Player Matchup

Ares
Ares
 
Ares
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Fumancheezy_
Vulcan
Level 124
God Stats
9W - 1L
1,597 SR
Queue Stats
61W - 36L
1,587 Elo+
Party 1
Danzaburou
Danzaburou
MyNameIsStarLord
Danzaburou
Level 82
God Stats
18W - 11L
1,619 SR
Queue Stats
120W - 107L
1,605 Elo+
Party 2
Ymir
Ymir
NizTy_XD
Ymir
Level 66
God Stats
10W - 3L
1,997 SR
Queue Stats
63W - 58L
1,551 Elo+
Party 2
Tiamat
Tiamat
VividColt1039
Tiamat
Level 128
God Stats
1W - 0L
1,285 SR
Queue Stats
1W - 1L
1,340 Elo+
Solo
Team Averages
Level 105
1,599 SR
1,517 Elo+

VS

Team Averages
Level 111
1,607 SR
1,566 Elo+
Tiamat
Tiamat
Bros0306
Tiamat
Level 102
God Stats
3W - 3L
1,710 SR
Queue Stats
46W - 40L
1,604 Elo+
Solo
Tyr
Tyr
IncarcXerated
Tyr
Level 109
God Stats
22W - 18L
1,621 SR
Queue Stats
252W - 230L
1,589 Elo+
Solo
Cthulhu
Cthulhu
RealJtrain1104
Cthulhu
Level 68
God Stats
7W - 6L
1,476 SR
Queue Stats
229W - 215L
1,580 Elo+
Solo
Fenrir
Fenrir
amj4eva
Fenrir
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,526 Elo+
Solo
Heimdallr
Heimdallr
x2 Hungry
Heimdallr
Level 147
God Stats
45W - 30L
1,729 SR
Queue Stats
375W - 353L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
0 / 1 / 13
7,582
474
6,200
9,975
5,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
16
7 / 4 / 1
10,183
636
11,088
8,104
3,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
MyNameIsStarLord
Danzaburou
15
12 / 3 / 2
10,014
626
15,742
12,381
4,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
14
6 / 3 / 4
8,552
535
4,164
9,857
6,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

12
2 / 5 / 2
7,675
480
5,439
10,396
4,981
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bros0306
Tiamat
14
7 / 4 / 1
8,380
524
8,192
9,602
6,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 3 / 4
8,292
518
5,172
11,473
4,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
2 / 6 / 3
7,706
482
7,013
16,048
10,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
amj4eva
Fenrir
12
2 / 7 / 2
7,223
451
6,134
13,898
9,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
x2 Hungry
Heimdallr
13
2 / 7 / 3
8,008
501
7,365
12,382
3,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
27
Kills
15
16
Deaths
27
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
1
13
6.5
L
Tiamat
Bros0306
Tiamat
7
4
1
1.88
W
Vulcan
7
4
1
1.88
L
2
3
4
1.33
W
Danzaburou
MyNameIsStarLord
Danzaburou
12
3
2
4.33
W
Ymir
6
3
4
2.67
L
2
6
3
0.58
W
2
5
2
0.6
L
Fenrir
amj4eva
Fenrir
2
7
2
0.43
L
Heimdallr
x2 Hungry
Heimdallr
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,633
Damage
33,876
50,713
Taken
63,403
25,529
Mitigated
35,198
12,000
Healing
14,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,200
33
0
1,933
9,975
5,728
0
3,644
6,244
20,300
0
L
Tiamat
Bros0306
Tiamat
8,192
650
0
2,100
9,602
6,692
737
5,222
4,244
41,210
0
W
Vulcan
11,088
1,837
0
1,660
8,104
3,331
1,093
812
6,996
61,917
0
L
5,172
406
0
3,737
11,473
4,890
0
5,242
6,200
0
41,804
W
Danzaburou
MyNameIsStarLord
Danzaburou
15,742
6,563
0
4,615
12,381
4,670
1,912
2,982
9,350
0
62,710
W
Ymir
4,164
1,184
0
1,507
9,857
6,819
0
3,571
6,119
33,491
0
L
7,013
395
590
1,678
16,048
10,304
0
5,031
10,929
34,297
0
W
5,439
491
0
2,285
10,396
4,981
0
3,550
6,474
39,469
0
L
Fenrir
amj4eva
Fenrir
6,134
719
0
3,444
13,898
9,360
360
7,266
6,141
0
27,759
L
Heimdallr
x2 Hungry
Heimdallr
7,365
2,547
0
2,548
12,382
3,952
86
3,334
8,998
0
41,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,006
Gold Earned
39,609
370
Minions Killed
322
0
Camps Cleared
0
1,447,825
Distance Traveled
1,438,286
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,582
474
28
2
0
292,990
3
L
Tiamat
8,380
524
79
5
0
266,987
3
W
Vulcan
10,183
636
114
7
0
278,133
3
L
Tyr
8,292
518
75
5
0
329,996
1
W
Danzaburou
10,014
626
97
6
0
311,559
1
W
Ymir
8,552
535
54
3
0
294,021
2
L
Cthulhu
7,706
482
46
3
0
311,915
3
W
Tiamat
7,675
480
77
5
0
271,122
3
L
Fenrir
7,223
451
48
3
0
276,099
5
L
Heimdallr
8,008
501
74
5
0
253,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role