Player Matchup

Tsukuyomi
Tsukuyomi
Karolisx
Tsukuyomi
Level 80
God Stats
2W - 5L
1,542 SR
Queue Stats
13W - 27L
1,468 Elo+
Party 3
King Arthur
King Arthur
Odris46
King Arthur
Level 76
God Stats
1W - 1L
1,691 SR
Queue Stats
5W - 9L
1,462 Elo+
Party 3
Sobek
Sobek
Primus Century
Sobek
Level 137
God Stats
2W - 6L
1,500 SR
Queue Stats
650W - 631L
1,572 Elo+
Party 1
Tiamat
Tiamat
tayloredgar
Tiamat
Level 117
God Stats
6W - 7L
1,299 SR
Queue Stats
220W - 223L
1,522 Elo+
Party 1
Freya
Freya
unis20095
Freya
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,325 Elo+
Party 3
Team Averages
Level 103
1,506 SR
1,470 Elo+

VS

Team Averages
Level 117
1,655 SR
1,560 Elo+
Cernunnos
Cernunnos
DirtyxX91
Cernunnos
Level 100
God Stats
13W - 11L
1,541 SR
Queue Stats
54W - 61L
1,525 Elo+
Party 2
Arachne
Arachne
Headshoot212
Arachne
Level 122
God Stats
11W - 7L
1,993 SR
Queue Stats
74W - 75L
1,572 Elo+
Party 2
Cthulhu
Cthulhu
Skateboard__T__
Cthulhu
Level 96
God Stats
2W - 2L
1,615 SR
Queue Stats
58W - 58L
1,559 Elo+
Party 2
Athena
Athena
SkyterixX
Athena
Level 159
God Stats
16W - 23L
1,627 SR
Queue Stats
544W - 546L
1,552 Elo+
Party 2
Poseidon
Poseidon
fozz1UP
Poseidon
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
403W - 387L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Karolisx
Tsukuyomi
13
1 / 5 / 0
7,677
480
7,353
11,806
4,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

King Arthur
Odris46
King Arthur
14
0 / 4 / 0
8,111
507
7,347
11,785
7,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 5 / 4
7,825
489
6,003
18,110
14,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
14
4 / 2 / 1
8,754
547
9,263
9,838
6,467
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Freya
unis20095
Freya
13
1 / 4 / 1
7,359
460
3,859
9,622
3,881
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DirtyxX91
Cernunnos
16
4 / 1 / 4
9,587
599
7,720
9,252
3,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Headshoot212
Arachne
14
4 / 1 / 2
8,401
525
6,360
10,381
6,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 1 / 8
8,841
553
10,206
13,009
9,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Athena
SkyterixX
Athena
16
6 / 0 / 2
10,040
628
10,158
12,574
9,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
fozz1UP
Poseidon
13
2 / 4 / 3
8,164
510
8,474
8,772
3,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
7
Kills
20
20
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DirtyxX91
Cernunnos
4
1
4
6
W
Arachne
Headshoot212
Arachne
4
1
2
5
L
Tsukuyomi
Karolisx
Tsukuyomi
1
5
0
0.2
L
King Arthur
Odris46
King Arthur
0
4
0
0
L
1
5
4
0.6
W
4
1
8
8
W
Athena
SkyterixX
Athena
6
0
2
7
W
Poseidon
fozz1UP
Poseidon
2
4
3
0.88
L
Tiamat
4
2
1
2.25
L
Freya
unis20095
Freya
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,825
Damage
42,918
61,161
Taken
53,988
36,887
Mitigated
31,579
17,768
Healing
20,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DirtyxX91
Cernunnos
7,720
4,031
184
6,289
9,252
3,267
719
4,052
5,200
0
69,452
W
Arachne
Headshoot212
Arachne
6,360
3,473
0
4,007
10,381
6,252
0
3,136
7,245
0
55,382
L
Tsukuyomi
Karolisx
Tsukuyomi
7,353
1,840
0
3,281
11,806
4,817
0
5,411
6,239
0
60,585
L
King Arthur
Odris46
King Arthur
7,347
439
0
1,041
11,785
7,124
588
8,186
3,599
250
54,603
L
6,003
198
0
5,335
18,110
14,598
0
7,099
10,811
22,031
0
W
10,206
532
152
3,981
13,009
9,573
108
6,465
6,494
31,837
0
W
Athena
SkyterixX
Athena
10,158
3,273
0
3,880
12,574
9,430
390
358
11,515
56,568
0
W
Poseidon
fozz1UP
Poseidon
8,474
902
0
1,663
8,772
3,057
0
5,364
3,408
55,402
0
L
Tiamat
9,263
901
0
3,744
9,838
6,467
6
4,866
4,748
53,477
0
L
Freya
unis20095
Freya
3,859
1,543
0
4,367
9,622
3,881
0
2,650
6,926
42,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,726
Gold Earned
45,033
446
Minions Killed
483
0
Camps Cleared
0
1,433,419
Distance Traveled
1,549,809
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,587
599
122
8
0
264,658
6
W
Arachne
8,401
525
94
6
0
347,931
7
L
Tsukuyomi
7,677
480
111
7
0
310,824
1
L
King Arthur
8,111
507
120
8
0
285,319
5
L
Sobek
7,825
489
25
2
0
286,815
3
W
Cthulhu
8,841
553
43
3
0
336,872
3
W
Athena
10,040
628
119
7
0
318,476
6
W
Poseidon
8,164
510
105
7
0
281,872
5
L
Tiamat
8,754
547
108
7
0
285,678
2
L
Freya
7,359
460
82
5
0
264,783
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role