipe871
Bellona
4
15
5
0.43
L
Danzaburou
jpnlife
Danzaburou
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,349
Damage
108,847
119,514
Taken
98,718
84,072
Mitigated
91,964
7,277
Healing
24,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
GuiG1006
Fenrir
23,756
7,375
0
2,565
36,087
21,018
0
20,156
15,931
0
33,093
W
Tiamat
34,015
9,246
1,500
10,253
22,761
25,988
0
2,919
19,407
54,199
0
W
13,321
3,980
4,405
4,504
25,337
30,652
0
3,771
21,048
24,962
0
L
Discordia
LorenzoTNT88
Discordia
3,069
915
0
0
7,621
2,740
0
1,623
5,998
8,376
0
L
10,722
1,413
0
336
25,224
23,444
0
10,854
13,278
19,448
0
W
Bellona
Rl Fouchet7
Bellona
18,364
11,231
0
1,751
21,779
18,605
0
3,326
18,189
0
38,320
W
16,662
3,733
0
1,882
15,950
8,847
0
1,724
14,051
31,945
0
W
Fenrir
STEEL H11
Fenrir
26,485
5,723
0
435
12,891
7,872
0
1,753
11,013
0
38,256
L
Bellona
filipe871
Bellona
34,716
17,181
0
2,493
32,143
29,511
0
21,216
10,927
224
55,757
L
Danzaburou
jpnlife
Danzaburou
18,086
6,753
414
1,469
18,439
7,359
0
10,149
8,290
0
64,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,776
Gold Earned
75,530
208
Minions Killed
185
2
Camps Cleared
5
962,809
Distance Traveled
1,321,069
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,686
906
21
2
0
244,774
0
W
Tiamat
17,722
1,266
46
3
1
241,509
0
W
Artio
13,654
975
33
2
1
273,260
0
L
Discordia
11,064
790
9
1
1
105,997
0
L
Ares
11,590
828
12
1
1
183,374
0
W
Bellona
14,238
1,017
46
3
2
294,927
1
W
Nox
13,504
965
33
2
0
182,716
0
W
Fenrir
16,412
1,172
27
2
1
328,657
0
L
Bellona
12,991
928
58
4
0
246,594
0
L
Danzaburou
13,445
960
108
8
0
182,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role