Player Matchup

Set
Set
Jatrick
Set
Level 24
God Stats
6W - 7L
1,168 SR
Queue Stats
68W - 85L
1,374 Elo+
Party 2
Scylla
Scylla
Peejees
Scylla
Level 21
God Stats
1W - 1L
1,313 SR
Queue Stats
90W - 99L
1,357 Elo+
Party 2
Anhur
Anhur
Sykehs
Anhur
Level 26
God Stats
25W - 14L
1,703 SR
Queue Stats
101W - 73L
1,611 Elo+
Solo
Amaterasu
Amaterasu
stijma
Amaterasu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 30L
1,270 Elo+
Party 2
Ymir
Ymir
wannes189
Ymir
Level 68
God Stats
10W - 10L
1,488 SR
Queue Stats
90W - 100L
1,357 Elo+
Party 2
Team Averages
Level 31
1,435 SR
1,394 Elo+

VS

Team Averages
Level 20
1,538 SR
1,596 Elo+
Athena
Athena
ChipmunkGG
Athena
Level 22
God Stats
5W - 1L
1,899 SR
Queue Stats
8W - 8L
1,597 Elo+
Party 1
Danzaburou
Danzaburou
DiamondStark
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,559 Elo+
Party 1
Guan Yu
Guan Yu
Ignosas
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,830 Elo+
Solo
Nox
Nox
MitakaTheBest69
Nox
Level 18
God Stats
0W - 5L
1,179 SR
Queue Stats
16W - 19L
1,326 Elo+
Solo
Thanatos
Thanatos
cesanj
Thanatos
Level 19
God Stats
5W - 6L
1,613 SR
Queue Stats
40W - 31L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
17
6 / 6 / 6
11,037
526
11,699
15,898
6,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
Peejees
Scylla
15
3 / 9 / 5
9,759
465
4,518
11,887
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Sykehs
Anhur
19
21 / 1 / 14
13,242
631
35,775
19,775
7,321
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
stijma
Amaterasu
14
1 / 7 / 1
9,228
439
4,338
15,570
8,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
18
9 / 2 / 24
12,830
611
10,786
17,866
16,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ChipmunkGG
Athena
14
1 / 10 / 7
9,007
429
7,847
20,598
11,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
DiamondStark
Danzaburou
13
1 / 9 / 2
8,489
404
8,731
16,238
3,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
Ignosas
Guan Yu
14
4 / 8 / 2
9,116
434
13,046
18,871
18,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
5 / 8 / 5
9,049
431
10,457
13,605
4,216
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
cesanj
Thanatos
18
14 / 5 / 4
11,754
560
18,258
18,426
6,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
45
40
Kills
25
25
Deaths
40
50
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Athena
ChipmunkGG
Athena
1
10
7
0.45
L
Danzaburou
DiamondStark
Danzaburou
1
9
2
0.22
L
Guan Yu
Ignosas
Guan Yu
4
8
2
0.63
W
Set
6
6
6
1.5
L
5
8
5
0.94
W
Scylla
Peejees
Scylla
3
9
5
0.61
W
Anhur
Sykehs
Anhur
21
1
14
28
L
Thanatos
cesanj
Thanatos
14
5
4
3.2
W
Amaterasu
stijma
Amaterasu
1
7
1
0.21
W
Ymir
9
2
24
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,116
Damage
58,339
80,996
Taken
87,738
41,574
Mitigated
43,784
22,670
Healing
21,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
ChipmunkGG
Athena
7,847
1,507
0
1,181
20,598
11,287
0
6,719
13,854
34,397
0
L
Danzaburou
DiamondStark
Danzaburou
8,731
4,129
0
4,886
16,238
3,670
1,708
1,087
15,151
0
55,542
L
Guan Yu
Ignosas
Guan Yu
13,046
3,361
502
2,654
18,871
18,376
826
2,939
15,604
0
39,498
W
Set
11,699
5,231
0
1,229
15,898
6,610
595
1,242
14,581
0
77,957
L
10,457
1,405
0
500
13,605
4,216
1,021
2,967
10,610
39,692
0
W
Scylla
Peejees
Scylla
4,518
752
0
538
11,887
2,771
480
1,677
10,210
44,838
0
W
Anhur
Sykehs
Anhur
35,775
25,162
0
10,929
19,775
7,321
5,465
7,495
12,184
0
88,461
L
Thanatos
cesanj
Thanatos
18,258
5,669
0
11,843
18,426
6,235
0
1,592
16,784
0
79,035
W
Amaterasu
stijma
Amaterasu
4,338
1,800
0
3,600
15,570
8,545
1,391
1,980
13,144
0
33,161
W
Ymir
10,786
2,383
1,619
4,755
17,866
16,327
1,001
5,910
11,885
35,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,096
Gold Earned
47,415
426
Minions Killed
392
0
Camps Cleared
0
1,866,531
Distance Traveled
1,815,190
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,007
429
52
2
0
388,797
1
L
Danzaburou
8,489
404
99
5
0
359,043
0
L
Guan Yu
9,116
434
68
3
0
376,563
1
W
Set
11,037
526
107
5
0
346,833
1
L
Nox
9,049
431
64
3
0
302,325
1
W
Scylla
9,759
465
88
4
0
369,939
0
W
Anhur
13,242
631
118
6
0
387,471
0
L
Thanatos
11,754
560
109
5
0
388,462
4
W
Amaterasu
9,228
439
69
3
0
357,813
1
W
Ymir
12,830
611
44
2
0
404,475
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role