Player Matchup

Terra
Terra
AWPxLYONSxAWP
Terra
Level 129
God Stats
4W - 1L
1,741 SR
Queue Stats
94W - 95L
1,507 Elo+
Party 1
Heimdallr
Heimdallr
CuateLokz
Heimdallr
Level 78
God Stats
14W - 2L
2,032 SR
Queue Stats
183W - 51L
1,679 Elo+
Party 2
Guan Yu
Guan Yu
Fonzieinator
Guan Yu
Level 28
God Stats
1W - 0L
1,567 SR
Queue Stats
134W - 24L
1,747 Elo+
Party 2
Zeus
Zeus
KinG NosaM
Zeus
Level 98
God Stats
4W - 0L
1,923 SR
Queue Stats
34W - 27L
1,568 Elo+
Party 1
Tiamat
Tiamat
YoloSwagginsYo
Tiamat
Level 102
God Stats
9W - 3L
1,968 SR
Queue Stats
21W - 12L
1,704 Elo+
Party 1
Team Averages
Level 87
1,846 SR
1,641 Elo+

VS

Team Averages
Level 47
1,572 SR
1,625 Elo+
Erlang Shen
Erlang Shen
CristhianGRK
Erlang Shen
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
197W - 235L
1,957 Elo+
Solo
Ravana
Ravana
Eärenndil
Ravana
Level 27
God Stats
0W - 2L
1,339 SR
Queue Stats
43W - 52L
1,451 Elo+
Solo
Tiamat
Tiamat
JohnNoob
Tiamat
Level 128
God Stats
1W - 6L
1,500 SR
Queue Stats
32W - 36L
1,435 Elo+
Solo
Artemis
Artemis
NotS01Pi3
Artemis
Level 27
God Stats
0W - 1L
1,765 SR
Queue Stats
57W - 46L
1,489 Elo+
Solo
Achilles
Achilles
determinacion025
Achilles
Level 29
God Stats
0W - 1L
1,759 SR
Queue Stats
27W - 21L
1,793 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 14
10,689
822
8,394
15,743
17,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
CuateLokz
Heimdallr
19
6 / 1 / 10
11,656
897
13,106
6,427
4,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Fonzieinator
Guan Yu
15
1 / 2 / 9
9,056
697
3,637
16,181
16,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
9 / 1 / 6
11,570
890
17,504
5,806
2,792
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 1 / 9
9,766
751
11,613
8,631
5,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CristhianGRK
Erlang Shen
13
0 / 5 / 7
7,796
600
4,363
13,900
8,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
Eärenndil
Ravana
15
3 / 3 / 2
8,940
688
3,678
11,355
5,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
JohnNoob
Tiamat
16
2 / 3 / 3
8,989
691
10,796
9,262
7,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
NotS01Pi3
Artemis
15
1 / 6 / 5
8,758
674
9,658
12,867
5,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
2 / 4 / 3
9,117
701
9,567
11,968
4,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
28
21
Kills
8
8
Deaths
21
48
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
3
14
3
L
Erlang Shen
CristhianGRK
Erlang Shen
0
5
7
0.7
W
Heimdallr
CuateLokz
Heimdallr
6
1
10
11
L
Ravana
Eärenndil
Ravana
3
3
2
1.33
W
Guan Yu
Fonzieinator
Guan Yu
1
2
9
2.75
L
Tiamat
JohnNoob
Tiamat
2
3
3
1.17
W
9
1
6
12
L
Artemis
NotS01Pi3
Artemis
1
6
5
0.58
W
3
1
9
7.5
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,254
Damage
38,062
52,788
Taken
59,352
47,212
Mitigated
30,258
22,250
Healing
8,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,394
1,327
2,708
3,924
15,743
17,248
360
4,338
10,892
16,080
0
L
Erlang Shen
CristhianGRK
Erlang Shen
4,363
1,205
0
3,190
13,900
8,216
0
9,935
3,739
186
10,720
W
Heimdallr
CuateLokz
Heimdallr
13,106
6,742
0
2,757
6,427
4,356
2,512
1,570
4,724
0
63,339
L
Ravana
Eärenndil
Ravana
3,678
600
0
414
11,355
5,040
0
7,032
4,101
0
23,650
W
Guan Yu
Fonzieinator
Guan Yu
3,637
650
4,590
5,686
16,181
16,930
504
1,476
14,490
0
15,379
L
Tiamat
JohnNoob
Tiamat
10,796
964
0
2,134
9,262
7,151
1
6,841
2,331
41,291
0
W
17,504
1,101
0
475
5,806
2,792
1,395
1,474
4,104
45,076
0
L
Artemis
NotS01Pi3
Artemis
9,658
4,765
0
2,034
12,867
5,265
0
5,282
7,313
0
36,462
W
11,613
1,527
0
2,110
8,631
5,886
430
1,512
6,938
36,019
0
L
9,567
1,707
0
1,060
11,968
4,586
0
7,724
4,082
0
22,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,737
Gold Earned
43,600
333
Minions Killed
268
6
Camps Cleared
9
1,229,676
Distance Traveled
1,248,425
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,689
822
15
1
0
274,540
3
L
Erlang Shen
7,796
600
15
1
0
216,666
3
W
Heimdallr
11,656
897
142
11
4
220,740
1
L
Ravana
8,940
688
48
4
1
264,097
1
W
Guan Yu
9,056
697
21
2
1
248,111
1
L
Tiamat
8,989
691
81
6
3
265,922
0
W
Zeus
11,570
890
86
7
0
245,076
1
L
Artemis
8,758
674
92
7
1
258,331
1
W
Tiamat
9,766
751
69
5
1
241,209
0
L
Achilles
9,117
701
32
2
4
243,409
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role