Player Matchup

Jormungandr
Jormungandr
BEEFCURTAINHUGS
Jormungandr
Level 48
God Stats
1W - 0L
1,675 SR
Queue Stats
8W - 11L
1,341 Elo+
Solo
Loki
Loki
Lost-gaurdian
Loki
Level 153
God Stats
13W - 24L
1,382 SR
Queue Stats
583W - 618L
1,453 Elo+
Solo
Danzaburou
Danzaburou
PromptSubset647
Danzaburou
Level 149
God Stats
43W - 34L
1,530 SR
Queue Stats
313W - 318L
1,448 Elo+
Solo
Hel
Hel
TENMA KISAKI
Hel
Level 121
God Stats
23W - 17L
1,513 SR
Queue Stats
147W - 146L
1,545 Elo+
Solo
Tiamat
Tiamat
jessygamerQc
Tiamat
Level 48
God Stats
1W - 2L
1,288 SR
Queue Stats
29W - 35L
1,413 Elo+
Solo
Team Averages
Level 104
1,478 SR
1,440 Elo+

VS

Team Averages
Level 65
1,463 SR
1,422 Elo+
Vulcan
Vulcan
Dharmudi
Vulcan
Level 49
God Stats
6W - 6L
1,515 SR
Queue Stats
112W - 122L
1,417 Elo+
Solo
Xbalanque
Xbalanque
Smarkinwade187
Xbalanque
Level 64
God Stats
25W - 29L
1,446 SR
Queue Stats
42W - 41L
1,465 Elo+
Solo
Tiamat
Tiamat
ali-boom-ba-yae
Tiamat
Level 66
God Stats
33W - 32L
1,391 SR
Queue Stats
101W - 119L
1,406 Elo+
Solo
Loki
Loki
i_am_krogan24
Loki
Level 100
God Stats
69W - 78L
1,626 SR
Queue Stats
687W - 715L
1,507 Elo+
Solo
Achilles
Achilles
jjosel_
Achilles
Level 45
God Stats
2W - 4L
1,339 SR
Queue Stats
162W - 228L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BEEFCURTAINHUGS
Jormungandr
20
1 / 10 / 19
15,294
900
16,092
34,773
48,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 5 / 14
15,469
910
18,270
20,597
9,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
PromptSubset647
Danzaburou
20
11 / 4 / 10
17,740
1,044
33,255
21,963
9,917
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 3 / 13
17,472
1,028
42,209
28,222
11,487
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tiamat
20
0 / 6 / 18
14,938
879
11,374
26,232
18,294
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

20

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dharmudi
Vulcan
19
0 / 1 / 7
13,353
785
13,567
6,031
2,439
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Smarkinwade187
Xbalanque
20
14 / 12 / 10
17,688
1,040
61,920
46,405
18,249
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
0 / 4 / 15
14,912
877
10,792
24,887
18,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
10 / 9 / 10
16,837
990
24,043
24,976
10,317
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Achilles
jjosel_
Achilles
20
4 / 4 / 15
16,249
956
14,289
27,450
24,294
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
85
29
Kills
28
28
Deaths
30
74
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BEEFCURTAINHUGS
Jormungandr
1
10
19
1.05
L
Vulcan
Dharmudi
Vulcan
0
1
7
3.5
W
5
5
14
2.4
W
Danzaburou
PromptSubset647
Danzaburou
11
4
10
4
L
Xbalanque
Smarkinwade187
Xbalanque
14
12
10
1.58
W
12
3
13
6.17
L
0
4
15
1.88
L
10
9
10
1.67
W
Tiamat
0
6
18
1.5
L
Achilles
jjosel_
Achilles
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,200
Damage
124,611
131,787
Taken
129,749
97,130
Mitigated
74,223
42,865
Healing
30,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BEEFCURTAINHUGS
Jormungandr
16,092
3,254
464
1,279
34,773
48,021
0
10,489
23,968
55,406
0
L
Vulcan
Dharmudi
Vulcan
13,567
7,708
0
340
6,031
2,439
0
3,949
2,020
31,114
0
W
18,270
5,787
0
3,582
20,597
9,411
0
2,176
18,135
0
30,823
W
Danzaburou
PromptSubset647
Danzaburou
33,255
16,265
1,452
2,935
21,963
9,917
0
4,960
16,957
0
78,292
L
Xbalanque
Smarkinwade187
Xbalanque
61,920
51,270
504
19,738
46,405
18,249
0
24,956
21,195
0
109,664
W
42,209
2,674
12,590
17,428
28,222
11,487
0
3,354
24,618
68,440
0
L
10,792
2,980
948
6,214
24,887
18,924
0
12,700
12,043
40,859
0
L
24,043
7,186
0
1,010
24,976
10,317
0
11,794
12,553
0
50,994
W
Tiamat
11,374
2,320
0
3,135
26,232
18,294
0
3,380
22,531
35,478
0
L
Achilles
jjosel_
Achilles
14,289
6,239
0
1,817
27,450
24,294
0
15,566
11,678
0
36,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,913
Gold Earned
79,039
324
Minions Killed
303
9
Camps Cleared
10
1,501,454
Distance Traveled
1,331,677
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,294
900
78
5
0
278,555
0
L
Vulcan
13,353
785
54
3
1
192,027
0
W
Loki
15,469
910
18
1
3
395,275
1
W
Danzaburou
17,740
1,044
103
6
5
289,594
0
L
Xbalanque
17,688
1,040
103
6
5
262,753
0
W
Hel
17,472
1,028
71
4
0
293,191
0
L
Tiamat
14,912
877
50
3
0
236,473
0
L
Loki
16,837
990
46
3
4
297,995
1
W
Tiamat
14,938
879
54
3
1
244,839
2
L
Achilles
16,249
956
50
3
0
342,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role