Player Matchup

Ravana
Ravana
AmaMoochi
Ravana
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
165W - 161L
1,536 Elo+
Party 2
Neith
Neith
DarkerSpore6
Neith
Level 64
God Stats
34W - 51L
1,495 SR
Queue Stats
392W - 435L
1,361 Elo+
Solo
Heimdallr
Heimdallr
Friednuggets420
Heimdallr
Level 107
God Stats
3W - 9L
1,350 SR
Queue Stats
210W - 196L
1,471 Elo+
Party 1
Scylla
Scylla
MercsOdyssey
Scylla
Level 57
God Stats
1W - 3L
1,500 SR
Queue Stats
146W - 155L
1,550 Elo+
Party 2
Tiamat
Tiamat
PITCHBLACK51
Tiamat
Level 154
God Stats
7W - 15L
1,287 SR
Queue Stats
336W - 319L
1,475 Elo+
Party 1
Team Averages
Level 94
1,426 SR
1,478 Elo+

VS

Team Averages
Level 106
1,551 SR
1,478 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Ok_Mercy_
Danzaburou
Level 69
God Stats
53W - 52L
1,594 SR
Queue Stats
59W - 65L
1,530 Elo+
Solo
Cabrakan
Cabrakan
Redpandaplay420
Cabrakan
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Wwarren_Habibi
Mulan
Level 99
God Stats
2W - 2L
1,739 SR
Queue Stats
213W - 176L
1,527 Elo+
Solo
Hades
Hades
meeco33
Hades
Level 137
God Stats
26W - 23L
1,421 SR
Queue Stats
266W - 296L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AmaMoochi
Ravana
11
3 / 3 / 1
6,748
482
3,157
8,514
3,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 5 / 1
6,191
442
2,661
8,599
2,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
Friednuggets420
Heimdallr
11
2 / 5 / 2
6,719
480
6,492
10,526
3,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
11
0 / 6 / 1
6,102
436
2,230
6,640
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
11
1 / 3 / 2
6,194
442
5,115
7,344
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
6 / 0 / 4
8,805
629
7,712
5,487
3,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Ok_Mercy_
Danzaburou
15
10 / 0 / 1
9,919
709
9,218
8,611
3,406
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Cabrakan
11
2 / 2 / 3
7,506
536
3,024
7,654
7,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
3 / 3 / 0
7,874
562
5,657
11,426
6,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hades
meeco33
Hades
13
1 / 1 / 2
7,310
522
2,704
8,098
3,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
6
Kills
22
22
Deaths
6
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
6
0
4
8
L
Ravana
AmaMoochi
Ravana
3
3
1
1.17
L
0
5
1
0.1
L
Heimdallr
Friednuggets420
Heimdallr
2
5
2
0.6
L
Scylla
0
6
1
0.08
W
Danzaburou
Ok_Mercy_
Danzaburou
10
0
1
10.5
L
Tiamat
1
3
2
0.67
W
Cabrakan
2
2
3
1.75
W
3
3
0
1
W
Hades
meeco33
Hades
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,655
Damage
28,315
41,623
Taken
41,276
13,674
Mitigated
24,138
9,023
Healing
18,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
7,712
208
0
1,520
5,487
3,330
1,266
1,558
3,755
39,410
0
L
Ravana
AmaMoochi
Ravana
3,157
770
0
2,972
8,514
3,001
0
3,804
4,574
0
31,653
L
2,661
2,109
0
1,672
8,599
2,171
0
534
8,065
0
40,267
L
Heimdallr
Friednuggets420
Heimdallr
6,492
2,374
0
2,483
10,526
3,708
547
2,694
7,766
0
29,210
L
Scylla
2,230
125
0
250
6,640
2,107
0
3,817
2,437
31,597
0
W
Danzaburou
Ok_Mercy_
Danzaburou
9,218
3,888
0
7,526
8,611
3,406
4,529
0
8,611
0
56,691
L
Tiamat
5,115
712
0
1,646
7,344
2,687
80
1,911
5,341
28,195
0
W
Cabrakan
3,024
460
0
3,214
7,654
7,261
0
353
7,255
31,318
0
W
5,657
547
0
2,057
11,426
6,725
460
3,842
7,084
0
35,244
W
Hades
meeco33
Hades
2,704
163
119
4,546
8,098
3,416
0
729
7,226
33,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,954
Gold Earned
41,414
320
Minions Killed
401
0
Camps Cleared
0
1,145,128
Distance Traveled
1,332,391
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,805
629
88
6
0
259,071
3
L
Ravana
6,748
482
64
5
0
283,607
1
L
Neith
6,191
442
74
5
0
209,947
0
L
Heimdallr
6,719
480
56
4
0
208,645
1
L
Scylla
6,102
436
65
5
0
251,364
2
W
Danzaburou
9,919
709
105
8
0
275,136
3
L
Tiamat
6,194
442
61
4
0
191,565
2
W
Cabrakan
7,506
536
51
4
0
259,381
0
W
Mulan
7,874
562
81
6
0
290,314
3
W
Hades
7,310
522
76
5
0
248,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role